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Emil - a day at the office (Nov. 25th)


Emil Jones
Game Programmer


Wednesday, and the weekend is approaching fast. We're patching next week and I have one feature that needs to be completed and tested. Can't wait to see if Fabernum turns into a thiefs nest ;)


It will be interesting to see how this will affect the game play, will all inhabitants of Nave suddenly turn into paranoid freaks? We'll see I guess.


Skipped lunch break today to work instead, will use the hour later in the day to get some workout done, the brain needs clearing when working at least 12 hours a day.


Took some photos from the programmers nest in the office. Awesome crew, although everyone at the pictures looks like they are attending a funeral. Check out Sebastian's biceps.  Even took a picture of the artists, they do really important stuff. Like trees and rocks.


See you ingame
/Emil