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#1 (permalink) |
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Business Developer
Join Date: Apr 2008
Rep Power: 9
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Mortal online are one game among a couple chosen one in a contest to celebrate their 4th anniversary.
There are a couple of nice prizes to win such as given house spot, trained mount and special weapons. Check it all out at: http://contest.mmosite.com/festival/4years/prize.html /Mortal Online Dev team |
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#7 (permalink) |
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Senior Member
Join Date: Apr 2008
Location: Estonia
Age: 23
Rep Power: 43
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yay flash games...
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"If you want truth to stand clear before you, never be for or against. The struggle between "for" and "against" is the mind's worst disease." — Sent-ts'an Killer: 93% / Achiever: 60% / Socializer: 40% / Explorer: 7% |
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#10 (permalink) | |
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Member
Join Date: Jun 2009
Location: Sweden
Age: 17
Rep Power: 2
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Quote:
Thats how i see it. |
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#14 (permalink) |
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Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
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That house spot r belong to me.
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Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here |
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#17 (permalink) | |
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Member
Join Date: Oct 2008
Rep Power: 2
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Btw what is the contest?
To get the most gold or what? Im guessing this page have been up for ages because there is 1 person that have 1311932 gold.
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#18 (permalink) | |
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Member
Join Date: Apr 2008
Location: In the dusts of hell Lurked the blackest of hates
Rep Power: 6
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Quote:
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If I havent offended you today, dont worry, there's always tomorrow! List of things to do before you launch MO for the first time |
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#20 (permalink) | |
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Senior Member
Join Date: Apr 2008
Location: Estonia
Age: 23
Rep Power: 43
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Quote:
...ah right... the damn game isn't even out yet.
__________________
"If you want truth to stand clear before you, never be for or against. The struggle between "for" and "against" is the mind's worst disease." — Sent-ts'an Killer: 93% / Achiever: 60% / Socializer: 40% / Explorer: 7% |
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#24 (permalink) |
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Member
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..... house?... spot? what the hell? Ow... ow.... this dosent sound good... God damn it !! No house spots!! You want to build a house at this spot you build it, no land buying or ..... damn it!! Now Im rly upset. Well the good times lasted a bit now its all falling apart....
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#25 (permalink) | |
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Member
Join Date: Apr 2008
Location: In the dusts of hell Lurked the blackest of hates
Rep Power: 6
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Quote:
Thanks Santa Light..you miss the point. This is either a one time item never to be repeated....which is what it should be from their game philosophy IMHO or We'll be able to buy weapons of more than a beginning caliber from NPC's. A negative in my book. or this legendary weapon is only a beginner class weapon. Since they are giving away 16 of them, I am under the impression that it will be the latter...I'd much prefer the first.
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If I havent offended you today, dont worry, there's always tomorrow! List of things to do before you launch MO for the first time |
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#27 (permalink) |
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Member
Join Date: Jun 2008
Location: England
Age: 20
Rep Power: 2
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So NPC's are the best crafters and we cant controll where we build. this is not looking good at all for a "player driven game".
lets hope its not true! Last edited by Banok : 29th June 2009 at 16:04. |
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#28 (permalink) |
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Member
Join Date: Apr 2008
Rep Power: 2
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Hm, it doesn't work for me. I gained 200 coins through killing monsters on the ships, but when I click on "exchange prices", it takes me to a site that says I have zero coins. Therefore I can't buy lucky draws eventhough I have the coins.
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#29 (permalink) |
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Member
Join Date: May 2009
Location: The Glittering Plain
Age: 25
Rep Power: 1
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It's cool to have the publicity but obviously the game isn't very fun.
***EDIT*** Mats is in here now to straighten you fuggs out about the crafting! Run! He's been a volatile Swede lately with the long hours, lack of sleep, and interaction with people on these forums. ***EDIT***EDIT***See I told you. Last edited by Gryff : 29th June 2009 at 16:49. |
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#30 (permalink) | ||
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Junior Member
Join Date: Jan 2009
Rep Power: 2
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I'm not sure I have ever seen an MMO where you can drop a house wherever you want. It just seems too chaotic and very easy to cause issues with other players. On the server-side... i'm not sure how it would get implemented in a fashion where it could actually work. It's also very obvious there will be weapons/items available from NPC's when the game launches... this promotion is just to help support MMOSITE so the devs are having a weapon available for a winning player from an NPC. Perhaps it will be tagged or something. It will still suck to have it looted off your body As for MMOSITE... i've tried it, but I too keep losing Last edited by Liquid Wolf : 29th June 2009 at 16:58. |
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#31 (permalink) | |
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Member
Join Date: Feb 2009
Location: Italy, Naples
Age: 22
Rep Power: 3
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Quote:
ultima online?
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#32 (permalink) | ||||||
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Developer
Join Date: Apr 2008
Rep Power: 27
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My GOD, you are quick to jump to conclusions. Yes, yes! Tewholegameisdestroyednow!
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Nothing is final regarding housing. The Powerpoint states that you can build a house, and modify it. There will be housing, however in what way we implement it is not decided yet. There are a lot of issues and factors involved, and housing spots looks like the only feasible way to do it, right now. However, there are several ways to do "housing spots". Quote:
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NPC's are definitely not "the best crafters". And in regards to housing, you will have control of where you build, but you might not get to choose the exact vertice-point where to put it, and you most likely will find you cannot build in certain areas. But this is, as I said, work in progress.
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"Is it the sparkling, canned dialog supplied by the NPC when you click on the little talk icon that makes it so interesting?" -Archaaz |
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#34 (permalink) |
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Member
Join Date: May 2009
Location: The Glittering Plain
Age: 25
Rep Power: 1
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Haha I understand how frustrating it must be trying to keep everyone abreast of the developments and how easily rumors start that you have to squash. It is almost a Catch 22 with trying to inform us of what we want to know, but then seeing how what you state, or anyone for that matter, gets distorted and perverted. You can give us the whole game with all the info we could ever want and we would still want more. I feel for you guys, it has to be very difficult putting up with us. I say us because I've been guilty of some stuff too, such as asking about prices.
Last edited by Gryff : 29th June 2009 at 17:03. |
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#35 (permalink) |
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Member
Join Date: Apr 2008
Rep Power: 2
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yes, I have. Here 2 screenshots.
http://i40.tinypic.com/rwt0ep.jpg http://i39.tinypic.com/29e4wsl.jpg |
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#37 (permalink) | ||
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Developer
Join Date: Apr 2008
Rep Power: 27
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Quote:
Quote:
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"Is it the sparkling, canned dialog supplied by the NPC when you click on the little talk icon that makes it so interesting?" -Archaaz |
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#38 (permalink) |
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Member
Join Date: Apr 2008
Rep Power: 2
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This statement gives me hope! Personally, I always liked the building system of Savage2 when there's no commander and the worker units build, best. I can imagine working it well in an MMO; I'm sure, if you as devs too are unhappy with spot housing, you'll find a working alternative.
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#39 (permalink) |
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Member
Join Date: May 2009
Location: The Glittering Plain
Age: 25
Rep Power: 1
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I can jump to some conclusions if you feel the need to crack a few skulls. Such as since you are here the game is not being developed and pre-orders are pushed back to September. I could even start a thread.
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