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Old 15th April 2008, 10:21   #56 (permalink)
Aesir
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Join Date: Apr 2008
Location: Sweden
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I played EQ2 on a PVP server, that is all factional PVP. I really don't like when there is a preset enemy and the only interaction with them is fighting. It's too 2D to be enjoyed for any extented period of time.

Then the fact that as long as a character were within the attackable level range of a zone, you got as much benefits from killing him/her as someone your own level. This naturally ended up being a lower level gank fest mainly by scouts and mage nukers. That is frustrating.

Then there is SWG....which I'm not even gonna go into. It's just too sad.

Imo, a game needs to have no rules and be self-policed by its community or it just gets really boring, really fast.
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