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| Roleplay and Lore Discussions about roleplay, lore, mythology, worshipping and the world of Mortal Online. |
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#121 (permalink) |
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Junior Member
Join Date: Aug 2008
Posts: 56
Rep Power: 1
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ufff...managed to go through all those pages...
First of all- Anybody who thinks, that role playing is no fun, and who doesn't rp should just ignore this topic. If you dont like it why would you want to take away our fun? Becouse we will create some extra crowd on your favorite server? Second- OK let's asume, that majoryty of rp players are more mature, than the typical now-a-days mmo player. So what? Now, becouse we are like that we should suffer from a lack of gaming space, just to improve a comunity that we do not fit in? A tipical lol-nOOb-pwnedU-player will brake a good rp event, just as he would destroy a D&D sesion. Yes you could reply "i'm sorry, but i do not understand your language" (or make up something else in that style) But if you'd have to repeat this to, lets say 9/10 of the server community, you'd get bored with it sooner, or later (probably soner). Role players need a RP server. (and the server need's to be run difrently, than a typical pvp server). Oh! And another thing RP doesn't realy go well without PVP PS. I realy need to get something to correct my post's. I'm not as good in english, as I'd like to be. Hope You understand what I mean. |
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#123 (permalink) | |
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Member
Join Date: Apr 2008
Location: Victoria, BC
Posts: 246
Rep Power: 1
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Quote:
Basically, he's not the one saying they're mature, most MMO players are. |
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#124 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 937
Rep Power: 3
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Thats because the server is policed better by GM's and such, the general attide is more "Tard Free" because of this higher policed level, it doesn't have to do anything with RP directly.
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#125 (permalink) |
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Junior Member
Join Date: Aug 2008
Posts: 56
Rep Power: 1
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Yes it does, becouse usually GM's and QM's are chosen from the rp loving crowd. You have to love it, and you have to know what you're doing, to spend so much of you'r time on making events and watching out for any "spoiled brats" trying to ruin your server. (not to mention reading the stories of player chars etc) We all know that those "brats" egzist. That lead's us to simple conclusions. Usually, a typical mmo player doesn't want restrictions typical for a RP server, while a RP player will have some hard time without them. And that, in my opinion, is basicly why RP servers are run in a difrent way.
PS. I wouldn't realy wory about spliting the community, since it already is split. (as we can see in this thread Last edited by realnaste : 25th August 2008 at 10:56. |
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#126 (permalink) |
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Junior Member
Join Date: Jul 2008
Posts: 49
Rep Power: 1
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If MO will have different servers not just one big cluster, It would be nice to see some RP focused servers.
I agree that sometime even a hardcore RPer may not feel like and just want to talk with his buddies OOC still while no one forces anyone to rp, spoiling others fun is a no-no. They can talk in some less crowded area without spamming chat in one of the main cities with ROTFLs n00bs etc... I guess such behaviour should be punished on a RP server, also some naming policy would be nice. Until you get a choice to play on a normal or RP server, there should be some additional rules for RP ones. Though I don't think there should some absolute set of rules saying what is allowed and what is forbidden, I'd rather see them as hints how too have fun on such realm.
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#127 (permalink) |
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Junior Member
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It seems that StarVault have decided to go for one big server, thus placing the Roleplayers togheter with the PvP and PvE:ers. This will be.. interesting, but we will have to make due somehow.
And no, not saying we're somehow better then roleplayers, just got a very different playstyle. |
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#128 (permalink) |
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Newbie
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If the world is sizable enough, I think it will not be a problem being on one server. Look at EVE for example, it is one universe, and they have a wonderful roleplaying community. Open world, full pvp games tends to have a way of making things flow, in my opinion. It's not like, say, WoW, where if you're a roleplayer and you get into it with someone because they are interrupting you... you can't do a thing about it. In Mortal, you will be able to shut them up. =D
Players will be able (from the impression I get) to take a place in the world, and truly make it their own. As a longtime UO roleplayer, we tended to view griefers and what not (in character wise) as brigands and your typical wackjobs. I think that PvP, RP, and PvE players can all very much exist in the same world. Sure, there are some drawbacks, but in the long run I believe splitting the player base makes for a weaker community.
