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Old 19th July 2008, 08:06   #41 (permalink)
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Well wow brought in whole lot of people which aren't good for the mmorpg genre - bad behaviour, ez-mode, carebear-style... Look at the official forums and you will see what I mean.

The game itself isn't the reason for all those stupid wow clones outthere. I think its the commercial publishers, which are only intersted in $$$ but they fail to see the reason behind WoW's success ==> $$$, Marketing and the excellent Blizzard reputation.

If MO will have a big success I bet we'll see a lot of MO copies too.

Better having a small respectful community instead of all those carebears aso..
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Old 19th July 2008, 12:03   #42 (permalink)
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The game itself isn't the reason for all those stupid wow clones outthere. I think its the commercial publishers, which are only intersted in $$$ but they fail to see the reason behind WoW's success ==> $$$, Marketing and the excellent Blizzard reputation.
Boo for capitalism! Yay for communism!
... seriously ... what's wrong with just being interested in money? They have thousand of employees that need paying, that with that money need to support families. By earning more, they expand, more employees, that money is spent in a shop by Mr GM, that money goes to the independent shop keeper who pays the sales person, who spends it etc.

Greed and profit aren't dirty words!

(if I misread that, I shall say sorry now - I just read it as profit being a bad thing)
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Old 20th July 2008, 08:08   #43 (permalink)
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Boo for capitalism! Yay for communism!

<snip>

Greed and profit aren't dirty words!
You're right, greed and profit aren't dirty words, but PR-clone and salesmen are ^^

Seriously, the reason most markets become stagnant is because businesses stifle creativity and innovation by letting above mentioned 'employees' effectively decide which way the company should develop to, and their trade requires little to zilch creativity to begin with. This happened with the music industry, the movie industry and the (business) software industry; let's pray it won't happen to the gaming industry too soon.

What do you mean, too late?
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Old 20th July 2008, 09:49   #44 (permalink)
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The problem:

If you have a gameplan you should stick to it. No matter what wow did, no matter what some greedy PR/salesmen says. And that's what I miss in almost every newer mmorpg's.

Hopefully this won't happen to MO
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Old 27th July 2008, 19:39   #45 (permalink)
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This thread sucks big time. Pardon my French.
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Old 29th July 2008, 17:19   #46 (permalink)
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I don't want WoW to fail, as if it can at this point.

What I want is other games that try something different to not fail.
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Old 29th July 2008, 20:50   #47 (permalink)
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I'd prefer WoW not to fail, so those who play WoW will continue
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Old 30th July 2008, 11:10   #48 (permalink)
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I'd prefer WoW not to fail, so those who play WoW will continue
You are right and so WoW needs numerous satisfying expansions, feed, feed and even more feed!
If those millions of locusts will flood the entire market it would be like the next biblical plague.
Those will devour all, but without constructive feedback.

But a bit more seriously 'two' good friends of me are playing WoW and like the game, for me absolutely the opposite, but its also fine:
friendship is not only defined by the preference of computergames
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Old 31st July 2008, 02:36   #49 (permalink)
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Its strange that a game with 8-9.000.000 paying customers completely sucks.

Its kinda easy, if you dont like WoW (or anyother game) dont play it. And let those who think its fun play it and have fun. Yeah sure, i didnt like all the stuff Blizz came up with but then agian.. i dont play it anymore.

And is there any company who dosen´t wana make money?
Lets see...
erm nope ,..
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Old 31st July 2008, 09:17   #50 (permalink)
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Ruining game for pure money concept is what u have if u talk about Blizzard.
CCP didn't change game concept in order to gain more customers.


And if u talk about numbers, i am amazed u bring that question at all.
Simplify game mechanics and brain requirements, put 12+ on it (altho 8+ can play it)... got more questions?

There's nothing wrong in wanting to earn money. It's just u need to know how much is enough.
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Old 31st July 2008, 12:33   #51 (permalink)
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Originally Posted by Duce View Post
Its strange that a game with 8-9.000.000 paying customers completely sucks.

Its kinda easy, if you dont like WoW (or anyother game) dont play it. And let those who think its fun play it and have fun. Yeah sure, i didnt like all the stuff Blizz came up with but then agian.. i dont play it anymore.

