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Old 10th May 2008, 22:27   #81 (permalink)
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i've seen rp-guilds rule the world just because of they were very skilled in their way of pvp

you should not underestimate them, rp does not mean: we do rp all the day and are not interested in pvp ...


sure, there should be strict rules for the servers in case of the language, especially naming, i personally would not like it to be killed by someone called "1e3t r0xx0r" or see words like "y00", and all the so called 13375p34k + gibberish

of course clan intern you can do whatever you want, but out in the public = no
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Old 12th May 2008, 06:52   #82 (permalink)
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So what you are describing is not strictly aimed at RPers, but everyone; if someone runs up and calls you an idiot, and says qustionable things about your mother; that is not limited to RPers, that is harrasment, and no matter to what "Culture" you belong to, it should be punishable no matter what server you are on. Naming conventions should be strictly enforced no matter what; often griefers will make complex names using non standard charachters to make names that are impossible to remember or report; or type a console command for, so no, naming conventions should not be just limited to "RP Servers". Abuse is abuse, it is punishble by all server rules, and should be policed equaly no matter the server.

IRL Conflict will follow us wherever we are, but the point is, that IRL conflict only defines the sides, the actual fighting will occur over game lore, and game goods; not an idological crusade (Though one is possible; but improbable). It is human nature to bring past experiences and past grudges along with us to everywhere we go; this includes virtual realms (As brightly demostrated by xBox Live Tards), to think something else is naive...
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Old 12th May 2008, 07:12   #83 (permalink)
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I'm not talking about just random insults. Rp'ers play on RP servers because they know most if not all other people there will also be RP'ing. This means that they can play in an enviorment condusive to RP'ing, and be less likely have to deal with OOC stuff all over the place that could interrupt that. To not allow them to have an RP-enforced server means that they have to constantly be pulled out of their roleplay due to people chatting about movies or other things of that nature. I can only imagine you have never actually actively tried to roleplay if you can't understand this simple dynamic that is unique to that specific community, and how it hinges on having a sanctuary where you know other people will also be RP'ing as well.
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Old 12th May 2008, 07:44   #84 (permalink)
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I say this now, do not accuse me of anything, I never accused you or any one else of a single thing, and I wish to have the same respect back; do not assume something about any one, my opinion is not un-informed nor is it liquifed hate, it is based on logic, and like I respect yours and many others, I wish to have the same in return.

I mentioned before that generaly speaking, the aptitude of an RPer is measured by their ability to deal with things that usualy would caues others to turn OOC. The more resiliant you are to that, the better RP you are; because this usualy comes with experience, as you are able to turn any single event into a favorable RP experience.

How does "OOC" talk disprupt your ability to RP, if two people are talking about that new "Iron Man" movie, they are bringing their real personality into the game, as well as their opinions, it doesn't impact you in any way, unless they ask you directly for your opinion; which is in most cases improbable. At the very thin end, you can just say "No I have no idea, sorry", you are still in charachter.

What you want is your own private space to RP; and I agree, every single culture deserve it's own space to practive what ever they believe, that is their right; but not single one should have the ability to dominate all others through special treatment. What I am saying is that RP should create it's own space as a part of something greater; which in result will enrich every player's experience and provide fresh blood to every single possible culture.

Because of this, and the nature of RP; given a little bit of time, natural RP centres will emerge, entire guilds are centered around RP; so that means that a major chunk of the world will be controled by people who wish to RP, and this is totaly normal; they will create their own space within that world; and everyone can RP and you protect that space yourselves, it was never given to you by the gods; but again, you are part of something greater, providing different culture to the game world.

In all probability my argument on unified servers is futile because it assumes the ideal case where there is only a single server, but I know that is impossible; and there will be multiple servers, each one resulting in unique cultures and conflicts...
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Old 12th May 2008, 12:17   #85 (permalink)
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Quote:
Originally Posted by Ultenth View Post
Conflicts in game should not involve real world issues, or you run into all sorts of problems. And I've been on RP servers, and seen the abuse they take verbally or physically from so-called pvp'ers who really are just gankers and immature brats.
but the real world issue here is a basic difference in mentality & behavior, which becomes an in-game issue because it's also the mentality & behavior of their in-game avatars, and from the roleplayer's eyes, their characters.

i don't see why conflict over behavior & mentality of other characters can break immersion. throughout history conflict over those two issues is probably the most common cultural conflict of all (second only to land & resources).
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Old 13th May 2008, 00:51   #86 (permalink)
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I just wanted to pop in and say that I support RP servers. That is all. Now back to our regular show.
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Old 13th May 2008, 20:24   #87 (permalink)
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Quote:
Originally Posted by Uruz2012 View Post
You could just include the random leetspeaking iidiots in your roleplay.

