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PVP and PVE Discussions about PVP and PVE

View Poll Results: What do you prefer? Battle Ground or Wild PvP ?
Instanced PvP (like battle ground). 7 1.99%
Wild PvP (everywhere in the world). 289 82.10%
Both. 56 15.91%
Voters: 352. You may not vote on this poll

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Old 1st May 2008, 01:51   #1 (permalink)
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Arrow PvP - instanced or wild ?

What do you prefer for PvP ?
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Old 1st May 2008, 01:55   #2 (permalink)
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I vote Wild PvP ! We dont need pvp zones or somelike Bg.
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Old 1st May 2008, 02:02   #3 (permalink)
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isn't this an open pvp game? isn't that the main reason we're all here?

i might be ok with instanced arenas for sporting events... and by "ok" i mean i won't see it as a legitimate reason to try and organize a villagers attack with pitch forks and knifes on their offices.

but not instead of open pvp.
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Old 1st May 2008, 04:30   #4 (permalink)
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Quote:
Originally Posted by Traceur View Post
isn't this an open pvp game? isn't that the main reason we're all here?

i might be ok with instanced arenas for sporting events... and by "ok" i mean i won't see it as a legitimate reason to try and organize a villagers attack with pitch forks and knifes on their offices.

but not instead of open pvp.
True


Close the poll plz
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Old 1st May 2008, 05:46   #5 (permalink)
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PVP anytime any were.
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Old 1st May 2008, 20:51   #6 (permalink)
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Instanced sports (no weapons = stun damage = KO, not dead) or instanced arenas (with death, solo or team based, à la Mount&Blade) are OK.

Other than that, I don't want any instances for PvP (at all).
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Old 4th May 2008, 00:44   #7 (permalink)
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Open PvP for sure. But arenas / challenges / PvP missions where you can arrange guild or group fights are nice, as long as it's not the main source of PvP
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Old 4th May 2008, 02:28   #8 (permalink)
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on second thought, even on arena matches i would rather we have the ability to watch it among the crowd, and actually meet players there, & maybe even throwing things into the arena... i mean, come on, medieval Europe and we're not allowed to be hooligans?
o, not to mantion gambling.
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Old 4th May 2008, 06:18   #9 (permalink)
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Is it too much to ask for both if there is any instances?
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Old 6th May 2008, 05:56   #10 (permalink)
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I voted for both, so I'm adding a short explanation.

The world is already going to be 100% open PvP, from what Ive seen thus far that seems to be set in stone (thankfully).

What would be very interesting to see in addition to open world PvP, is NPC (or player) organized tourneys. Offering an instanced or semi-instanced PvP session with no death/looting and some kind of prize system would be a great way to show off your guild's skills to potential employers (if you were a mercenary guild, for example), make a bit of coin/win a trophy for the guild hall, or just for recognition on the server.
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Old 6th May 2008, 05:58   #11 (permalink)
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I want to start a fist fighting tournament...
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Old 6th May 2008, 11:24   #12 (permalink)
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Yes it should be PVP everywhere ^^
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Old 6th May 2008, 13:24   #13 (permalink)
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PvP everywhere but I want to be able to set up fights as training or sports fights, where I only go KO not die, I mean come one let a player loot my equipment only cause I want to play a little around and test my skills is not fun.
Well this could either be done trough some form of interplayer contract or by magically setting up a no dying zone(in that case there would be physically representations that would need to be destroyed for the saftey of this zone to end and this represantations would have to be repaired and possibly recharged).
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Old 6th May 2008, 14:17   #14 (permalink)
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FFA PvP is a must
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Old 6th May 2008, 14:36   #15 (permalink)
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Quote:
Originally Posted by Jusik View Post
FFA PvP is a must
qft
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Old 6th May 2008, 20:55   #16 (permalink)
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Consensual PVP isn't really PVP at all.
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Old 7th May 2008, 00:36   #17 (permalink)
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FFA PvP is a good thing, but there should be non-PvP zones. A little, but they are a must. Of course, every activity in these zones must be restricted: no trade, no skill/spell/ability usage - only chat, move, gestures and equip.
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Old 7th May 2008, 01:58   #18 (permalink)
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If you want PVP instances go to guild wars, or WOW why try to make this game into a game that is already published. As for me I thing it is a waist. But like most of the games out today they target the masses which tend to be full of Carebears. Hopefully the Devs will not turn MO into a Carebear game.
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Old 7th May 2008, 07:30   #19 (permalink)
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WIld.

PvP should take any place, anywhere.