And is there any company who dosen´t wana make money?
Lets see...
erm nope ,..
But clear, you have surely also recognized for other gamedevelopments, and thats obvious, if WoW'ers coming more and more to the community (not from beginning) they want more and more wowisation. Thats logical and for them consequent but for those who dont want that its only really like a plague of locusts. And noone can cast them off, reality is not a magical world. If Vanguard would have millions customers many of those would come...
And finally if MO will in future have millions customers those will flood the whole forums Thats the nature. And then i will probably one of those millions......yikes.
And i said to both my friends 'please dont want to influence MO forum with your WoW wisdom or i take my real sword and will hunt you' (seriously not, clear, i want still to be a free man, i have responsibility to my family. )

But would be really most funny if i would grouch about WoW and would be customer.
But i cannot talk about that topic without humour.
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Last edited by Veith : 31st July 2008 at 12:44.
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Old 31st July 2008, 14:05   #52 (permalink)
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pretty much says it in the title. i guess this is kinda mean but i want it to fail cause it's SO big i don't really find it fun
Do you have downs or somethin?
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Old 31st July 2008, 14:52   #53 (permalink)
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Do you have downs or somethin?
Wazzup
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Old 31st July 2008, 23:43   #54 (permalink)
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No, WoW is introducing countless of people to video games; I know many people that don't play or didn't play videogames until they came across WoW. Something like that should be incouraged and analyzed not "Booed Down because it is the cool thing to do"
lol @ praising the encouragement to play more video games. especially wow, since i've seen it destroy so many people's lives.
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Old 1st August 2008, 07:40   #55 (permalink)
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lol @ praising the encouragement to play more video games. especially wow, since i've seen it destroy so many people's lives.
Ive seen it bring alot of joy and enjoyment to peoples lives aswell.
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Old 1st August 2008, 10:58   #56 (permalink)
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The problem with WoW is, that the whole concept is about makeing money. You pay for your playing time, thats why it takes you ages to travel form A to B; thats why it takes you longer to prepere for the gamecontent (raid-boss-try), than the actual playing part (boss-try) (who invented that whole stupid corpsrunning, and buffing anyway?); thats why you dont get a fast mount until you dont need it anymore... Someone toled me once: "I dont play wow anymore beacuse I only have a few hours sparetime a day, and what can you actually do in 2 hours ingame? nothing."
If two hours a day are worth nothing, the game really has a conceptional problem.
Sure, what Blizzard thought about was: Our costumers pay for playtime, if they dont have anything to do anymore, they will stop paying, so we have to stretch the time they do anything ingame as much as possible and keep them caveing for something. (spend hours on working towards an item you desire, and as soon as you have it, you start working towards a better one, and an other, and an other...) 90% of the time you spent ingame in WoW are not funn, they are working towards a desireable something. (days of farming, weeks or even months of playing the same content over and over again, not because you like doing it, but because you want to finally reach lvl70 or because you want to equip your char well enoth to get the hell out of there and into the next raid-instance.)
Why does the whole comunity cry out loud whenever Blizzards makes some content easyer to achive? - Because they had to work hard to get it, and now others can get it by spending much less time into boring stuff.

I think developers of MMOs have a big social responsibility. They should not think only about makeing money, they cant affort thinking only about money! Look at that millions of People, Children for the most part, who are adicted to that Game.
Thats the same as if I put a most adictive drug into the distasty food I sell, so my costumers have a very hard time trying to stop bying may crap merchandise.
Thats not only selfish but in that scale intolerable, because it has the potential to distroy our whole society.
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Old 1st August 2008, 11:54   #57 (permalink)
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Now Lialith, do I understand correctly you're comparing WoW to a supersized Big Mac menu, not coming up with a noticable difference?
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Old 1st August 2008, 14:07   #58 (permalink)
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Now Lialith, do I understand correctly you're comparing WoW to a supersized Big Mac menu, not coming up with a noticable difference?
I think similar, and the game design is like consuming products from a fast-food restaurant. Huge problem, many folks are thinking there may be only 'fast food restaurants' for MMOgaming, also some devs are thinking in those ways, thats bad. Thats a differnce between McDonalds and WoW. There exist many best restaurants with highest quality food and folks also like that quality and pay for. And they absolutely dont want any mergence of both. It seems for MMORPG's its still not really possible. There its often we make this and that a bit here and there and we get finally only the next copy as result.

The Big Mac Menu says: Buy and eat me and you get a present in your paperbag.
Wow says: Consume me and you get a nice virtual treasure.
There is not much difference, except after consuming a burger you should make *belch* in the restaurant and what you make after getting loot is not important for others.
Another difference: after consuming only few burgers you cannot fill youself with more. Consuming feed in WoW only means insatiability.
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Old 4th August 2008, 00:52   #59 (permalink)
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Originally Posted by Duce View Post
Its strange that a game with 8-9.000.000 paying customers completely sucks.

Its kinda easy, if you dont like WoW (or anyother game) dont play it. And let those who think its fun play it and have fun. Yeah sure, i didnt like all the stuff Blizz came up with but then agian.. i dont play it anymore.

And is there any company who dosen´t wana make money?
Lets see...
erm nope ,..
Let's not forget the people that only play WoW because the games that they are waiting for haven't released yet

Of course, I quit WoW a long while ago, but I know dozens (at least 40) people that play WoW and hate it. They just have nothing else to play...