Here's an example:

Two friends are rping, we'll call them Joe and John for simplicities sake.
Along comes Tehpwnzor. He's yelling about pwning noobs and whatnot.
Joe asks Tehpwnzor what language he's speaking and if he understands english.
Tehpwnzor starts insulting Joe and John for being rpers.
John turns to Joe and explains that he doesn't really understand what Tehpwnzor is saying but he seems to be insulting them.
John and Joe proceed to kill Tehpwnzor and split the loot.
Tehpwnzor hopefully learns that all rpers aren't carebears and stops bothering them. If he doesn't then all he's doing is providing rpers with a steady profit from his gear/money.
I agree, but due to the small number of actualy roleplayers Joe may never ever run into John. Joe will become callous and bitter before John ever meets him. However in an RP server, ruleset staying the same, players have a much higher chance of meeting the other RPers. The downside is people join RP servers because people are much nicer there. Not only that but more mature.

I am:
Achiever 40.00%, Explorer 46.67%, Killer 60.00%, Socializer 53.33%

But I am a Role-Player, Not a Game-Jock. My desires may influence my character but I play a role, I don't go around looking for an easy kill just because I am a killer. My character might. And I love the thrill and risk of being attacked by other players. This has NOTHING to do with roleplaying. The game for many roleplayers becomes nothing more than the backdrop for the scenes they act out.

http://www.mortalonline.com/feature/live-free-world

Please take note that that they word it like:
"Do you want to walk the dangerous path of thieves and assassins? Or would you choose the path of the honorable, using law and strength to prevent the murderers from ruling the world?"

And not like:
"Do you want to kill players and take their loot? Or would you be an Anti-PKer, using safe zones and alignment to prevent player-killers from making the carebears unhappy?"

This is a RPG yes it is mixing with FPS, but you can roleplay just as well with FPS. You can Roleplay even better in a PvP world. Don't get confused, PvP Anywhere is a HUGE RPG tool.

I think that there will be enough people playing this game to allow RP to have a dedicated server. Same ruleset, just advertised as RP so that Roleplayers knew where to go to meet other RPers.

I think the real issue is maturity
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Old 17th May 2008, 09:24   #88 (permalink)
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I find it foolish if they make just ONE big server, why? Cause RPERs and PVPERS dont get along. I as a RPER just cant stand it when me and my friends are trying to RP and some person just walts up and starts dissing us cause we RP "Blah blah you guys RP blah blah get a life" gah I can see it now there wont be barly any RPERs cause pvpers out number us 4 to 1. So if theres any Devs looking through here, please give us a RP server. I mean theres nothing worse to break the rp then some player walk up and start yakin on about football or some thing making there little chuck norris jokes. How do they exspect us to be happy without our own Server to do what WE do?
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Old 17th May 2008, 12:20   #89 (permalink)
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i think this might be a different type of game, and depending on the level of functional roleplaying due to gameplay mechanics, roleplayers and non-roleplayers might very well go along.

so i say let's drop all the assumptions, give it a chance, & see how it goes. if it doesn't work, then we can speak about a roleplaying server.
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Old 17th May 2008, 18:23   #90 (permalink)
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Here here! I am getting drunk for that one!
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Old 17th May 2008, 20:38   #91 (permalink)
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What if I am a PvP Obsessed RPer? Where the hell should I go?

Smacking people into one general group and then building the rules under that entire group is stupid, people never fall into cookie cutter groups; they will overlap, and by focusing on one, you limit the rest...

If RP'ers don't like to PvP, I highly doubt that any of them will surivive in Mortal, nevermind building their own cities, because they will always get demolished. At some point you have to drop the plough and take up the sword...
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Old 17th May 2008, 20:53   #92 (permalink)
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nobody is speaking about a non-PvP server, that would be like an EQ server without a grind...

the only difference between a roleplaying server in MO and a non-roleplaying server in MO would be... well, i don't know what it will be, I'm not sure their will be any difference - that's why I'm saying we should wait & see.
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Old 17th May 2008, 22:03   #93 (permalink)
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Quote:
the only difference between a roleplaying server in MO and a non-roleplaying server in MO would be... well, i don't know what it will be, I'm not sure their will be any difference
That is what I have been trying to argue this entire thread
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Old 17th May 2008, 22:10   #94 (permalink)
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yep, we've being arguing for the same things... actually not in this thread only, but most of the time

the only area we seem to disagree about is regarding setting (races, magic, etc): you seem a lot more comfortable with the common gaming traditions then i am... but other that, yep, we usually argue for the same things
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Old 18th May 2008, 02:29   #95 (permalink)
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Quote:
Originally Posted by Traceur View Post
nobody is speaking about a non-PvP server, that would be like an EQ server without a grind...

