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Old 11th April 2008, 17:42   #81 (permalink)
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Quote:
Originally Posted by Geo View Post
It is very possible to create deep lore and immersive racial environments without using the same old thing that every other game/movie/etc has used since the dawn of the fantasy genre. Like someone else said, they could even use ones that they didn't make up, just ones that haven't been used so much, like elementals, cat people, etc. The only reason human/elves/dwarves are "tried and true" is because developers are too lazy and uncreative to bother using anything else. Mahirim and Alfar are going to be great in DF, and I would hope the guys here can be equally creative.
Elves/Dwarves/Humans aren't a product of laziness as they can be represented in MANY different ways. I would rather they build off of the popular races, than create all new ones just to be new. You aren't going to enjoy the game any less if the use Elves/Humans/Dwarves than I am if they use cheesy new races.
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Old 11th April 2008, 17:44   #82 (permalink)
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Quote:
Originally Posted by Soulein View Post
Elves/Dwarves/Humans aren't a product of laziness as they can be represented in MANY different ways. I would rather they build off of the popular races, than create all new ones just to be new. You aren't going to enjoy the game any less if the use Elves/Humans/Dwarves than I am if they use cheesy new races.
I'm just saying, I'm pretty sure you are in the minority, and most people would like to see something new.
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Old 11th April 2008, 17:46   #83 (permalink)
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Originally Posted by Geo View Post
I'm just saying, I'm pretty sure you are in the minority, and most people would like to see something new.
I am pretty sure that most people want the standard fantasy races, but wouldn't mind other unique races in addition. IE: I think the mahirim from DF are being done very well, but elves/humans/dwarves still need to be in.
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Old 11th April 2008, 17:51   #84 (permalink)
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Quote:
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I am pretty sure that most people want the standard fantasy races, but wouldn't mind other unique races in addition. IE: I think the mahirim from DF are being done very well, but elves/humans/dwarves still need to be in.
I just made a poll, let's see how that goes
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Old 11th April 2008, 19:30   #85 (permalink)
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It is good to hear you don't have the ear plugs in (no pun intended)

I also hope you talk as well as listen
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Old 11th April 2008, 19:46   #86 (permalink)
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Who cares about your "epic purples" or rare loot. You ex-WOWers need to get over your item-collection pissing contest circle jerk. Do you really understand a full loot system? That your uber-leet-axe of e-peen will be nothing more than decor for player housing? If you are foolish enough to weild it, I swear to you that an envious PK will have it mounted on his wall before you get a honest chance to swing it.

I've been looking for a decent PVP MMO for a while, hopefully this isnt bloated vaporware like every other attempt at this market. By PVP I mean killing you, taking all of your items then collecting your head as a reminder of how much you suck. Let the carebears cry them selves to sleep in the warm comforting arms of Blizzard.
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Old 11th April 2008, 21:41   #87 (permalink)
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Ludo, its called a typo, whenever i am tired and about to fall asleep its common for me to miss spell words, but the general idea is the same, i suggest u dont be a prick about simle things such as miss spelling, because its people like you that turn the forums into a war zone instead of discussion.
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Old 11th April 2008, 22:53   #88 (permalink)
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What I want is simple: Make good on your promises and bring us a breakthrough game without compromises.

Ingredients I'm looking for: Open PvP, Balanced looting of players (full loot only if items are easily replaceable), No instancing, Seamless world, Intelligent Mob AI, Character development without hard limits, Tactical FPS style combat.

I want a game that I can play for 5 years without feeling like I've done everything or hit a wall.

Godspeed.
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Old 12th April 2008, 00:02   #89 (permalink)
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I´m not sure yet. I´ve got some ideas but i need to think about it

Anyway, my only request to you developers; Please try to make it skill base! No one have made it so far (IMO), and if you are the first, you will do great! And don´t make the whole thing to much gear dependent!

/barad
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Old 12th April 2008, 00:16   #90 (permalink)
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Hi Guys

Items:

I dont care about the Uber "Endgame" Superleet Weapons of Awesomeness. If they are going in they should be cosmetic only. Maybe develop the idea Olson touched about the PKs looting all that crap from players.

Items should have different levels of quality though, but within a rather narrow spectrum. Maybe a few very rare items would expand the spectrum by a tiny amount. In UO you would check player made items with NPC vendors to find the absolutely best...a GM crafter could make an item like that maybe once in a hundred tries or so..and the added quality was only very slight.


Races:

Different races would be nice, but i think the usual selection of dwarves, elves and hobbits has been done to death many times over. Try something different and exciting...no cactus men though..

Uniqueness:

I hate the idea about items being unique and one of a kind. That stuff should be up to the players. Give them the ability to name stuff could be a small step in the right direction. It should be a social thing, not something to show of your leetness at grinding or lucking out.

I know that what i propose here is very close to some of the stuff that could be found in Ultima Online, but the first few hours in that game( and the thousands that followed ) has put a distinct imprint on me.

