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Mortal's blog

awsome-sauce and butterflies (Dec. 16th)


Wiktor Oehman
Game Artist


Hey hey! It's me again, your dear 3D Artist friend, Wiktor.
First of all I'd like to say it was so awesome seeing you guys speculate and analyse the photo I posted that I decided to give you all something new to analyse. Aren't I the sweetest?
Anyway.

Henrik Ekholm - I have recorded this plastic bag... (Dec. 10th)


Henrik Ekholm
Sound Designer


I've been focused on and have been experimenting alot with ambiances lately, some old fasion stuff with birds and wind but also some avant-garde recordings.

Wiktor - Raving rabbits (Dec. 3rd)


Wiktor Oehman
Game Artist


Taking a few minutes off to write an entry.
Things are really speeding up here. People are working like raving rabbits, and a lot of stuff is happening!
A ton of new stuff is being added, bugs are being fixed and adjustments are being made.

Emil - a day at the office (Nov. 25th)


Emil Jones
Game Programmer


Wednesday, and the weekend is approaching fast. We're patching next week and I have one feature that needs to be completed and tested. Can't wait to see if Fabernum turns into a thiefs nest ;)

Henrik Nystrom - Patch night (Nov. 16th)


Henrik Nyström
CEO


As you all know we pride ourselves on a very close contact to you, the community.
So in order to show you a bit more of how we do things here at Star Vault, we set up this blog which we will use to give you a little more insight into the development of Mortal Online and life here at the office.