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| Mortal Online Discussions Discussions about Mortal Online. Official web site: MortalOnline.com |
| View Poll Results: Should your horse be able to be "pocketed" in your backpack? | |||
| Yes |
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14 | 23.73% |
| No |
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45 | 76.27% |
| Voters: 59. You may not vote on this poll | |||
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#81 (permalink) | |
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You know he won't understand this right? you must talk like him, use lots of dots and only 1 paragraph. |
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#82 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 987
Rep Power: 3
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Yeah; we have magic; who knows, maybe there will be necromancers and such who can actualy summon a horse or some other type of a mount. The pocketable horse is in the name of gameplay balance. Yes there is magic and such, there is the lore of the game, but since this is also a game, we have to think "Will this be fun? Will this be fair to other players? How can we make it fair? How can we balance this?"
As for horse overcrowding in cities: Well what if I don't want to dismount in a city? Also I think it will be fair enough if the city has multiple stables in it, and if you ever get off your horse, that horse is "Teleproted" into the stable, it doesn't graphicly show up, but if you talk to the horse handler NPC, you will get your horse back. This is done just to decrease the lag in cities, we all know how bad it can get, so I can excuse a little "Teleportation" of sorts in this place. But everywhere else, horse mounting and pocketable horses are a matter of gameplay balance. |
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#83 (permalink) |
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Member
Join Date: Apr 2008
Location: Phoenix, AZ
Age: 21
Posts: 424
Rep Power: 1
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With cities, why not let whoever runs the city decide whether they want to allow horse riding inside them or not?
I can't imagine why you would stable your horse if you're just riding through a small town, but i can completely imagine a guard coming up to you and asking you to step off your horse when you're in a major city. |
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#84 (permalink) | |
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Member
Join Date: Apr 2008
Location: Austin
Posts: 326
Rep Power: 0
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Quote:
If I see 3 horses...i will kill them....leaving my foes at an icredible dissadvantage. If thats hardcore enough for you. I thrn call in my clan and wipe you all out because we will and can chase you all down. The otherside is - If its pocketed I woun't know where you are nor will I have a way upperhand on my foe. thats my way of thinking of it. And I will guarantee mounts will be soooooo pricey if non pocketable due to the rarity of them due to people like myself that will kill any unattended mount. And if that happens very few people will take mounts out to explore....2 quote a fly "That's just my 2 cents" And I bet we here shawk and the others complaining that they can't go anywhere off the mounts and that they are expensive etc....I can live with it either way to be honest! |
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#85 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 987
Rep Power: 3
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Yes and thats the magic, You kill my horse, you kill my friend. I will remeber you, I will train, I will get strong, and I will come after you and kill you myself. You killed my friend, my horse with an entire guild? I will form my own out of anger, and track yours down; and burn your castle to the ground...
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#89 (permalink) |
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Member
Join Date: Apr 2008
Location: Omnipresent
Posts: 1,506
Rep Power: 4
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I think that when you build a city you could also build some big stables for everyone horses and just have some NPC guards riding slowly, patrolling. Maybe the stables could be outside or inside the city.
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#91 (permalink) |
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Member
Join Date: Apr 2008
Posts: 111
Rep Power: 1
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Do you wanna chance losing your horse to climb a tree? choose wisly.
Hmm climb tree and maybe walk home. Stay on horse and never know whats on top of that tree. Choose wisly my friend.
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#92 (permalink) |
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Junior Member
Join Date: Apr 2008
Posts: 32
Rep Power: 1
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I voted no, but I hated on Oblivion when I would go into battle and then when I'm done I turn around and my horse is either gone, or I couldn't remember where I left him. Maybe a blip in the mini-map that tells you where they are, or have a whistle that calls then too you.
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#93 (permalink) |
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Member
Join Date: Apr 2008
Posts: 111
Rep Power: 1
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Very simple fellas. Resable horses. a skill all can have to bring your horse back from the dead. That way it can be killed in battle to prevent retreat or put you at a disadvantage . If you climb a tree (for God knows why) and he dies you can res it and not walk home .
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#94 (permalink) |
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Newbie
Join Date: Apr 2008
Posts: 3
Rep Power: 0
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I really don't care for pocket horses, though it is the easiest way to keep your mount with you. Personally, I like the way the horses on Oblivion would trample and stomp enemies you were fighting, even when you dis-mounted. Instead of auto pocketing when you dis-mount make it where they can be pocketed by clicking on them.
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#95 (permalink) |
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Member
Join Date: Apr 2008
Location: Duluth, MN
Age: 23
Posts: 100
Rep Power: 1
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I vote no to pocket horses.