the only difference between a roleplaying server in MO and a non-roleplaying server in MO would be... well, i don't know what it will be, I'm not sure their will be any difference - that's why I'm saying we should wait & see.
The difference is RPers will have a comfortable environment to do what we do without enteruptions, it just ruins the spirit when we're trying to rp and people are talking about some new movie or game. To the person who said ''What if Im a PVP obsest RPer?!?!11" Or what ever, Youd go to the rp server and be a murderer or what ever but you would be in char. And rp servers arnt crowded with carebears who dont want to PVP, PVP is a major part of the game, its for people who like to make their own storys with out seeing all the l337 speak and all that. I mean if you guys want a joined server thing there should be 2 servers, Normal and RP, any abjections? I swear the only reason pvpers want a joined server is for easy kills cause most rpers are busy RPing and not grinding their skills up so they dont get ganked or whatever you call it. If it comes down to it, I wont buy the game if there isnt a RP server cause I tryed a game with a joined server, it was horrid every one dissed me and what rpers where left after they conjoined the servers cause we where RPers spending our time chatting in char around a fire and not mindlessly killing things for the next new armor or what ever.
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Old 18th May 2008, 03:06   #96 (permalink)
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what is roleplaying? behaving in character, according to the same motives as your character, reacting to the same needs as your character & to the same enviroment & situation your character should be in, using world & lore terms instead of game terms to speak, etc...

for me, an ideal game your character would actually have those needs to fullfill & react too, the decisions & consideration you will have to face as a player will be the same ones as the character's situation, the gameplay mechanics would be immersing enough so that it is most if not all of the gaming terms besides logoff/logon would be the same ones as your character.
this is called functional roleplay: non-roleplayers would simply be roleplaying themselves, because of the nature of the game's mechanics.
would they ocasionally speak about a new movie? use pop referances? say their real name & get to know the people they are playing with by speaking about RL in a tavern? probably - i know i'm likely too. i've actually never being to a roleplaying server when it didn't happen. but if you want, you can simply avoid that by choosing who you click with, you don't need a server for that.

is Mortal online that ideal? i don't know. but why not wait & see?
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Old 18th May 2008, 04:23   #97 (permalink)
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I must say; I find the way your rephrased my sentance rather insulting;

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If you find someone talking about a movie distracting when it is no way related or directed at you; I find that rather disturbing. Since the initial statement is not directed at you; you are not obliged to answer, if it disturbs you so much; most psycologists would say that it is breaking your current form of escapism, and that does not constitute a healthy mind.

A good RP is able to RP anywhere no matter who he is talking to. I am saying the RP experience would be inritched if the player base is not segregated, resulting in more conflicts, more interaction, and better RP.

Nothing stops people to talking in 1337 or talk about "IRL" in an RP server, to think that admins would smite those players is foolish, no one is going to do that. IRL issues will seep into the game no matter what server you are on; and so it is a matter of how each player reacts to that, I don't believe any group should recieve special treatment.

You need space to RP in peace? Good, carve that space out with your own sweat and blood. Everything should be attained with the sweat of one's brow, nothing should be handed on a silver platter. Request mechanics to enforce your culture; not a garden of eden for it.
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Old 19th May 2008, 09:27   #98 (permalink)
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What you want is your own private space to RP; and I agree, every single culture deserve it's own space to practice what ever they believe, that is their right; but not single one should have the ability to dominate all others through special treatment. What I am saying is that RP should create it's own space as a part of something greater; which in result will enrich every player's experience and provide fresh blood to every single possible culture.
well put. more than fresh blood, the possibility for change. control the environment and it becomes stagnant.
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Old 12th June 2008, 23:44   #99 (permalink)
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I'm an active roleplayer, and PvPer. I'm from old UO, and have played many other games since and a few before it. I've thought about this thread, and my original opinion was that there should be no RP servers. Non-rpers -rarely- interfered in my RP for many years in UO, and when they did they were a welcome part of the action, seeing as I also PvP and loved disproving the myth that "RPers can't PvP". So I wasn't going to post, others have said as much, and I agreed with them.

I've had a change of heart though, as some things just occured to me.

Mortal Online is really different than other MMOs, should they keep their word on their intended features. RP servers before just seperated those who want to RP from those who don't. Not much of a difference, and really unnecessary imo.

However, unless MO plans to moderate some of their features closely, then there needs to be a RP server where some of their features are moderated. Namely the ones where they put power in the hands of the players.

Naming the lands you discover, and players creating their own gods comes to mind. Here in these forums is a link to a god Xenu from Scientology I guess? Inspired from a South Park cartoon? Now, this didn't bother me. I'm not offended by it or anything silly like that. -But- it got me to thinking, not everyone will take these features seriously.

