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#81 (permalink) |
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Junior Member
Join Date: May 2008
Posts: 162
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i've seen rp-guilds rule the world just because of they were very skilled in their way of pvp
you should not underestimate them, rp does not mean: we do rp all the day and are not interested in pvp ... sure, there should be strict rules for the servers in case of the language, especially naming, i personally would not like it to be killed by someone called "1e3t r0xx0r" or see words like "y00", and all the so called 13375p34k + gibberish of course clan intern you can do whatever you want, but out in the public = no |
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#82 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 937
Rep Power: 3
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So what you are describing is not strictly aimed at RPers, but everyone; if someone runs up and calls you an idiot, and says qustionable things about your mother; that is not limited to RPers, that is harrasment, and no matter to what "Culture" you belong to, it should be punishable no matter what server you are on. Naming conventions should be strictly enforced no matter what; often griefers will make complex names using non standard charachters to make names that are impossible to remember or report; or type a console command for, so no, naming conventions should not be just limited to "RP Servers". Abuse is abuse, it is punishble by all server rules, and should be policed equaly no matter the server.
IRL Conflict will follow us wherever we are, but the point is, that IRL conflict only defines the sides, the actual fighting will occur over game lore, and game goods; not an idological crusade (Though one is possible; but improbable). It is human nature to bring past experiences and past grudges along with us to everywhere we go; this includes virtual realms (As brightly demostrated by xBox Live Tards), to think something else is naive... |
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#83 (permalink) |
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Junior Member
Join Date: Apr 2008
Location: Washington State
Posts: 50
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I'm not talking about just random insults. Rp'ers play on RP servers because they know most if not all other people there will also be RP'ing. This means that they can play in an enviorment condusive to RP'ing, and be less likely have to deal with OOC stuff all over the place that could interrupt that. To not allow them to have an RP-enforced server means that they have to constantly be pulled out of their roleplay due to people chatting about movies or other things of that nature. I can only imagine you have never actually actively tried to roleplay if you can't understand this simple dynamic that is unique to that specific community, and how it hinges on having a sanctuary where you know other people will also be RP'ing as well.
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If you want to make an apple pie from scratch, you must first create the universe. |
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#84 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 937
Rep Power: 3
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I say this now, do not accuse me of anything, I never accused you or any one else of a single thing, and I wish to have the same respect back; do not assume something about any one, my opinion is not un-informed nor is it liquifed hate, it is based on logic, and like I respect yours and many others, I wish to have the same in return.
I mentioned before that generaly speaking, the aptitude of an RPer is measured by their ability to deal with things that usualy would caues others to turn OOC. The more resiliant you are to that, the better RP you are; because this usualy comes with experience, as you are able to turn any single event into a favorable RP experience. How does "OOC" talk disprupt your ability to RP, if two people are talking about that new "Iron Man" movie, they are bringing their real personality into the game, as well as their opinions, it doesn't impact you in any way, unless they ask you directly for your opinion; which is in most cases improbable. At the very thin end, you can just say "No I have no idea, sorry", you are still in charachter. What you want is your own private space to RP; and I agree, every single culture deserve it's own space to practive what ever they believe, that is their right; but not single one should have the ability to dominate all others through special treatment. What I am saying is that RP should create it's own space as a part of something greater; which in result will enrich every player's experience and provide fresh blood to every single possible culture. Because of this, and the nature of RP; given a little bit of time, natural RP centres will emerge, entire guilds are centered around RP; so that means that a major chunk of the world will be controled by people who wish to RP, and this is totaly normal; they will create their own space within that world; and everyone can RP and you protect that space yourselves, it was never given to you by the gods; but again, you are part of something greater, providing different culture to the game world. In all probability my argument on unified servers is futile because it assumes the ideal case where there is only a single server, but I know that is impossible; and there will be multiple servers, each one resulting in unique cultures and conflicts... |
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#85 (permalink) | |
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Senior Member
Join Date: Apr 2008
Posts: 2,587
Rep Power: 8
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Quote:
i don't see why conflict over behavior & mentality of other characters can break immersion. throughout history conflict over those two issues is probably the most common cultural conflict of all (second only to land & resources).
