Quote:
Originally Posted by Killermandude
Just a side note, I love this idea (as I've said)
However, I think that the older and ancient items (or at least some of them) just couldn't be learned from. It's a crafting technique unreplicateable(sp?), otherwise "Unique" weapons, wouldn't be so...well...unique...
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But then if it possible to go questing into the ruins of the said civlization to learn how they created the said item, wouldn't that be interesting as well?
Skilled Crafters with the support of guilds should be able to match items in quality as those of "Legend"
Also, as soon as random chance is involved in anything; all strategy goes out the window; so in crafting, please... no random chance; everything is determined by the quality of the ingredients you used, and the charachters skill in crafting...