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| Roleplay and Lore Discussions about roleplay, lore, mythology, worshipping and the world of Mortal Online. |
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#1 (permalink) |
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Junior Member
Join Date: May 2008
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I donno about you but i want to kill a god maybe not one of the main gods in the game(be pretty sweet though then all his/her's follower would wage a holy war against me (lolz sweet)) but maybe like having uber monster that can only be killed once haze a chance to kill a god.
This would be a way players could change the game world too |
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#2 (permalink) | |
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Member
Join Date: Apr 2008
Location: Victoria, BC
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Quote:
I assume you've gotten this idea from God of War, and if that's a correct assumption, stop playing a platformer, and start thinking about MMOs. Last edited by KroqGar : 16th May 2008 at 07:36. |
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#4 (permalink) |
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Junior Member
Join Date: May 2008
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See, God of War teaches us that killing Gods is badass... while not actually ever showing the serious consequences of it. Say God (We'll use Christianity's God, for example) died. Who is to say that everything he created does not vanish with him, as it was created from a part of him?
You can't kill a God. Doing so would be literal suicide, depending on who you're killing. Either way, you are irreversibly damaging the world beyond repair. If that happens, then we have no game to play, because the world no longer exists in a uniform or liveable state. So... let's nix the God killing. DEMIGODS are a different matter. That might be fun :P |
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#5 (permalink) |
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Senior Member
Join Date: Apr 2008
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i would like a mix of corporeal deities & gods that are sort of... aspects of the universe or of existence...
so you could fight the first kind, maybe even destroy it, but not the second kind, because it would be silly: you killed the god of war, and now there's no combat system
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#6 (permalink) |
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Junior Member
Join Date: May 2008
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lolz never played god of war.
But like there would be like a special time in the game or event where lets say some super badass evil god gets weaked some how and you have a chance to kill him but it would be uber hard and if you don kill him he goes back to being super evil and stuff and you have to wait until he is weakend again or something like that |
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#7 (permalink) |
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Member
Join Date: Apr 2008
Location: Omnipresent
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Killing demi gods I am fine with but with full out gods like in the Pantheon, no we should just be able to drive them back into their realm. I also like the point Lector made about killing gods what if they create islands and whatnot? Does a gods creation die with it? I just think they should be able to either use physical things as a vessel or use a spectre-esque form from which we can beat it back.
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#9 (permalink) | |
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Member
Join Date: Apr 2008
Location: Victoria, BC
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Quote:
Killing demi-Gods is along the same lines as raids in WoW, and belong in a more PvE setting than what Mortal is promising to be. |
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#10 (permalink) |
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Junior Member
Join Date: May 2008
Posts: 51
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Glad to be of service! Everybody wins when they listen to me! Ha ha!
Er, in all seriousness... even if you could kill some uh... what was it? "some super badass evil god" the implications are the same. If you kill the God of Evil, "Evil" can no longer be created in its original form, meaning that ultimately all evil would wane and then vanish. Meaning we would now be playing a full PvP game without PvP... HOORAY! No. |
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#11 (permalink) |
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Junior Member
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[quote=KroqGar;25557]I know I'll probably get yelled at for saying something trivial like this, but the lack of punctuation, spelling and the use of the word 'lolz' pretty much negates your argument.
Killing demi-Gods is along the same lines as raids in WoW, and belong in a more PvE setting than what Mortal is promising to be.[/quotLOLZ it's a forum on the internet do you really need a period or is it just to hard for you?...............(here are your periods)...............................LOLZ Any way in the questions thread they said that there would be super strong monsters that get killed once and then there gone from the game same with special items the evil god/demi god/w/e the hell you want could be like that Last edited by B1GF00T1SREAL : 21st May 2008 at 01:47. |
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#12 (permalink) | |
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Member
Join Date: Apr 2008
Location: "Teh South"
Age: 20
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[quote=B1GF00T1SREAL;26571]
Quote:
Hold on, lemme translate in a language you understand. *cough* liek d00d w3 shud git owt fo tey git al mad'n taek r mudkipz, kk?