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#87 (permalink) | |
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Junior Member
Join Date: May 2008
Posts: 97
Rep Power: 1
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Quote:
I am: Achiever 40.00%, Explorer 46.67%, Killer 60.00%, Socializer 53.33% But I am a Role-Player, Not a Game-Jock. My desires may influence my character but I play a role, I don't go around looking for an easy kill just because I am a killer. My character might. And I love the thrill and risk of being attacked by other players. This has NOTHING to do with roleplaying. The game for many roleplayers becomes nothing more than the backdrop for the scenes they act out. http://www.mortalonline.com/feature/live-free-world Please take note that that they word it like: "Do you want to walk the dangerous path of thieves and assassins? Or would you choose the path of the honorable, using law and strength to prevent the murderers from ruling the world?" And not like: "Do you want to kill players and take their loot? Or would you be an Anti-PKer, using safe zones and alignment to prevent player-killers from making the carebears unhappy?" This is a RPG yes it is mixing with FPS, but you can roleplay just as well with FPS. You can Roleplay even better in a PvP world. Don't get confused, PvP Anywhere is a HUGE RPG tool. I think that there will be enough people playing this game to allow RP to have a dedicated server. Same ruleset, just advertised as RP so that Roleplayers knew where to go to meet other RPers. I think the real issue is maturity |
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#88 (permalink) |
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Member
Join Date: Apr 2008
Location: The Deep Dark.
Posts: 100
Rep Power: 1
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I find it foolish if they make just ONE big server, why? Cause RPERs and PVPERS dont get along. I as a RPER just cant stand it when me and my friends are trying to RP and some person just walts up and starts dissing us cause we RP "Blah blah you guys RP blah blah get a life" gah I can see it now there wont be barly any RPERs cause pvpers out number us 4 to 1. So if theres any Devs looking through here, please give us a RP server. I mean theres nothing worse to break the rp then some player walk up and start yakin on about football or some thing making there little chuck norris jokes. How do they exspect us to be happy without our own Server to do what WE do?
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Tell me whats most precious to you, so I can have the pleasure of taking it away from you. |
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#89 (permalink) |
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Senior Member
Join Date: Apr 2008
Posts: 2,587
Rep Power: 8
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i think this might be a different type of game, and depending on the level of functional roleplaying due to gameplay mechanics, roleplayers and non-roleplayers might very well go along.
so i say let's drop all the assumptions, give it a chance, & see how it goes. if it doesn't work, then we can speak about a roleplaying server.
__________________
stop looking at my post count!it's not a habit, it's cool, i feel alive.... welcome to the TBC!
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#91 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 937
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What if I am a PvP Obsessed RPer? Where the hell should I go?
Smacking people into one general group and then building the rules under that entire group is stupid, people never fall into cookie cutter groups; they will overlap, and by focusing on one, you limit the rest... If RP'ers don't like to PvP, I highly doubt that any of them will surivive in Mortal, nevermind building their own cities, because they will always get demolished. At some point you have to drop the plough and take up the sword... |
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#92 (permalink) |
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Senior Member
Join Date: Apr 2008
Posts: 2,587
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nobody is speaking about a non-PvP server, that would be like an EQ server without a grind...
the only difference between a roleplaying server in MO and a non-roleplaying server in MO would be... well, i don't know what it will be, I'm not sure their will be any difference - that's why I'm saying we should wait & see.
__________________
stop looking at my post count!it's not a habit, it's cool, i feel alive.... welcome to the TBC!
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#93 (permalink) | |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 937
Rep Power: 3
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Quote:
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#94 (permalink) |
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Senior Member
Join Date: Apr 2008
Posts: 2,587
Rep Power: 8
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yep, we've being arguing for the same things... actually not in this thread only, but most of the time
the only area we seem to disagree about is regarding setting (races, magic, etc): you seem a lot more comfortable with the common gaming traditions then i am... but other that, yep, we usually argue for the same things
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stop looking at my post count!it's not a habit, it's cool, i feel alive.... welcome to the TBC!
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#95 (permalink) | |
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Member
Join Date: Apr 2008
Location: The Deep Dark.
