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#4 (permalink) |
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Member
Join Date: Apr 2008
Posts: 551
Rep Power: 2
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I would like to be able to see myself. I mean my vision isn't straight from my eyes (if you get what I mean) it's from the irises in my eyes which can move down and I can see my hands typing right now as I answer you.
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#5 (permalink) |
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Member
Join Date: Apr 2008
Posts: 591
Rep Power: 2
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The devs rarely come to this part of the forums and answer questions unless someone post something that says the devs are stupid and never come to this part of the forums. Then they will come and post and say that the person who posted this is the stupid one as they are here posting away.'
Just a bit like this post.
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#6 (permalink) | |
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Developer
Join Date: Apr 2008
Posts: 172
Rep Power: 8
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#7 (permalink) | |
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Junior Member
Join Date: May 2008
Posts: 135
Rep Power: 1
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Quote:
Lol epic win I rather Developers focus on the game, than answer questions in the forums all day. Its a fairly new game, I am sure they cant answer everything because well they can't (the game is in working progress) |
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#8 (permalink) |
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Senior Member
Join Date: Apr 2008
Posts: 2,587
Rep Power: 8
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it's an MMO, it's a work in progress as long as it's online even after release
do you want them to keep working and not answer questions then too? the fact is that every work includes moments of free time, in offices especially: your waiting for the debugger, your getting coffee & waiting for the water to boil, you finished animating what they gave you & waiting for your boss for the feedback, you slammed your brain for the last 7 hours at impossible coding tasks yet somehow pulled it off - now by unwritten law you have an hour to goof off and if they decide to bless us with their presence during these moments, why should we say no?
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#9 (permalink) |
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Member
Join Date: May 2008
Location: Between Rhine and Black Forest
Posts: 451
Rep Power: 1
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The combat mechanism ingame seems to demand first person and not the taste, thats surely different to other MMORPG's.
Also you would jump,during fight and then switch to a different view, would be bad for gameplay, absolutely. I like very much to see my char everytime, but gameplay is for me much more important. And one point should be anyone clear, if devs design a full PvP gameplatform with their plans for combat mechanisms, its first important you can handle chars for gameplay not in which show they are presented for yourself. And be sure, you will see your enemies also fighting, should be show enough. Anyway switching for a off-combat mode to third person should be easily able, but i demand really, dont make combat in a way possible youcan also handle it in third person, because that means there must be to much those half-automatisms and thats something i would dislike if there are finally one game want to make something really new for a fantasy MMORPG.
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#10 (permalink) | |
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Senior Member
Join Date: Apr 2008
Posts: 2,587
Rep Power: 8
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Quote:
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stop looking at my post count!it's not a habit, it's cool, i feel alive.... welcome to the TBC!
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#12 (permalink) |
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Junior Member
Join Date: Apr 2008
Posts: 84
Rep Power: 1
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I hope there is an option for third person view. People can hate me for saying that if they like but I can't help it, I just like 3rd person so much more than 1st person.
I won't whine and cry about it if there is no 3rd person option but I can't change the way I feel about this. And you know, 3rd person view doesn't have to be 20 feet behind your character and 10 feet above. I just recently started playing Mount and Blade. It has somewhat twitchy, real time combat and the default view is 3rd person unless you change it. But the view is up pretty close to your character and you can't zoom back (I don't think you can anyway). Third person view works great in that game. So what would be so terrible about including a close in 3rd person view like that? I honestly cannot understand how it could possibly hurt anything. |
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#13 (permalink) |
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Member
Join Date: Apr 2008
Posts: 551
Rep Power: 2
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First Person immerses you in the game, makes it seem like you are the character, and makes a game more fun for certain types of gaming.
With stealth relying on Magic, your own ability and the enviroment, having TPV wouldn't work. To Son: I understand what you are saying but somehow it will be exploited. I'd like an option between FPV and TPV though, like you suggested. |
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#14 (permalink) |
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Junior Member
Join Date: May 2008
Posts: 17
Rep Power: 1
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Being able to see around corners and other things resulting from 3rd person would take away from the environment (imo). However, I can see where looking at your character would make you happy and such, I know I've just looked at my character before, their animation, and trying to get a sharp-looking outfit. Maybe just a character sheet view, or the ability in non-combat zone/situation (since I think this is completely open combat...).
Either way, a hard decision/mechanic to work out. |
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#15 (permalink) |
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Junior Member
Join Date: May 2008
Posts: 50
Rep Power: 1
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I really really hope there is first person rendering like Vanguard, I loved that soo much! Even the camera moved when you like mined rock or fought in a battle. So awesome. I hope it isn't like World of warcraft's first person view
I hope a dev can answer this.. They like teasing us by posting in the thread but not giving us an answer. Last edited by Shadowland : 15th June 2008 at 06:01. |
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#16 (permalink) |
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Newbie
Join Date: Jun 2008
Posts: 7
Rep Power: 0
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I'm very much agreeing with 'Son of a Gun' here.
