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#81 (permalink) |
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Join Date: May 2008
Location: Between Rhine and Black Forest
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I must really say for my more than a decade MMOgameexperience are MMORPG's normally designed PvE gaming with much PvE content with the possibility to kill other players some times and thats called then PvP but the game is never designed for entire PvP gaming. PvE means players versus environment (i write players because it could be a MMOG?
But if someone tells me he creates a full PvP gameworld, then first i think about in which way PvP will work as most important content, then it should be a PvP game with also perhaps the possibility for PvE (sure hunting a rabbit must not be PvP
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the happy jester tells anytime his truth |
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#83 (permalink) |
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Junior Member
Join Date: May 2008
Posts: 162
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Let me make it simple on a more agreeable point from everyone's point of view.
In this game you can:
The highest level players (I may use level but I'm using it in conjuction to the level of achievement rather then an in game character level) in UO just sit around town with their powerful gears and mount and grandmaster or lord title talking to other players trying to get some raiding down on a dragon for "fun" yes you heard me right... for fun because they are bored. There is a full onslaught PVP in UO except in towns or areas near major NPC gathering. The pvp in UO is exceptionally high if you go into the dangerous wilderness. The MAIN reason why pvp wasn't rampant in UO was because, you can't take land, there was a penalty for doing it, and people just want to RP when 3/4 of the pop isn't. (Except when the stats wrap wasn't fixed.) Anyways there was no ambitious reason to pvp in UO because they made it so that every single time you did you get punished (wtf why even add pvp to begin with?) In this game or supposedly in this game, you are able to have free reign pvp, it takes more skill as a player to fight then click and press character abilities, there are areas where players can capture to become their or their guild's territory (though I highly doubt a single player can take an area alone). The PVP elements is extreme in this game as far as information released. RP can be done without even adding gameplay elements. You play a role... your character... you can pretend you're a lunatic killer and play that... or you can pretend you're a prophet (but we all know ppl will just laugh at you if you kept going around saying the world is going to end and people are just stupid if they don't believe you)... thats why the game emphasize in releasing actual gameplay information instead of lore. Gameplay information attracts people, lore doesn't until after the player/reader/whatever is actually interested in the backstory to the game they are playing/reading up on. Therefore every player is actually playing their role in this game because when they joined the game they wanted to pvp, and get something for it. The more powerful they get, the more they are immersed in a world where diplomacy between nations and locations rise. Sooner or later they may actually become in game virtual nations, and then they are now virtually playing a role such as leader of a nation, or a squad of warriors defending that nation etc. You can bet wars to be abundant, and mercenary and crafting work to be thriving since everyone already sounds extremely competitive on this forum. Therefore if you want to play a role it's almost as if you don't get a choice, because the moment you immerse your self into Mortal Online you are already playing a role besides the newbie mistakes or questions that you'll be bringing up now and then that veteran players will or may not aid you. Last edited by Vanndal : 1st June 2008 at 21:58. |
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#84 (permalink) |
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Newbie
Join Date: May 2008
Posts: 9
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I agree with you dyter, after read the forum my impression is that a lot part of the people posting here just want a hard core PvP game.
I hope that developers clarify this point I prefer a funny game with a mix of several activities and something different where I can win a battle because I move better my character not a 24 hours gamer with a better sword but most of the present visitors looks like very focused in just kill other people everywhere. |
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#86 (permalink) | |
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Member
Join Date: May 2008
Location: Cape Town
Age: 28
Posts: 429
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Quote:
Generally this thread has some great posts. Obviously there are plenty of people on this forum who are not complete PK morons. Very glad the community gave you some support their dyter. Thumbs up guys!
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"Man will never be free until the last king is strangled with the entrails of the last priest." Denis Diderot - French philosopher and editor of L'Encyclopédie |
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#87 (permalink) | |
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Member
Join Date: May 2008
Location: Cape Town
Age: 28
Posts: 429
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Quote:
However, using PvE or plot events to enhance conflict can add to a PvP game. Sure PvP by itself is fine, but it could be made more interesting. Adding in PvE is not taking away from what the players do. It's there to compliment it. Any PvE added by the designers would be done to enhance the PvP experience. And neither is he saying there must be a rigid overaching linear storyline. There is a backdrop to the PvP and that backdrop is manipulated to go along with what is happening in the player world.
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"Man will never be free until the last king is strangled with the entrails of the last priest." Denis Diderot - French philosopher and editor of L'Encyclopédie Last edited by Rhygar : 6th June 2008 at 15:04. |
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#89 (permalink) |
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Member
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Obviously the game will need to be more than just PvP. PvP is only one highly sought after feature in the game. There should be hundreds of highly sought after features in the game. Freedom to do whatever our imaginations allow us to think of is what we need.
Whether we want to have a picnic in a beautiful meadow setting or we want to slay a foul Ettin beast roaming the landscape the choice should be ours. Whether I wish to try my hand at an opponent with potentially equal skills in combat via PvP or take a fishing pole to the local pier, explore the world, or even re-arrange the furniture in my home.. The list of features should be endless. There should be more within the world for me to participate in than what I can handle. |
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#90 (permalink) |
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Member
Join Date: May 2008
Location: Between Rhine and Black Forest
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From the game overview copied, sure thats not the game, only the first 'overview' surely more for us
---------------------------------------------------------------------- ...... There are no PvP zones, only an open realistic world where you are free to choose your own path. Experience true real-time combat where you decide every move your character makes and where your personal skill really matters. ...... You decide your own style of playing and whether to focus on PvP or PvE, both sharing the same game world. ...... ---------------------------------------------------------------------- So its clear both PvP and PvE. Also important for me 'real-time combat'. So its not more the question which combat style, only the details of the chosen combat style. I hope the overview is not only a suggestion to test the reactions of the interested folks. For me the PvP part is most important and i support the pure PvP folks here more, also i like some PvE games, but there PvP-possibility is everytime only a limited addition, but not a real good gameplay and so uninteresting for me. Well thought PvP is the main interest, and if there would be no mob's then i could be sure all resources of work, files and ideas will be spent in PvP gaming. But ok, im knowing there will be also PvE. Would be fine if the game would be finally not the PvE game with PvP addition, would be a PvP game with some PvE addition. Hm, if i read .....there are no PvP zones.... it could also mean, there are only PvE zones and no PvP!
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the happy jester tells anytime his truth Last edited by Veith : 7th June 2008 at 09:01. |
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#92 (permalink) | |
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Member
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Quote:
"I'm sorry, friend, but I must now depart from here. You see, my Lord's fingers have begun to bleed and I have reason to believe that it I am at fault." |
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#95 (permalink) |
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Member
Join Date: Apr 2008
Location: Omnipresent
Posts: 1,506
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Well this is kind of confusing but I must agree with the thread title. I don't know why this thread is made because there was a dragon in that trailer wasn't there? That probably means that PvP AND PvE are both big aspects of the game. Maybe RPing will even be a big aspect that would be kind of cool for a change, but only on certain servers.
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