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#1 (permalink) |
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Last edited by Traceur : 20th August 2008 at 16:08. |
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#2 (permalink) |
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I skimmed it, as I tend to loathe the ideas of half-breeds in games, so I didn't read in depth. But, at face value, it seems like those are the descriptions from D&D for the generalized half-races. Let me dig out my rulebook to compare/contrast.
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#3 (permalink) |
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I am not a guy thats really into races having prediscribed alignments or even having that much backgroundstory in a sandbox style of game, so iwill only comment on the racial abilities.
Each ability of its own is interesting, for the orc ability it took me a while to realize its done the right way to prevent abuse, the fae ability is alittle vague but seems to be a variable set of perks, and the human ability is nice to have as a feature. However when looking at the abilities they do not fit so well together, they are hard to balance and humans ability seems a little useless in the endgame as the total amount of class skill is limited and other skills will probably have a cap. Also maybe its only personal feeling but I just do not get the right vibes for them fitting so well into MO, maybe its the fact that the orcs ability indicates a somewhat strongly character,attribute dependant mechanism of power. Well or maybe its the fact we do not even know if there will be a morale system ingame to function as the faes disadvantage(the fact to balance something out with something totally independant is also not giving me a good feeling). Wel I am still convincible but rather skeptic. |
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#6 (permalink) |
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I'm afraid to say, i agree with every single one of the arguments against my own idea
my basic idea was actually to build character archetypes based on psychological models. i picked a theory called the enneagram and made it into races (if thew new oboron D&D uses the same model then we where inspired by the same source. though forgotten realms D&D doesn't use it) and your right, it's a bad idea to it's core, because if you choose psychological models you will end up telling people how their characters feel. so here's my new suggestion: forget all about the idea above and move on...
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stop looking at my post count!it's not a habit, it's cool, i feel alive.... welcome to the TBC!
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#7 (permalink) | |
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Quote:
(Meant that as a joke, not an insult.) |
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#8 (permalink) |
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years of withdraw from D&D and now the the core rulebook is surfacing through my subconscious
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#12 (permalink) |
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completely agree with you. this thread SUCKS.
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#15 (permalink) |
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Something that horrible in a game would stop me from playing it no matter how great the game was otherwise. Races that different wouldn’t be genetically compatible, and magically created hybrids or chimera would be too rare for their own race. And then there’s my main objection to it:
No rape in a game. EVER. |
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#16 (permalink) |
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i updated the OP so that this misunderstanding won't happen again
though BTW Earendel, for the cosmos spirit's sake, nobody was talking about seeing or participating in in-game rape. just because it was in a racial lore as a common activity doesn't make it into part of the game. i see though no harm in having lore more suited to adult minds ready to accept more realistic societies though. i mean sure, you can 'describe' a medieval society without rape, forced prostitution, child slavery, etc'... but technically that isn't a description, it's a lie.
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#19 (permalink) | |
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Quote:
to summarize: i thought of it, posted it, people gave good arguments against it, i changed my mind about it basically my idea was wrong in it's core: the basic premise was to use psychological archetypes from a common theory in type-psychology as character options. but this is a sandbox game - the motivations, personality, emotions & thoughts of the player's character should be determined entirely by the player. you can't tell a player "your a romantic if you chose this race, your an aggressive power seeker if you choose that race". players will behave how ever they will behave. if i post an idea and people show me the reasoning behind it is flawed, why shouldn't i say it sucks?
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#21 (permalink) |
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yep
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