I think games like Mortal and Darkfall will severely injure the WoW subscription base. Assuming that losing a great majority of their more mature playerbase is able to hurt them. Who knows. Who cares. Even if they closed down their doors tomorrow they still made more profit than should be legal for a company to make, haha.
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Old 4th August 2008, 03:16   #60 (permalink)
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Quote:
Originally Posted by Duce View Post
Its strange that a game with 8-9.000.000 paying customers completely sucks.

Its kinda easy, if you dont like WoW (or anyother game) dont play it. And let those who think its fun play it and have fun. Yeah sure, i didnt like all the stuff Blizz came up with but then agian.. i dont play it anymore.

And is there any company who dosen´t wana make money?
Lets see...
erm nope ,..
Its not that easy. Look at Vanguard:

Sigil told people over years that this game would be the next Everquest1 . So those that didn't like the easy wow-style (yeah some raids and other stuff are cool in wow..), saw some light at the falling mmo-sky. Well then soe came in and the dump-down started (Beta 3), the bugfest they called "release" was totally different to beta 1 + 2 (extremely dumped down). Well Sigil bankrupt, Soe took-over and now Vanguard is well one of the biggest MMORPG fails in history - nothing to be proud off..


Sure you can simply stop playing, but here's the big deal:

If almost every MMORPG goes this BS road, people that don't like this style will be left out. So it's not the easy-wow-style that annoys me, its the dev's, companies which only think, that this is the only style for $$$.

CCP (EvE) has proven that you can make though, challenging, rewarding games AND earn a lot of money.

Money is fine but sometimes you should know when its enough. Better have a respectful, highly skilled community of 200k instead of 8 - 9 mio. morons.

I think MO has the potential to be the next big blockbuster MMO outthere. From what I've read it offers all the freedom I'm missing so bad since the glory Ultima Online, Everquest1 days.

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Old 4th August 2008, 04:00   #61 (permalink)
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If almost every MMORPG goes this BS road, people that don't like this style will be left out. So it's not the easy-wow-style that annoys me, its the dev's, companies which only think, that this is the only style for $$$.
This is spot on, and probably the best thing written in this thread so far.

I know quite a few people who enjoy playing WoW for the social part, and do a bit of end game raiding on the side of partying in an instance with some friends. Sure, let them have their WoW. Even I might drop in for a month to play with them.

But when I'm bored with WoW, I don't want to play another WoW, like AoC or (probably) WAR. I want something different, and not half-bad. Looking forward to the release of this game, surely! ;)
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Old 4th August 2008, 04:10   #62 (permalink)
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Like many before me has said the game has brought million of people in to the gaming community and for that we should be grateful. Even though i completely hate the game. WoW is for casual players that doesn't want to spend a year or more to truly be considered high lvl/rich, simply a little less challenging.

So do i want it to fail? Well, It cant fail by now. Shut down? No, let the people that enjoy playing WoW, play WoW.
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Old 4th August 2008, 12:32   #63 (permalink)
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Reading this thread makes me smile. Not because I want wow to fail, but because I can read so many wild speculations about wow and how awful and EVUL Blizzard is.

I hear things like they purposely made traveling slow so people will play longer and thus subscribe longer or wow is destroying the whole mmorpg genre etc etc...

A more paranoid and delusional bunch is probably hard to find. It's just mind boggling.

As hard as it may be to admit, Blizzard makes great games. There is just no denying that. If you deny it, you are in denial.
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Old 4th August 2008, 14:22   #64 (permalink)
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I'd prefer to think Blizzard is great at making games that cater to the largest common denominator, much like Hollywood makes movies and Microsoft makes software (and McDonalds fastfood ^^).

Nothing wrong with that, but as people experience them for a while it's only human for them to realize what is missing and cut away from it in order to find something that fills their need more completely. If they keep playing WoW despite their dislikes, it's their loss /shrug

But I'm sure you're capable of pointing out to us what's so great about Blizzard's game that denying it puts us all in the denial bin, Zoulz
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Old 4th August 2008, 23:16   #65 (permalink)
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But I'm sure you're capable of pointing out to us what's so great about Blizzard's game that denying it puts us all in the denial bin, Zoulz
What you and I think about Blizzard doesn't really matter. I'm talking about the majority of all gamers worldwide here. There aren't many game developers capable of hosting two large yearly events dedicated to their own products. The number of players and awards they have received for their games speak clearly enough. Just because you personally might not like their games, doesn't make them bad games. It all comes down to taste (as most things), and no game will ever be able to please every player.

I just think it's sad people have to express hate over a game and wish it would fail or die out. It's really rather selfish. "If I can't have fun, no one should have fun."-mentality.
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Old 5th August 2008, 12:10   #66 (permalink)
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I can't put it as eloquently as Douglas Adams did, so I'll be blunt: I just think it's sad people