Posts: 100
Rep Power: 1
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Quote:
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Tell me whats most precious to you, so I can have the pleasure of taking it away from you. |
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#96 (permalink) |
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Senior Member
Join Date: Apr 2008
Posts: 2,587
Rep Power: 8
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what is roleplaying? behaving in character, according to the same motives as your character, reacting to the same needs as your character & to the same enviroment & situation your character should be in, using world & lore terms instead of game terms to speak, etc...
for me, an ideal game your character would actually have those needs to fullfill & react too, the decisions & consideration you will have to face as a player will be the same ones as the character's situation, the gameplay mechanics would be immersing enough so that it is most if not all of the gaming terms besides logoff/logon would be the same ones as your character. this is called functional roleplay: non-roleplayers would simply be roleplaying themselves, because of the nature of the game's mechanics. would they ocasionally speak about a new movie? use pop referances? say their real name & get to know the people they are playing with by speaking about RL in a tavern? probably - i know i'm likely too. i've actually never being to a roleplaying server when it didn't happen. but if you want, you can simply avoid that by choosing who you click with, you don't need a server for that. is Mortal online that ideal? i don't know. but why not wait & see?
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stop looking at my post count!it's not a habit, it's cool, i feel alive.... welcome to the TBC!
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#97 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 937
Rep Power: 3
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I must say; I find the way your rephrased my sentance rather insulting;
*Hits kelthazan with an iron gauntlet* Good sir; I demand satisfaction! *** If you find someone talking about a movie distracting when it is no way related or directed at you; I find that rather disturbing. Since the initial statement is not directed at you; you are not obliged to answer, if it disturbs you so much; most psycologists would say that it is breaking your current form of escapism, and that does not constitute a healthy mind. A good RP is able to RP anywhere no matter who he is talking to. I am saying the RP experience would be inritched if the player base is not segregated, resulting in more conflicts, more interaction, and better RP. Nothing stops people to talking in 1337 or talk about "IRL" in an RP server, to think that admins would smite those players is foolish, no one is going to do that. IRL issues will seep into the game no matter what server you are on; and so it is a matter of how each player reacts to that, I don't believe any group should recieve special treatment. You need space to RP in peace? Good, carve that space out with your own sweat and blood. Everything should be attained with the sweat of one's brow, nothing should be handed on a silver platter. Request mechanics to enforce your culture; not a garden of eden for it. |
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#98 (permalink) | |
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Newbie
Join Date: May 2008
Location: south carolina
Posts: 3
Rep Power: 0
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Quote:
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the only thing worth taking seriously is play. |
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#99 (permalink) |
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Newbie
Join Date: Jun 2008
Posts: 11
Rep Power: 1
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I'm an active roleplayer, and PvPer. I'm from old UO, and have played many other games since and a few before it. I've thought about this thread, and my original opinion was that there should be no RP servers. Non-rpers -rarely- interfered in my RP for many years in UO, and when they did they were a welcome part of the action, seeing as I also PvP and loved disproving the myth that "RPers can't PvP". So I wasn't going to post, others have said as much, and I agreed with them.
I've had a change of heart though, as some things just occured to me. Mortal Online is really different than other MMOs, should they keep their word on their intended features. RP servers before just seperated those who want to RP from those who don't. Not much of a difference, and really unnecessary imo. However, unless MO plans to moderate some of their features closely, then there needs to be a RP server where some of their features are moderated. Namely the ones where they put power in the hands of the players. Naming the lands you discover, and players creating their own gods comes to mind. Here in these forums is a link to a god Xenu from Scientology I guess? Inspired from a South Park cartoon? Now, this didn't bother me. I'm not offended by it or anything silly like that. -But- it got me to thinking, not everyone will take these features seriously. So how long before I enter "PIRATESLOL Valley", or discover that Chuck Norris is now a god in the pantheon on my server? See where I'm going with this? Now, if Mortal Online plans to moderate this to keep things in the theme of the game, I'm fine with that and stick by the no-RP servers bit. But if they don't then stuff like that is going to ruin the immersion of what could be an -amazing- game to roleplay in. I don't care who names what, or how it's done, but I want the names of the territories and the gods in the pantheon to be relevent to the theme of the game. So it's something to think about. Then again, even without RP servers players policed themselves. If everyone were to claim one server as the "unofficial" rp server I'm sure gods like Chuck Norris wouldn't rise, or if they did, they could be fought and destroyed. (I don't mean fighting Chuck Norris, I mean the bit where they mention you can burn the temples of heretics to destroy other gods) So long as nothing's permanent. I would hope on -any- server they would have some sort of rules in place for naming land, or a way to reset a zone with a silly name to give someone else a crack at it and give it an appropriate name. |
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#100 (permalink) |
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Member
Join Date: Jun 2008
Location: In a basement near you (at least in germany)
Posts: 394
Rep Power: 2
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I find it rather funny how people always tend to argue PvP and RP doesn't get along. Why can't killing others be part of RP (it definitely is)?
