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#241 (permalink) | |
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Member
Join Date: Jun 2009
Location: Oregon
Age: 21
Rep Power: 3
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Quote:
http://www.youtube.com/watch?v=7g-0-RK3cjk It's from a series called Weapons That Made Britain, I believe it showed on either the History or Military Channel. |
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#242 (permalink) | |
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Junior Member
Join Date: Jan 2009
Location: Bristol, UK
Age: 28
Rep Power: 2
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Quote:
Just a quick question regarding this... if damage is done based on velocity, and in terms of physics and mathematics theory (as far as i can remember it).... taking your example of firing up, at the point of it leaving the bow, to the point of it coming back down the velocity should be the same (excluding wind resistance and other factors etc etc)... but it still should be that far all So does archery: a) Flat out decrease in damage based on flight time...(maybe because it would be the easiest option and better for balancing) b) Depends on arrow velocity based on physics and not flight time. c) A mix of a) and b) where wind resistance (well flight time) is calculated in with b). Been years since i done this so forgive me if i'm wrong |
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#243 (permalink) | ||||
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Member
Join Date: Jun 2009
Location: Oregon
Age: 21
Rep Power: 3
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This document shows how the drag for an arrow is calculated.... the Devs will probably use a similar if not exact formula to determin deceleration of an arrow. The big question is Deceleration going to have a constant number across all arrows, or will the mass/surface areas of arrows effect their flight just as in real life. |
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#245 (permalink) |
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Junior Member
Join Date: Jun 2009
Location: FRANCE Six Fours les Plages
Age: 30
Rep Power: 1
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Nice infos, i'm going to be a doctoress so! for those who shoots themselves
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UO, Everquest, Asheron's call, Anarchy Online, Daoc, Asheron's call 2 (Epic Fail), Eve Online (still active since 2003), Everquest 2, AoC, Lotro, wow, War some others... My best pvp experience on skill was Asheron's call 1 Darktide server and Daoc. |
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#248 (permalink) | |
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Newbie
Join Date: Mar 2009
Location: Canada
Rep Power: 1
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Quote:
Just a thought to make it so that bow-users out there won't feel neglected
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Have a fishy stick |
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#249 (permalink) |
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Senior Member
Join Date: Apr 2008
Location: Quebec
Rep Power: 9
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Invinsible arrows is very disapointing to me. Lets just hope they will find a way to let us see it. Plus, I do not understand how a player can have his sword collide with an arrow if its invinsible...
With that said. Everything else sounds awesome. I'm very looking forward shooting volley at an ennemy group Hey, I'm not an expert but I'm curious, why is it possible in an online FPS like BF2 for example to have 32vs32 and still see grenades in the air and such things ? I guess the technology for a MMO and FPS is very different and obviously, MMO are of much larger scale but thats still ONLINE fps, not Solo FPS. Just curious. Last edited by Artorius : 22nd July 2009 at 17:05. |
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#251 (permalink) | |
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Newbie
Join Date: Mar 2009
Age: 25
Rep Power: 2
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#252 (permalink) |
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Junior Member
Join Date: Jul 2009
Rep Power: 1
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oke basicly all i have to say is dodging high speed arrows is not that hard to do when you see the arrows.
i used to play gor in second life like 16 hours a day ( oke kinda sad but stil) ther you shoot arrows with 1.2 arrows a second and some of thoos things travelt as fast as a bulit . but by looking at the archer and seeing the arrows leave ther bows. you could swiftly make a fast turn to avoid the arrow from hitting. or when when you sow the arrow coming from his bow you could stop moving knowing the guy was aiming infront of you. ofcors this took me 3 years of practise and you cant do it drunk cos you need to concentrate ( oke i admit i tryd doing it drunk) but seeing the arrow saved my ass more then i know even in close combat. further more they have arrows made from prims ther and the prim just flys over the land dont know or thats usfull info but i thought i would mention it P.S. developers great work a game like this i been waiting for for years. and if the promises are lived up to ( not the extreme expectations) i will most sertainly order it asap and be a very dedicated player. |
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#253 (permalink) |
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Junior Member
Join Date: Jun 2009
Location: Ohio, U.S.
Rep Power: 1
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I say lets stop worrying about the invisible factor and things like that. This game acctually makes it so you aim for where youre target will be not just target character A spamm 1 key over and over and the arrows will hit. That is an awesome feature in an MMO in it's self.
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Relax this will only hurt a little. |
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