1) Will the equipments of a player be class based? i mean can a wizard run around with other class's equipments lets say shinning armour and a claymore if he wanted to or can shinny armours be wore by knights?
2) How would spell casting work for MO, will the player just chennel a spell and select a character and then the spell will automatically direct itself to that player? or will the play be able to point that spell in a direction and that spell will fly toward that direction and "hit" the intended target if he aimed well?
3) Will they be other source of resource other than killing certain monsters hoping that they will magically drop something that you need? or can people go to a farm and grow herbs of his own(provided that he has seed ofcourse) or go to mines and dig up some ores?
4) A question on something you guys answered before
Quote:
can a new player still have a chance at killing a veteran depending on skill, or will character advancement make this impossible?
I see what you're getting at so yes, it's possible. But the veteran would probably win as long as he's not AFK, due to playing experience
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Lets say two veteran with equal skill, Veteran A went and started a new character while veteran B continous with his existing character. If A were to fight B now would they be fighting on equal ground or would the difference between the character of A and B be too great that B would come out as a sure winner?
that will do for now thanks for answering in advance