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Could've sworn I smelt blood in the water... |
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#14 (permalink) |
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Senior Member
Join Date: Apr 2008
Posts: 2,587
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it's the opposite of a toothpick, used on mud instead of teeth, after the c has fallen out.
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stop looking at my post count!it's not a habit, it's cool, i feel alive.... welcome to the TBC!
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#15 (permalink) |
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Member
Join Date: May 2008
Location: Cape Town
Age: 28
Posts: 428
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What is the difference between killing a game God or killing Boss type character? It's still only a computer character with a different name.
Isn't the big thing to dominate other human players?
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"Man will never be free until the last king is strangled with the entrails of the last priest." Denis Diderot - French philosopher and editor of L'Encyclopédie |
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#17 (permalink) | |
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Junior Member
Join Date: May 2008
Posts: 38
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[quote=Siegfried;26597]
Quote:
.........................(more periods)....................... |
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#18 (permalink) | |
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Newbie
Join Date: May 2008
Posts: 5
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Quote:
I agree, being able to kill gods just doesnt work or make sence, but Demigods r fine. And if people are really against killing gods why not just change their names and have them as huge hardcore badass mofos who have some powers!! Last edited by Suicidal360Flip : 22nd May 2008 at 00:22. |
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#19 (permalink) |
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Junior Member
Join Date: May 2008
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Dude don't use words like badass and mofos these ppl are real high class words have to be proper kinda ppl(oops)
Any way i read this some where on the forums that it could be like a gods avatar or something (like the god in human body for example) and he would come a do evil things and you could kill him (but it wouldn't really kill him it would just send the avatar back to the god) and the avatar would come back. So forget the whole "kill a god idea cause you ppl are no fun" but may be the gods avatar which isn't as powerful and you would have to keep on pushing it back. The avatar wouldn't respawn like a monster in wow though it would a secret kinda thing in different places around the world and only when the Devs wanted it to. |
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#20 (permalink) |
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Newbie
Join Date: May 2008
Posts: 5
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Mang dont hate cuz yo white! lol I am so black!
But anyways, yah i was thinking about that and yah that could be pretty awesome. It could be like when the avatar does come back, all diff races with have to work together to get rid of it......now that gives me another idea of like having a war with players vs army of monsters and 'badass mofos' lol. What do guys think about that? |
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#22 (permalink) |
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Junior Member
Join Date: May 2008
Posts: 51
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Bigfoot, it's not a matter of whether or not we're fun. It's a matter of you think your character is a big enough badass to kill a GOD. A deity who CREATED part of the world, including your character and not in the father-son sort of way. It's not possible, and frankly speaking a kid like you wouldn't appreciate the full value of killing a God anyway.
You'd say "Woah sweet" when you killed him, then "lol" when you watched half of the continent your standing on suddenly turn into a big black void, ruining the welfare of thousands of other human players' characters and all of their homes, lives... general happiness, etc. The avatar "thing" you mentioned is exactly the same as the Demigod concept... and if you really want to fight Gods, then go play God of War or some other game that is really, really fun but entirely ridiculous. xD |
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#24 (permalink) | |
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Member
Join Date: Apr 2008
Location: Victoria, BC
Posts: 246
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Quote:
Besides, the game is supposed to be about PvP, not PvE. EDIT: I think that, once again, this falls under the genre of PvE, and would be more suited to a PvE focused game instead of a PvP focused game. I'm not saying it's a bad thing, but uniting the various groups on the server together for something as unnecessary as that wouldn't be conducive to a PvP environment. Last edited by KroqGar : 24th May 2008 at 00:27. |
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#27 (permalink) |
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Member
Join Date: Apr 2008
Location: Victoria, BC
Posts: 246
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I never said it wasn't PvE. I said it was PvP focused. The ideas here are more focusing on PvE than they are on PvP. Epic encounters, aka boss fights, will be in the game, almost undoubtedly, but there's a far cry between fighting a dragon and fighting a God. But this isn't the argument here. What I'm trying to say is that in a PvP focused game, where PvE shouldn't be as high a priority, fighting a God would only take away from the PvP aspect because people would be vying to be the ones who killed the God, instead of fighting eachother. It basically turns the game from a revolutionary PvP game into one of the already existing PvE games, such as WoW.
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