I am happy to see that Ultima Online is mentioned with respect in your FAQ.

All the best and tons of luck from me.

BlackD
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Old 12th April 2008, 04:19   #91 (permalink)
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I suppose my first suggestion is opposite of some others... and that is for the Devs to stay far and away from these forums. People here have TONS of free time and NOTHING to do with it. You guys have a game to produce and, hopefully, a good idea of what you want it to be.

As much as I am FOR developers listening to players, you guys are about 3 years too late for that to have a large difference on the game we will see. Either that or the game is about 3 years from completion. So, send in your Community Managers and let them sift through any ideas/areas of the game that are still in question, and just focus your time on making your game.
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Old 12th April 2008, 04:38   #92 (permalink)
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i think i may have posted this already but ill post this idea again >.< : we could have Advanced AI (which every1 seems to like so far tht ive seen except for a few people) which could consist of the monsters actually communicating with each other to take down/kill otehr players and to do raids on towns... if the y canget past the guards >.<

Also, we could have it where the palyers themselves can "create" their own armor and by that i mean they can buy molds for the basic shape adn put their own designs adn attachments to the armor to make the uniqueness of the game be ALOT better so u dont go around adn see yourself a million times >.<

If u dont like these ideas of mine then i would like to see you come up with a GOOD reason as to why adn also FYI this game is both going to be PvE nd PvP (Mostly PvP) adn i think(according to the trailer) there are gnan be guards in the town which could serve as a townsguard which would kill those who pked inside town possibly so the monster attack ideadwoudl be a GREAT thing for the PvE side.
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Old 12th April 2008, 04:41   #93 (permalink)
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i do believe they understand and are ATM making the game without stop, not to mention they made this lil sticky topic about they are listening, because it is the PLAYERS who shape the game but being made is solely up to the Devs so in otehr words our ideas will probably come out in a patch or something of tht matter >.<
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Old 12th April 2008, 06:31   #94 (permalink)
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i thought the trailer was great, but i have a concern. a lot of MMORPG's i've played in the past have been almost identical or had the same concept as WoW [world of warcraft]. i'd really think it would be a good idea if you guys keep some of the elements of that game out of this one, but that doesn't mean you can't borrow a few ideas. i just don't want it to be identical.
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Old 12th April 2008, 09:41   #95 (permalink)
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I would like to see immersion, I want to play a sandbox game that is not stagnant, Wow is stagnant... Asherons Call lives.

I think war should be violent, player combat should last at least a minute, baring a monster with a 2handed sword cleving a mage in robes.

Diverse Races
Minotaur
Ogre
Lizardman
Leppers*
imps
Fairies
Pixies
vampires*
Zombies*
Were-beast*
Avatar*
*would be rare afflictions caused by some game event.

Also, in addition to characters, Players should be able to log in as a npc and go around killing.
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Old 12th April 2008, 15:03   #96 (permalink)
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Keep the feature list promises and you've made a succesful game.

Make an option to enable limited 3rd person view. People like to see their characters.

Player housing.

Keep full loot.

No safe zones but put in guards in cities.
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Old 12th April 2008, 17:10   #97 (permalink)
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Quote:
Originally Posted by GFLiE View Post
i thought the trailer was great, but i have a concern. a lot of MMORPG's i've played in the past have been almost identical or had the same concept as WoW [world of warcraft]. i'd really think it would be a good idea if you guys keep some of the elements of that game out of this one, but that doesn't mean you can't borrow a few ideas. i just don't want it to be identical.
Your words reveal certain truisms frequent among those new to MMOs in general. To borrow ideas from WOW would be making a clone of a clone. Nothing in WOW is new or original, no element done uniquely which hasn't been tried in dozens of games preceding it. People are drawn to the game (and continue playing) because it is highly polished and easy to play. They use a working EQ-eque formula to keep you stumbling along while funneling content down your throat. In this capitalistic society where materialism is the new form of worship, it seems fitting that 10 million people play a game mirroring those ideals.
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Old 12th April 2008, 17:35   #98 (permalink)
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Quote:
Keep the feature list promises and you've made a succesful game.

Make an option to enable limited 3rd person view. People like to see their characters.

Player housing.

Keep full loot.

No safe zones but put in guards in cities.
Agreed!

Small amount of classes.

Diversity in character appearance and items.

No item stats except adding some small bonuses to unique items.

Lots of PvP modes and PvP choices.

Reward players for their contribution to the game world.

Player made cities, houses, forts etc.

Keep close to your original ideeas dev's, be the first to break the thick ice and make a true MMORPG that is all about skill and dedication.
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Old 12th April 2008, 17:45   #99 (permalink)
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Full loot PvP. No uber gear. Player controlled cities. Clan warfare. Something new in terms of races. The whole human/elf/dwarf/orc thing is getting very old. HUmans are cool, or perhaps just even having multiple human factions.
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Old 12th April 2008, 18:32   #100 (permalink)
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All I can ask is that the devs pay attention to the wants and needs of the community, but also realize that we are on the outside looking in. There seems to be some consensus as to some things that would really bolster this games appeal, but some ideas also seem to be more alienating than welcoming. Ultimately, the very best of MMO's will present you with one simple choice throughout the whole game: Whether you want to engage and actively participate in something, or not.