So how long before I enter "PIRATESLOL Valley", or discover that Chuck Norris is now a god in the pantheon on my server?

See where I'm going with this?

Now, if Mortal Online plans to moderate this to keep things in the theme of the game, I'm fine with that and stick by the no-RP servers bit. But if they don't then stuff like that is going to ruin the immersion of what could be an -amazing- game to roleplay in.

I don't care who names what, or how it's done, but I want the names of the territories and the gods in the pantheon to be relevent to the theme of the game.

So it's something to think about. Then again, even without RP servers players policed themselves. If everyone were to claim one server as the "unofficial" rp server I'm sure gods like Chuck Norris wouldn't rise, or if they did, they could be fought and destroyed. (I don't mean fighting Chuck Norris, I mean the bit where they mention you can burn the temples of heretics to destroy other gods)

So long as nothing's permanent. I would hope on -any- server they would have some sort of rules in place for naming land, or a way to reset a zone with a silly name to give someone else a crack at it and give it an appropriate name.
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Old 18th June 2008, 03:57   #100 (permalink)
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I find it rather funny how people always tend to argue PvP and RP doesn't get along. Why can't killing others be part of RP (it definitely is)?

Playing in character versus Playing out of character is a whole different thing.
RP is all about how you handle situations, not how happily you talk with your rp friends and in what pompous tone you speak (which no commoner in an medieval sociaty would do, heck most of them couldn't even read).

Most people don't like RP because they don't know what it really is and that everyone can be part of it, because of all those pseudo pompous good guy elfish rp people you see nowadays. In RP I should be able to offend someone as long as it stays in character and if it is an according situation.

I don't know whether an RP Server helps with ingame problems, yeah of course it will help with ingame problems but on the long run seperation won't change anything.

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Old 18th June 2008, 07:42   #101 (permalink)
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I agree with Necromantic, no problems with PvP and RP! In fact, talking to my opponent before we go head to head in a life and death battle would be great!
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Old 18th June 2008, 16:45   #102 (permalink)
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If RPers and PvPers don't get along I must be one very confused self-hating person.

I totally support RP servers, hope to see them, expect to see irritating non-RPers on those servers anyway, and intend to kill them.
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Old 18th June 2008, 21:02   #103 (permalink)
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>_> i dont see the fun in RP servers... i play them but i jsut dont see the fun in them...so thats when i start killing it makes it all worthwhile

its fun when somedude is like trying to talk to his friend about something or 2 people are trying to cyber you just go up and kill one of them for the hell of it and then you get mass spam msgs from them
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Old 18th June 2008, 21:12   #104 (permalink)
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>_> i dont see the fun in RP servers... i play them but i jsut dont see the fun in them...so thats when i start killing it makes it all worthwhile

its fun when somedude is like trying to talk to his friend about something or 2 people are trying to cyber you just go up and kill one of them for the hell of it and then you get mass spam msgs from them
And that's where someone will call for the guards and you'll be mincemeat. :P
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Old 19th June 2008, 00:09   #105 (permalink)
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Fun is very different, but sure some folks have fun to play roleplaying games as rp-games. Its only possible if there are hard rules special designed for roleplaying. Games are not possible to play if there is no ruleset designed. You cannot play chess without its strict rules and you cannot play rp if there are no rules designed for, or the rules would be discussable and then gaming will not more possible.
And if there will be total free PvP the RP servers are a must if roleplaying wants to be playable. If MO wants to be a MMORPG.

Perhaps would be better for a total PvP gameplatform not to call the game MMORPG. Better would be MMOG with fantasyscenario. So i dont know if the game will be a MMOG or a MMORPG. But if rp, then rules for rp are a must or the term roleplaying is wrong.
I call BGE not a MMORPG also the role as a common soldier in a war is best playable.
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Old 19th June 2008, 01:52   #106 (permalink)
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Perhaps would be better for a total PvP gameplatform not to call the game MMORPG. Better would be MMOG with fantasyscenario. So i dont know if the game will be a MMOG or a MMORPG. But if rp, then rules for rp are a must or the term roleplaying is wrong.
I call BGE not a MMORPG also the role as a common soldier in a war is best playable.
Roleplaying is actually a thing you even do while not "roleplaying" ingame, you always get into a world and play a specific role. So taking the RPG part from the MMO isn't really necessary.
To decide what really is an RPG in game terms is pretty hard, because most of the games you will come across will at least have a few aspects that some people would call roleplaying.

The Devs said there will be GM lead Events which I hope will also mean they plan to do some "RPish" stuff and will look over the game at all time, even the non RP Servers.

As long as this is present real RPers would even have their fun on a mixed server.
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