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"Even at his most powerless, man's existence is never without meaning." - Leknaat |
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#129 (permalink) |
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Member
Join Date: Sep 2008
Location: Sweden
Age: 21
Posts: 452
Rep Power: 0
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I don't care if pve and pvp will share servers but I think it's too much to fuse them with RP as well... rp servers have different policy rules, such as naming,behaviour and such and you would also know that the others also want to RP in a rp server. Have you ever tried to RP in a normal pvp server? It's not doable since the majority doesn't rp and that just breaks the mood for those who wants to rp.
Even tho this game will surely have a lot of rp opportunities that doesn't change the fact that those who dont rp will not rp and will only break the mood for those who want to. |
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#131 (permalink) |
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Junior Member
Join Date: Aug 2008
Posts: 56
Rep Power: 1
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Do you know what role playing means? Couse that's what those servers are all about
For instance- if you are a paladin you act like one. That means you don't attack innocent players just because you had a tough day at work, you don't run around with necromancers in a party etc. About sand box games...well. I never really had a chance to play one, so I guess others should explain it to you. As far as I know sand box games are sopose to give you maximum freedom in shaping the world of the game (correct me if I'm wrong). |
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#132 (permalink) | |
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Newbie
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Looking for a guild.PM if needed. 0 Rep forever and ever! |
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#133 (permalink) | |
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Junior Member
Join Date: Sep 2008
Posts: 135
Rep Power: 1
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Quote:
WZS |
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#134 (permalink) |
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Member
Join Date: Jul 2008
Location: Kansas
Age: 24
Posts: 445
Rep Power: 1
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The problem is, unless you -ban- people from servers, there will never be a server without other players. I know for a fact that there are people, even entire guilds, that go on RP servers just to grief RPers assuming they're an easy target for their ego. And guess what, they do it within an supposed RP reasoning, atleast that's what they fall back on anytime they're asked.
Yes I can see the reasoning behind having an RP server, but it's not going to change things very much unless it's strictly moderated with a lot of rules that remove the freedom that SV wants in the game. |
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#135 (permalink) | |
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Member
Join Date: Sep 2008
Location: Sweden
Age: 21
Posts: 452
Rep Power: 0
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So youre saying that people are so pathetic they roll on rp servers thinking they'll get some easy kills since rpers cant pvp? Yes I know many grief/gank etc without any RP actions and they recieve whine tells and they claim it to be RP as in defence. Most of us know it's bullshit but still that's no reason to ignore having a rp server. They don't have to have any abnormal rules that would remove the freedom of the game at all, common rp rules will do just fine and won't break the freedom at all. We can live with those things, but the thing is in a rp server the majority are at least light rpers. Even if most are OOC in general/group/guild chats most of them are IC in say chats and enjoy lots of RP events. And from personal experience most people are pretty mature compared to other server types as well. The most important reason we want a rp server is that we want to rp without a lot of people breaking the mood. If the servers are the same, it will be a nightmare for rpers because we are the minority of the playerbase and people online that couldn't care less about RPing will only ruin the fun and most people would always be OOC, even in say chats. We'd like to be able to interract with players (for example) "Hail stranger, be wary on the path ahead. Danger lurks about" without getting replies like "lulz, you weird frEak get lost n00bzers 1337" etc. Yeah crappy example but perhaps you get my point? Too tired to think of a better scenario atm. I bet many would like to interrupt rp events as well just to be asses. Also there is the naming issues, we rpers really don't accept stupid names and people named for example xXXLegoalasXXx, Shadowblade, IPWNZU etc gives us eyesours and they get on our kos lists fast. Last edited by dawnofdeath : 17th September 2008 at 19:46. |
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#136 (permalink) |
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Member
Join Date: Jul 2008
Location: Kansas
Age: 24
Posts: 445
Rep Power: 1
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First, yes I am saying that people go to RP looking for easy kills. Second, a lot of times I see people asking for RP servers with special rules not just a stay in character clause. Once they got the server it broke out into "We should have this, we should have that!!!"
