Quote:
Originally Posted by Faranox
In real life strength determines the maximum draw weight of a bow you can use. Dexterity would determine your skill with it (aiming, hand positioning, etc).
So I don't know that Strength should be the most important thing.
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There are several instances where player-skill kind of replaces features that would have been Dexterity-based if MO had been another game. This is because DEX is often rather naturally interchangeable with player-skill in action-based gaming. For instance aiming while taking distance and wind into account is something that is possible to let YOU do (and not your characters DEX), however drawing a bow or carrying 100kg is somewhat less intuitive to represent with player-skill.
That said, DEX will have effects on archery later on. Although it will never really help you to
draw heavier bows.