"BattleZones" are carebear.
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Old 7th May 2008, 07:42   #20 (permalink)
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Wild, though I do intend to host tournaments with prizes assuming that all goes as planned.
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Old 7th May 2008, 17:16   #21 (permalink)
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Quote:
Originally Posted by Mirth View Post
FFA PvP is a good thing, but there should be non-PvP zones. A little, but they are a must. Of course, every activity in these zones must be restricted: no trade, no skill/spell/ability usage - only chat, move, gestures and equip.
I fail to see the usage of these zones, except perhaps as spawning points. However, you should never be able to flee into a safe zone.

PVP should be available everywhere, of course, doing it in a city should be bad for you, with guards and all, and all your items looted from your corpse.

Special instances, as for example an arena like the devs have said, is also a nice idea. I would like to see non-lethal weapons (wooden swords) in the game, to use for training between two players.
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Old 7th May 2008, 20:12   #22 (permalink)
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A no-brainer poll in my oppinion. Why the hell would anyone want instanced pvp?
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Old 8th May 2008, 01:12   #23 (permalink)
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Quote:
Originally Posted by Drabant View Post
I would like to see non-lethal weapons (wooden swords) in the game, to use for training between two players.
A fellow by the name of Miyamoto Musashi would likely argue that point with you. As would I - I love the idea of using a wooden sword/staff to kill your opponent, provided you are appropriately skilled in the use of it.

Talk about humiliation after someone with a wooden sword beats a player using standard metal weaponry..
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Old 8th May 2008, 02:21   #24 (permalink)
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Lol one vote for instanced. That shit is lame.
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Old 8th May 2008, 02:34   #25 (permalink)
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I agree with ffa pvp but would like to see areas with guards strong enough to bring "instant death" to those attacking player in banks or craft areas.
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Old 8th May 2008, 19:48   #26 (permalink)
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Quote:
Originally Posted by vintril View Post
I agree with ffa pvp but would like to see areas with guards strong enough to bring "instant death" to those attacking player in banks or craft areas.
There should be no instant death, that's ridiculous. You'll always have a chance to defend yourself because the same goes for player kills. As soon as you get hit, you turn around and start wailing on your attacker with the aid of the guards. You'll probably win that scenario 75% of the time anyway.

Guards should have good gear and skills, definitely, but they shouldn't be able to deal out any more damage than a player with that same gear and same skills should. In high profile areas, if you kill one guard, two more should come at you during your attempt to escape the city/area, you kill those, then four more come at you. Your best option would be to run, but IMO that's where you need to add some immobilizing skills to the guards' list. No perma-stun BS, mind you, but something that gives them time to catch you and beat on you every so often.
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Old 8th May 2008, 20:03   #27 (permalink)
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pvp anywhere except newbi area ... because this game should be for realy hard folks this is what i search many years - until i played long time Meridian59 - a pure pvp game without fear and the thrill of a bad world ...
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Old 10th May 2008, 16:56   #28 (permalink)
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You REALLY did NOT need this poll LOL, the GMs already stated that this game would be a more PvP based game than PvE, meaning that their will be PvP EVERYWHERE, so those who voted instanced, im sorry, but their probably will not be battle fields for specific PvP battles :P

Also, if u noticed in the trailer, the 2 GMs met in a cave (dont no if they WERE GMs, so just go along with it) after the one entered the cave( Im thinking cave= not a specific battle ground) sand they started to square off to kill each otehr so in other before the dragon interupted so in other words its a FULL SCALE PvP game not in specific area only!!!!!! ;P >.<
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Old 10th May 2008, 17:24   #29 (permalink)
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Quote:
Originally Posted by HSDrac011 View Post
You REALLY did NOT need this poll LOL, the GMs already stated that this game would be a more PvP based game than PvE, meaning that their will be PvP EVERYWHERE, so those who voted instanced, im sorry, but their probably will not be battle fields for specific PvP battles :P

Also, if u noticed in the trailer, the 2 GMs met in a cave (dont no if they WERE GMs, so just go along with it) after the one entered the cave( Im thinking cave= not a specific battle ground) sand they started to square off to kill each otehr so in other before the dragon interupted so in other words its a FULL SCALE PvP game not in specific area only!!!!!! ;P >.<
What he meant to say was that in the Teaser trailer that we got to see, both races entered into the cave randomly and just happened to come across eachother. They were fully intent on fighting eachother until the Dragon interrupted. Sometimes enemies must ally to take on mutual enemies. Therefore (As I doubt that they would throw a dragon into a pvp zone), I do believe it is FFA PvP. (Free for All - Fight anytime/anywhere)
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