And a point worth mentioning is don't let this game become a slave to the wishes of hard core dedicated players/casual MMO players. Two extreme ends of the spectrum, so try to keep in mind a balance to appease both groups. It would be a shame to try and appease one group at the expense of the other. I suppose the mantra that best suits this kind of thinking is "accessible, but deep" game play.

Hmm...a disjointed post, but I think my message got through. Never let your creative vision be interfered with!
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Old 12th April 2008, 18:42   #101 (permalink)
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Lightbulb Is this fun?

A lot of MMO vets could write a five page post on this topic. So here's my effort to keep it to one page. Before an idea is put into the game or even worked on for that matter, everyone on the team should agree that it will be fun. Here’s my generalized suggestion: Ask yourself, “Is this fun?” If you're not working on fun features within the game then you're working on the wrong thing!

Most dev teams spend the majority of their time working on time syncs like leveling treadmills, graphics, and quests/lore. Ever wonder how long it takes to put that grid of monster spawns that encompasses entire zones into a game? You know the ones that do nothing but lag the zone and kill you when you go AFK in the middle of no where to pay the pizza guy? These things are not features of a game and they sure as hell aren’t fun.

They’re either pointless or hoops the people I AM PAYING are forcing me to jump through. Once I've leveled a charc, I'm done. Once I've seen the shiny graphic, I'm done. Once I've done a quest, I'm done (btw most PvPers don’t even read quests or care about lore, and yes I’m an authority on the subject). On these things there's little to no return on a dev team’s time and effort, versus what the player gets out of it. I'm not a hamster, this crap is NOT fun, don’t waste your time on it!

True PvPers are intensely loyal and sophisticated gamers who will have a lot of options by the time this game is released. Cater to the top tier gamers and they will bring their friends, guilds, clans, and play the hell out of your game. Cater to the average gamer and they will play your game for three months and then quit.

Put your focus on the end game and for the love of god make the game completely unrestricted. If I ever get stuck behind a mountain when trying to travel because I can't climb it, have to re-roll a character because I misplaced a couple points, or am forced to play a specific class because it works best with my build ever again…I simply won't play the game...and neither will my guild. Don’t tell me what I can’t do, tell me the advantages and disadvantages for doing something.

If I want to play a tall skinny dwarf nuker in pink plate armor and put all my points into run speed so I can run across the world without getting stuck behind an invisible wall, I should be able to do that. Then I should also be able to turn around and take that armor off and move those points around and PK someone in the face and take their gold. A balanced, lag free game, with player freedom is fun.

Last edited by Jackal : 13th April 2008 at 00:37.
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Old 12th April 2008, 20:46   #102 (permalink)
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I would like to see a punishment system for players that act a fool! Anyone remember jail time in UO????
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Old 12th April 2008, 20:53   #103 (permalink)
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The absolute most important thing is that the GMs and Devs do everything in their power to stop Botting/Cheating/Gold Farmers and the likes before they even get a chance to start. Be extremely proactive in stopping cheaters. Nothing and I mean nothing is more frustrating than working for your rank/levels in an MMO and then have some retarded cheater bypass you.
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Old 12th April 2008, 22:12   #104 (permalink)
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Id like to know views on Power abuse. I think it is apart of games but to an extent. You cant have powerful guilds or people running around demanding items or death.
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Old 12th April 2008, 22:17   #105 (permalink)
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The MMO community really needs a good true sandbox game.

Realism, zero arbitrary rules, maximum freedom, seamless world, Open PvP, no safe zones, full loot, no über gear, full skill system, no hard class limitations, player-driven content, player-made items, no dumbed-down clever AI, no mob spawn in front of our face, no Elves.

We need all this wrapped up in one single game. Please, hear our prayers
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Old 12th April 2008, 22:39   #106 (permalink)
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Quote:
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Id like to know views on Power abuse. I think it is apart of games but to an extent. You cant have powerful guilds or people running around demanding items or death.
yes you can!!!!!!!!! Fight or die!!!!!!!!!! The parcheesey forum needs mods
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Old 13th April 2008, 00:47   #107 (permalink)
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I would like too see some very good music as well in this game, i very bord of mmo's having to play the same music over and over.
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Old 13th April 2008, 00:50   #108 (permalink)
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Originally Posted by Soulein View Post
I am pretty sure that most people want the standard fantasy races, but wouldn't mind other unique races in addition. IE: I think the mahirim from DF are being done very well, but elves/humans/dwarves still need to be in.
As you can see by this poll, though it is a pretty small sample size so far, it would appear I was more on track.
http://www.mortalonline.com/forums/3...-same-old.html
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