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Old 2nd July 2008, 19:38   #41 (permalink)
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Nice summary Taceur as always.
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Old 2nd July 2008, 19:47   #42 (permalink)
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OMG! Dude, you are really doing great things for this community, you are our own private Mortal Jesus or Gandhi or someone else who's nice!
<3 you 4 ever.
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Old 2nd July 2008, 22:28   #43 (permalink)
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Quote:
Originally Posted by Sebastian Persson View Post
OMG! Dude, you are really doing great things for this community, you are our own private Mortal Jesus or Gandhi or someone else who's nice!
<3 you 4 ever.
I completely agree, which is exactly why this thread needs to be stickied. Traceur's always updating it, and it picks up a lot of info that most people would miss upon first coming to the forums... things that devs say in out of the way threads.
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Old 3rd July 2008, 08:11   #44 (permalink)
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It's stickied for now.
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EKSA: Explorer 80.00%, Killer 53.33%, Socializer 40.00%, Achiever 26.67%

EKSA players might be descibed as living by slogan: see the world, meet interesting people...and kill them. Immersion within the world is important to these players, because they love finding new things to explore--but they also enjoy the thrill of the hunt and finding other players within the world to fight.
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Old 4th July 2008, 04:08   #45 (permalink)
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It's stickied for now.
What you sticky this but don't sticky my thread with the names and description of the places that we know so far



Jk it will be sticked sometime, I swear I will get it sticked sometime.

For the people that don't know what I'm talking about here is the link

http://www.mortalonline.com/forums/1...places-mo.html
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Old 4th July 2008, 14:43   #46 (permalink)
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hey, sticky, when did this happen? Ghandi... that would explain a lot... i thought i was just getting the munchies.

anyway, Landor i added a link to your thread in the OP by the side of "the world".
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Old 4th July 2008, 16:49   #47 (permalink)
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Thanks, now when I'm gone for the month and the new info comes out I don't have to go searching for it.
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Old 4th July 2008, 22:38   #48 (permalink)
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sweet summery - thanks for putting it together.
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Old 5th July 2008, 02:48   #49 (permalink)
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Quote:
Originally Posted by Traceur View Post
hey, sticky, when did this happen? Ghandi... that would explain a lot... i thought i was just getting the munchies.

anyway, Landor i added a link to your thread in the OP by the side of "the world".
You're welcome, traceur
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Old 5th July 2008, 03:32   #50 (permalink)
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your responsible to the sticky? thanks

+1 rep because now i don't need that link in my signature
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Last edited by Traceur : 5th July 2008 at 03:36.
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Old 5th July 2008, 07:10   #51 (permalink)
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Great summary!
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Old 5th July 2008, 15:18   #52 (permalink)
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I've updated the summary with a lot info from the posts by Mats Persson, including religion, influences & some additional tidbits scattered around. that being said, i had to be selective, since many of them are contributions to discussions, general personal take on things, opinions, song preferences, etc', which could either be too easily taken out of context, or do not necessarily reveal specific information.
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Old 5th July 2008, 15:25   #53 (permalink)
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You should put in a disclaimer just in case (that some of the information might not come in the complete game etc, etc...) =)
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Superb, just.. amazing, you already found info on one of our most well kept secrets: The Sebastaclor race.

Half man, half Tentaclor, very rare. This race can only be unlocked when a Sebastian becomes REALLY desperate, or REALLY drunk.
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Old 5th July 2008, 15:47   #54 (permalink)
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disclaimer added.
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Old 10th July 2008, 12:32   #55 (permalink)
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I think it took me longer to read through this than you said it took you to write it. Lot of information there I hadn't seen elsewhere around the site. Thank you very much for putting it all together.
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Old 16th July 2008, 00:01   #56 (permalink)
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Quote:
Originally Posted by Traceur View Post
animal control:
...
Will there be pickpocket-able mounts?
there will be pickpocket-able mounts. You could argue that there are spells/scrolls you can tweak to get a similar effect (i.e. Raise Steed), but for that to work you'll need a dead horse or such. But that's more of a special case.
This can be kind of confusing. I don't know where the original post is, but I found this one:

Q: Will there be pocketable mounts?
A: Hmm, I'm not sure about the English here. If you mean pick-pocketable mounts, then yes.
Otherwise no.
You could argue that there are spells/scrolls you can tweak to get a similar effect (i.e. Raise Steed), but for that to work you'll need a dead horse or such (perhaps an eaten one?). But that's more of a special case.