I read the whole thread and I just want to say that gi joe obviously has no imagination. Why in the name of all that is profitable would you kill the horses of some people when they're occupied mining inside a cave. What you should do is steal the horses and sell them in the nearest town. Besides the money from the horses themselves, you may be able to sell the saddlebags (if saddlebags are implemented) and the items inside. All without fighting anyone. |
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#96 (permalink) |
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Junior Member
Join Date: Apr 2008
Location: Canada
Posts: 131
Rep Power: 1
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There will be mount but it will come with both pro and con. The mount will give you: short trip, powerful charge and evasive chance. But they will cost you: money, maintenance and time to find parking space!
Since mount combat is announced available, I believed the mount will most likely act as your weapon rather than an intercontinental traveling tool! But be optimistic, there should be other mount types or traveling methods designed for long trip. Last note: Do I think mount should be pocketed? I don't hope so ONLY if they come up with something to lock away your mount (say: before you enter a dungoen, set your horse loose into the wild and later only you can whistle to call it back - set up a stable where all people have to keep their horses before enter a city - give your mount an option to fight for you during battle or runaway only to be recalled later). Unless they can solve the problem of where to put your mount away, pocketed mount will do for now. And a few note: - No magical carpet or some summoned mount please - that's just like pocketed mount with different names! - Hunter/ranger/animal tamer's pet is their mount. - Different kind of mount for different terrain. - No over powerful mount.
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#97 (permalink) |
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Newbie
Join Date: Apr 2008
Posts: 6
Rep Power: 0
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Didn't read though the thread but I say only allow you to drop it off at a stable around town or next to a tavern, if you get off it in a field it will stay still for a few minutes then start walking away if you do not remount it.
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#99 (permalink) |
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Junior Member
Join Date: Apr 2008
Location: signal amid noise
Posts: 92
Rep Power: 1
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Another firmly in the camp of no pocketting. It reduces being mounted to basically a speed buff and perhaps changes some of the combat dynamics. In understand they can still be killed but you'll have to introduce timers or some other limiting game mechanic to actually make this a legitimate risk. Personally I am hoping that mounts are pretty cheap so they are basically expendable, it just is a strategic decision whether or not to bring a horse along.
All of the back of the envelope calculations about the growth of the MMO population and how it means that we can no longer implement static horses is just silly. Computing and networking power has increased at a much higher rate over the same period of time. Most people played UO on dialup. And besides there probably could be some sort of ticket system implemented if it were an issue, these tickets could only be used at stablemaster NPC's, which could be built in player cities as well as being present in the NPC cities. |
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#100 (permalink) |
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Junior Member
Join Date: Apr 2008
Posts: 26
Rep Power: 1
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No.
Maybe regular mounts don't fight effectively, like pack ponies or regular horses etc. but they also cost naff all to buy. But, you can buy more expensive mounts Warhorses etc. that do fight back when someone tries to steal them/kill them. I imagine a Shire breed Warhorse can cave your skull in pretty good. |
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#101 (permalink) | |
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Member
Join Date: Apr 2008
Location: Austin
Posts: 326
Rep Power: 0
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#103 (permalink) | |
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Just a heads up.. Oh, and check the poll, you lost. |
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#104 (permalink) | |
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Member
Join Date: Apr 2008
Location: Austin
Posts: 326
Rep Power: 0
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#105 (permalink) | |
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Member
Join Date: Apr 2008
Location: Austin
Posts: 326
Rep Power: 0
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#106 (permalink) | |
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Junior Member
Join Date: Apr 2008
Posts: 246
Rep Power: 1
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G.I. Joe, why don't you at least attempt being a respectable person? You have no clue how far that'd get you in life, showing an effort at being sociable. If you did, you wouldn't needlessly try to abuse others (Shawk) the way you do. And it's more or less over if this poll has anything to say about it. By the way, G.I. Joe, the developers have implied that they have similar likes/dislikes to Shawk and some of the more "veteran" gamers from back in the days of UO, though it is very much their game, and not ours.
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#107 (permalink) | |
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Member
Join Date: Apr 2008
Location: Austin
Posts: 326
Rep Power: 0
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#108 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 987
Rep Power: 3
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If he started it, be the bigger man and stop it yourself. Insulting never gets anyone anywhere; especialy over the internet, you will never win if it is just a shouting contest. As for the pocketable horse topic; I think it has been discussed plenty already; with arguments presented on both sides; it is time to let this one die.
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#109 (permalink) | |
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Member
Join Date: Apr 2008
Location: Austin
Posts: 326
Rep Power: 0
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