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Old 25th August 2010, 18:20   #35 (permalink)
kio1992
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Join Date: Apr 2009
Location: Batcave, Wayne Manor
Age: 20
Posts: 4,615
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Quote:
Originally Posted by ltankhsd View Post
Your profile doesn't list your age but considering your usual post content it's easy to deduce that you are young.
Believe it or not, but the 4 numbers at the end of my name are my date of birth, I am 18.

Quote:
Originally Posted by ltankhsd View Post
However you tend to sound like someone who needs to be led by the hand like themepark games do in order for you to enjoy yourself.
I do not need to be led by the hand, I like game's where i have the freedom to do what i want, go where i want, and kill what i want. Hence, a sandbox game minus the roleplaying elements other players may enjoy.

However, Mortal Online is a very empty sandbox game, Every implemented feature is very basic and easily mastered. There is no Longevity to the skill's, Apart from pointless gold grinding for a house or some skill books (the library system is NOT Sandbox, why do i need a book to know how to jump, sprint, swim or even read?? What happened to, "pick up a weapon and learn how to use it")

At release, i created alot of content for myself during that first month, each was undermined by exploits or bugs.
  • I went to pvp, the combat system is unbalanced with "flavour of the month weapons".
  • I opened a shop selling mount's on a delivery service, I can make much more money simple killing wisent after Wisent.
  • I helped create a clan house, A pointless grind for several hour's pressing "R".
  • I Explored the world and all it's caves, The risar dungeon was bugged, the other caves were ALL empty.
  • I Created armour and weapons, The economy is non existant with every player and their mother having crafting alts.
  • I created a "roleplay" character known as `TheSheriff`, Roleplay unsuccesful in red towns.
  • I Leveled my taming and tamed all the creature's i could, Pointless grind/taming bugged
I could list more, but what other "content" can i create for myself? Anything i tried to do was bugged and exploitable, I could not compete in the Marketplace as there was no ecomomy, Skilling up was a gold grind (again, books? wtf.)



Quote:
Originally Posted by ltankhsd View Post
-blah blah blah-

Things UO has than MO doesn't that most people remember:
Furniture making.
Lockpicking.
Trap making (this wasn't in at release).
Treasure hunting (not in at release)
Boats
Fishing (Coming soon™ to MO)
Hiding
Stealth (not in at release)
I would say the `bold` features are pretty big feature's for a game to have in release? and as Chinacat said, there was alot more features.

Quote:
Originally Posted by ltankhsd View Post
I don't really see anything there that makes me want to wait till later instead of just playing MO now.
Why I am not playing Mortal Online.
  • Server is still crashing. ( 3 months past release now is it?)
  • Combat System is Unbalanced.
  • Pointless gold grind for basic skills (Library system)
  • Poor Economy (Large price changes, Dupe's and gold Exploits at release)
  • Little content (Content is very basic and uncomplete)
  • Alot of bugs.
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