Obviously I must have been tired when writing this. The mounts will be "pick-pocketable" (is that a word?), meaning you can steal from their saddlebags and such. The mounts won't be "pocketable", i.e. you can't put your mounts in your pocket.
But, there might be special cases, like in the example above.

Hope this makes sense.
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Old 16th July 2008, 00:17   #57 (permalink)
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Quote:
Originally Posted by Mats Persson View Post
This can be kind of confusing. I don't know where the original post is, but I found this one:

Q: Will there be pocketable mounts?
A: Hmm, I'm not sure about the English here. If you mean pick-pocketable mounts, then yes.
Otherwise no.
You could argue that there are spells/scrolls you can tweak to get a similar effect (i.e. Raise Steed), but for that to work you'll need a dead horse or such (perhaps an eaten one?). But that's more of a special case.



Obviously I must have been tired when writing this. The mounts will be "pick-pocketable" (is that a word?), meaning you can steal from their saddlebags and such. The mounts won't be "pocketable", i.e. you can't put your mounts in your pocket.
But, there might be special cases, like in the example above.

Hope this makes sense.
That's what I understood the first time. ^^
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Old 16th July 2008, 01:51   #58 (permalink)
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clarifications are always welcomed, and thanks for going over it

i also added the recent clarification on the individual secondary skill caps (100/100).

p.s.
Quote:
Will you be able to pickpocket a mount?
The mounts will be vulnerable to pick-pocketing, meaning you can steal from their saddlebags and such.

Will you be able to summon mounts?
The mounts won't be "pocketable", i.e. you can't put your mounts in your pocket. You could argue that there are spells/scrolls you can tweak to get a similar effect (i.e. Raise Steed), but for that to work you'll need a dead horse or such. But that's more of a special case.
better?
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Old 16th July 2008, 13:46   #59 (permalink)
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Quote:
Originally Posted by Traceur View Post
better?
Much better. Thanks! =)
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Old 18th July 2008, 10:15   #60 (permalink)
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It's wicked to see that the Devs are being so active in the community, and answering questions specifically posted by us - thumbs up from me.

It's also great to see that there's a fair bit of influence coming from the "golden days" of UO. That's what I've been missing in MMO's since those times.

Exciting stuff. I can hardly wait
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Old 24th July 2008, 12:15   #61 (permalink)
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I gotta say it. i of course haven't seen the game but just reading the responses to questions: "OH my GOD. The level of detail they have tought about even beyond other MMO's that have matured for years is amazing."

NICE WORK!!!!! This is insanely interesting. looks like you could play for a long time and still be discovering different aspects you have always had access to much never taken advantge of or explored.

This is going to make a nice LONG TERM game.
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Old 28th August 2008, 19:42   #62 (permalink)
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this could probably use an update with the new info...
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Old 5th September 2008, 01:25   #63 (permalink)
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Just give me the ability to own a massive mage tower on top of a mountain, you can leave the rest out ill be fine.

Seriously though, some of the stuff mentioned is very tempting sounding. I am quietly anticipating this. Its about time people started making more dynamic total freedom style mmo's, we dont have enough. Eventually i will be able to quit work and life and play full time in one, oblivious to the outside world and all its chaos, woot!
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Old 8th September 2008, 03:54   #64 (permalink)
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wow nice job
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Old 9th September 2008, 12:39   #65 (permalink)
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my english sucks, i know... i'm sorry...! :/
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my thoughts about Roleplay in MO

----

Sebastian spends a lot of time at the office busy like a bee
he likes to run around naked it makes him feel free
why the women all love him is real easy to see

we love him when he's sitting, standing or spending time in the loo
but the best part about Sebastian is that he loves you too.
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Old 9th September 2008, 12:51   #66 (permalink)
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Quote:
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you are our own private Mortal Jesus or Gandhi or someone else who's nice!
You did forget Chuck Norris, shame on you!
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Old 15th September 2008, 10:24   #67 (permalink)
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Great source of information. I hope future information will be added for all the people that register to here later.
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Old 14th October 2008, 04:26   #68 (permalink)
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