There's for and against for every point of view, but I clearly feel that 3rd person view gives the best 'feeling'. Game simply looks nicer and more interesting than if it's 1st person. It gives that 'movie'-feeling, I suppose. And it also makes it possible to get an overview which adds options to gameplay (imho). Is there any chance at all that the devs will consider making 3rd person view possible? Personally, I'm very excited about this game, but I wont play a game with fps view untill there's 2 thursdays in one week - simply get's to boring after a while. Even claustrofobic :P |
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#17 (permalink) |
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Member
Join Date: May 2008
Location: Between Rhine and Black Forest
Posts: 451
Rep Power: 1
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Wait some months and we get again the fine autoplay combat system like all MMORPG's.
For me its clear, there is not for and against 1st person or 3rd person for MO, its important for gameplay, and must be designed for the possibilities ingame, not only for different superficial mood, its really for gameplay something inportant, also its decided by the devs and i hope its not only clear for me that this is surely not such a superficial decision and its nothing could be optional referring to important aspects of gameplay. If devs will decide in future a 3rd person view or something optional then im also knowing most gameplay was at first designed as something superfical exchangeable in MO. And thats something i dont hope and demand. Again only a superficial fantasygaming, nothing is important except some nice effects and tasty fodder? Please not as option for gameplayrelevant content. Either design a game for 3rd person gameplay or 1st person but if both possible then its clear the advantages of one type must be limited. And thats scrap.
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the happy jester tells anytime his truth |
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#18 (permalink) | |||
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Junior Member
Join Date: May 2008
Posts: 85
Rep Power: 0
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Quote:
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http://forums.darkfallonline.com/showthread.php?t=24871 |
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#19 (permalink) | ||
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Junior Member
Join Date: Aug 2008
Posts: 56
Rep Power: 1
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Wait a sec. First you post something like this:
Quote:
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Oh, and by the way. I'd realy love to see my chars legs, and I'd realy love a game thats first person ONLY (that includes ryding all mounts). |
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#20 (permalink) |
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Newbie
Join Date: Aug 2008
Posts: 1
Rep Power: 0
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My thoughts are that 1st person views are like wearing a diving mask. Having played many sports in my younger days as well as being an outdoorsman, I don't think I could stand 1st person in a game like this. It's fine for a FPS where it's mostly fought at a range, but not in a game of hand to hand combat, exploration, and social interaction.
In real life, you have peripheral vision and quick eye movements that allow you to be aware of movement and in general everything in front of you (180 degrees left and right, somewhat less up and down due to your eyes being side by side). And with just quick moves of you head, you are ware of almost everything around you. On top of that, you have hearing that even informs you of things around you and their motions on an instinctive level, plus touch and smell. People can "feel" the movements around them through the combination of their senses. These games cannot simulate that, or really, even come close. I know there's the whole "look around the corner" thing at issue here. But for me, since a person can stealthily look around corners in real life too, giving players that as an automatic success seems like a small price to pay for the immersion of knowing your surroundings. On a related note, I wonder if shadows could be used to offset the auto success of seeing around corners. Or some kind of visual or audio "noise" clue? I don't know, just wondering. |
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#21 (permalink) |
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Junior Member
Join Date: Aug 2008
Posts: 72
Rep Power: 1
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i think a good answer would be third person but zoomed in Gears of War style. in this way, you still get to see your character, but you dont have eyes in the back of your head, you get a better perspective since in first person view, you dont really get peripheral vision. for those of you who have never played gears of war, you see the bust of your character (approximately waist up) slightly off center and you would really only see someone behind you when they are already breathing down your neck, stealin ur money and slittin ur throat
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#22 (permalink) |
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Junior Member
Join Date: Aug 2008
Posts: 56
Rep Power: 1
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Ehhh...Listen guys. Ther's a bunch of games out there that have a tpp type of view. For me (and some other players also i think), that view is something unnatural. I realy want to feel like the char im playing, not a puppet master looking at his avatars back all the time.
And there is NO way a tpp view can be implemented without destroying the oryginal concept of the game. (if I made some mistakes, sorry, English is not my first language) |
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#23 (permalink) |
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Newbie
Join Date: Jul 2008
Posts: 1
Rep Power: 0
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i want fpv but with physically correct model of ur body (i mean that u can see ur legs and arms and other body parts like u can IRL). sorry for such a crappy explanation but i cant express it better, my english sucks)
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