Playing in character versus Playing out of character is a whole different thing. RP is all about how you handle situations, not how happily you talk with your rp friends and in what pompous tone you speak (which no commoner in an medieval sociaty would do, heck most of them couldn't even read). Most people don't like RP because they don't know what it really is and that everyone can be part of it, because of all those pseudo pompous good guy elfish rp people you see nowadays. In RP I should be able to offend someone as long as it stays in character and if it is an according situation. I don't know whether an RP Server helps with ingame problems, yeah of course it will help with ingame problems but on the long run seperation won't change anything. Last edited by Necromantic : 18th June 2008 at 04:01. |
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#102 (permalink) |
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Junior Member
Join Date: Jun 2008
Location: USA
Posts: 15
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If RPers and PvPers don't get along I must be one very confused self-hating person.
I totally support RP servers, hope to see them, expect to see irritating non-RPers on those servers anyway, and intend to kill them.
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The Ever-lovin' Khalkar Brigands. "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -Robert E. Howard, The Tower of the Elephant قيل |
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#103 (permalink) |
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Junior Member
Join Date: May 2008
Posts: 73
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>_> i dont see the fun in RP servers... i play them but i jsut dont see the fun in them...so thats when i start killing
its fun when somedude is like trying to talk to his friend about something or 2 people are trying to cyber you just go up and kill one of them for the hell of it and then you get mass spam msgs from them |
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#104 (permalink) | |
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Member
Join Date: Jun 2008
Location: In a basement near you (at least in germany)
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Quote:
__________________
Assume the end is always the goal. The path to this goal is the way you go. Now think about it, life is the way you go and death is were it ends. So what's wrong with this little devotion to the dead, when it's all humans goal to reach? Aegis Imperium - For I stay to my principles (Explorer 100, Killer 100, Achiever 100, Socializer 100) |
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#105 (permalink) |
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Member
Join Date: May 2008
Location: Between Rhine and Black Forest
Posts: 451
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Fun is very different, but sure some folks have fun to play roleplaying games as rp-games. Its only possible if there are hard rules special designed for roleplaying. Games are not possible to play if there is no ruleset designed. You cannot play chess without its strict rules and you cannot play rp if there are no rules designed for, or the rules would be discussable and then gaming will not more possible.
And if there will be total free PvP the RP servers are a must if roleplaying wants to be playable. If MO wants to be a MMORPG. Perhaps would be better for a total PvP gameplatform not to call the game MMORPG. Better would be MMOG with fantasyscenario. So i dont know if the game will be a MMOG or a MMORPG. But if rp, then rules for rp are a must or the term roleplaying is wrong. I call BGE not a MMORPG also the role as a common soldier in a war is best playable.
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#106 (permalink) | |
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Join Date: Jun 2008
Location: In a basement near you (at least in germany)
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Quote:
To decide what really is an RPG in game terms is pretty hard, because most of the games you will come across will at least have a few aspects that some people would call roleplaying. The Devs said there will be GM lead Events which I hope will also mean they plan to do some "RPish" stuff and will look over the game at all time, even the non RP Servers. As long as this is present real RPers would even have their fun on a mixed server.
__________________ Assume the end is always the goal. The path to |