View Single Post
Old 31st August 2010, 15:47   #12 (permalink)
Wiggin
Junior Member
 
Wiggin's Avatar
 
Join Date: Feb 2010
Posts: 127
Rep Power: 0 Wiggin is an unknown quantity at this point!!
Default

Quote:
Originally Posted by Tubbly View Post
I AM SUGGESTING MY OPINION



IMPLEMENT IT!

Ive heard that the Devs are thinking about implementing SpeedTree, I have personally created a game with the Unreal Engine and I implemented SpeedTree (Video below), I came across no problems at all and I have to say its a very nice feature, I really dont see why they cant implement it, although they have been working on their own trees for a long time the trees given in SpeedTree are very realistic and are somewhat easy to make. Here Is a video of what speedtree is, for some of you who dont know what it is.
http://www.youtube.com/watch?v=g10NDl6HdD4

Here Is a video of my own Map I made with the Unreal Engine, If some of you dont believe me . (I used UDK so I auto have the gun from Unreal tournament 3)

http://www.youtube.com/watch?v=cUrVszvDSMU
failpost

soo many things wrong with this...
__________________
Through the travail of ages, midst the pomp and toil of war have I fought and strove and perished countless times before. So as through a glass, and darkly, the age-long strife I see, where I fought in many guises, many names -- but always me.
Wiggin is offline   Reply With Quote