Quote:
Originally Posted by Cheith
The point, as in all Myrm Mage posts, is .... we don't want to have any INT on our chars as it stops us from min/maxing our melee's as well as we otherwise could.
Oh, wait, the devs said min/maxing would be penalized, oops.
C.
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First of all it's psyche not int, and I've already tested it out, we even have hybrids that have maxed psyche and we've had them asses the usefulness of psyche, it was not very useful.
It seems as if they're re-doing the magic-resistance for a reason. So please, stop talking about game-mechanics you obviously don't know at all.
Week 2: September 8th
· Magic resistance recalculation