I think why RP gets a bad rep is because of the example you used. Why is language like that neccessary? Can people not role-play with common speach, is it really that hard? "Hey I heard there was something going on towards Roshenract, watch out." "Excuse me, could I ask you a few questions?" Why does it have to be, "Excuse me weary traveler, do you have a moment of time so that I may inquire about your travels?" Usually in books I read that's the creepy person you shouldn't trust. >.> I'm not saying RP servers are a bad idea. I'm just saying that a lot of times I think people seriously overreact about getting them. |
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#137 (permalink) | |
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Member
Join Date: Sep 2008
Location: Sweden
Age: 21
Posts: 452
Rep Power: 0
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Quote:
What kind of rules are you talking about? Except the normal rp rules. Of course you can RP with "normal" language but many of us talk in a certain way because we have created a unique lore for our character and the more creative way of speech enligthen the mood for many, making them believe or feel that they really are in a fantasy setting/world, and not just some online game if you know what I mean. I can tell you are not a serious rper, or at not all (I don't mind just saying) and I understand your thinking but most people aren't as understanding as you are, they don't respect us. We want a place that are more fitted for us, if most players gave respect to rpers it wouldn't be a big problem really. Mostly we just want rp servers because we know that there are others there that also wants to rp and understands/respects it. |
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#138 (permalink) | |
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Member
Join Date: Jul 2008
Location: Kansas
Age: 24
Posts: 445
Rep Power: 1
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I don't go hardcore RP where people saying "OMG" gets me irrate and reality comes back to beat me in the head. I've actually mentioned it to you before I believe, that I play many different tabletop systems. Some of our sessions probably borderlined LARP, heh. I'm just not going to get upset when people interrupt it, unless of course they're doing it on purpose. I was in an RP guild while playing Age of Conan, and even when I'm not I generally stay away from out of context things. I really dislike people talking about armor class and dps, I want to play in the world, not turn it into a number crunching session. My chat, unless i'm in guild generally will follow the game world. I don't say "Hey I'm on a quest to collect weeds for an NPC." It's usually, "I need some help gathering night-bloom for the Magistrate." It's not weird for normal players, and it doesn't disrupt any RP. If the person helpling starts in with RP, I'll go along with it, if they don't no loss. |
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#139 (permalink) | ||
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Member
Join Date: Sep 2008
Location: Sweden
Age: 21
Posts: 452
Rep Power: 0
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Quote:
But to continuesly gank/grief and just interfer events (like range/bow attack, run away, go back repeat etc etc) is just childish and has nothing to do with RP. But as I recall there aren't really no such rules that are against it persey. Maybe there are but the GMS have no sight on the matter. They can neither see it or prove anything unless they are there themselves. When that happens I/we just normally kill the idiots and continue if possible. Quote:
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#140 (permalink) | |
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Member
Join Date: Jul 2008
Location: Kansas
Age: 24
Posts: 445
Rep Power: 1
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Quote:
.....well kinda, heh. A new one kinda showed up in the house yesterday for a bit. He didn't like it too well at first, but it didn't take him long to get used to it. |
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#141 (permalink) | |
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Member
Join Date: Sep 2008
Location: Sweden
Age: 21
Posts: 452
Rep Power: 0
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#142 (permalink) | |||
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Junior Member
Join Date: Sep 2008
Posts: 135
Rep Power: 1
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Quote:
In terms of griefing players/guilds coming to harass us I don't see that being a problem. The main reason they come is to annoy people and with most MMORPGs there is little accountability. From the sounds of it that won't be the case with Mortal. If a guild continually ganks people I'm sure it will only be a matter of time before hoards decend on them en masse... I personally would work IC and OOC to ensure that happens. They will continually see their guilds destroyed and their equipment stripped. We will have scouts to root out their meeting places. And we'll do this while RPing our little hearts out. Quote:
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WZS |
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#143 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 937
Rep Power: 3
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One's ability to RP is gauged by how rapidly they can adapt to an "OC" enviornment. People don't go to RP servers to kill RPers, they go there to annoy RPers specificaly, as can be seen from the WoW Funeral raids. It's done for the sole reason to hear RPers squirm.
You want a safe enviornment to practice what you want? Take up the sword and drive the barbarians out. Someone offended you? Stick a blade in their back. All of those things can be done without a single touch from the developers. What makes RPers such a special group that so much resources have to be spent in order to police their play ground? Why can't RPers do that themselves? If you promote a mature enviornment, then you won't have trouble with "OC" charachters, if you on the other hand start screaming foul every single time you hear "lol" or "Chuck Norris", you just promote the said behaviour. Forge your own space out with your sweat and blood... |
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#144 (permalink) | |
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Junior Member
Join Date: Aug 2008
Posts: 56
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#146 ( |