|
|||||||
| Register | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
| Community Discussions Got a fan site? You can discuss everything regarding fansites, the community etc. in here. |
![]() |
|
|
LinkBack | Thread Tools |
|
|
#1 (permalink) |
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
UPDATE:
The new Navemap CMS site is online for people to check out and test. Also, updated map page with latest test version: http://www.navemap.com/myrland -or- http://www.navemap.com/pages.php?pageid=1 Currently looking for: ▪ Web Designer: Understanding of Google Maps API/OpenLayer and how to replicate this. ▪ Future moderators and frontpage article writers (political correspondents). And I don't make the map image, so don't send me messages about corrections :3
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here Last edited by Branwulf : 5th February 2010 at 21:12. |
|
|
|
|
|
#2 (permalink) |
|
Senior Member
Join Date: Apr 2009
Location: Scotland - Uk Respect your elders!
Age: 18
Rep Power: 21
|
so if i get lost in Nave all i have to do is press alt, open up firefox, type in www.Navemap.com, find where i am, then look for directions, all without getting myself pked
anyway, it's a good concept and im sure it will turn out great, but you may have some people moan that mapmaking is part of the game and this ruins it.
__________________
|
|
|
|
|
|
#5 (permalink) | |
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
Quote:
End of the day there will be maps made outside the game anyway, and isn't it better to have a known place to find them which you can use if you want?
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here |
|
|
|
|
|
|
#6 (permalink) | |
|
Member
Join Date: Nov 2008
Age: 21
Rep Power: 13
|
Quote:
__________________
Kiss me on my eyelids, make bad things go away Kiss me on my forehead, make everything ok |
|
|
|
|
|
|
#7 (permalink) | |
|
Junior Member
Join Date: May 2009
Location: UK
Rep Power: 1
|
Quote:
Thanks for the kind words guys, its much appreciated.
__________________
Pathfinders (English speaking - ARAC EU) are recruiting! "Using the twin guns of grace and tact, I have blasted our worthless enemies with a fair compromise" - Zap Brannigan. |
|
|
|
|
|
|
#8 (permalink) | |
|
Senior Member
Join Date: Jul 2008
Location: SC, United States Playstyle: PK/PvP Character(s): Lakrimos, Lachrymose
Age: 24
Rep Power: 29
|
Quote:
nice idea though, i hope this turns out well.
__________________
|
|
|
|
|
|
|
#12 (permalink) |
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
Anyone who knows how to use the Google Maps API for such a purpose let me know.
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here Last edited by Branwulf : 27th July 2009 at 18:15. |
|
|
|
|
|
#13 (permalink) | |
|
Member
Join Date: Mar 2009
Location: Buffalo AKA The LoW, NY
Age: 24
Rep Power: 0
|
Quote:
Well in all fairness, the MAP is ever changing. What use to be there may not be their anymore. I am talking about EPIC monsters/Player controlled territory/player built cities etc etc. So I don't think this will be as "big" as a problem as some might think.
__________________
|
|
|
|
|
|
|
#14 (permalink) |
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
This is a test, see what you think: http://www.navemap.com/myr.html
With no real knowledge of Google Map API this is the best I can do at the moment.
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here |
|
|
|
|
|
#17 (permalink) |
|
Newbie
Join Date: Mar 2009
Rep Power: 1
|
I have to say that's pretty neat, and would love to contribute as I know when I start playing I'll be an explorer.
Although don't expect everything to be on there. I'm sure there will be a market in maps that lead to "secret" places.
__________________
"We're not tools of the government or anyone else. Fighting was the only thing - the only thing I was good at. But at least I always fought for what I believed in." "RRRRRRRRRRRRRRRROADKILL SNAKE!" |
|
|
|
|
|
#18 (permalink) |
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
Thanks for the support, currently we need staff to manage the forum, you don't have to join the guild to apply to help, just be a de facto Cartographer and serious about it and the site.
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here |
|
|
|
|
|
#20 (permalink) |
|
Junior Member
|
Sounds interesting.
Maybe we can cooperate in some way and we can include your map (if you use the google api this should be no problem) on: www.mortalonline-szene.de. So we could make it available to the german MO-Community too and translate all the stuff into german. let me know, PM me or email me if you re interested. Dexter
__________________
www.mortalonline-szene.de - new! (Helpers wanted) "I guess someone with a heart could answer that question." - Dexter |
|
|
|
|
|
#21 (permalink) |
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
I am in Block A yes, but I can't put anything reflecting the actually world from the beta up until the NDA is lifted anyway.
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here |
|
|
|
|
|
#23 (permalink) | |
|
Newbie
Join Date: Jul 2009
Rep Power: 0
|
Quote:
I have a personal map with everything on it, only thing wich might be off abit is the scaling but with the viewdistance that small difference does not matter. So making a map of beta isnt that much waste of time as its quite easy to make and you can use it aslong as beta lasts (if you have trouble remembering) and share it with your friends. And some people like to just run around exploring and writing it down. |
|
|
|
|
|
|
#24 (permalink) | |
|
Member
Join Date: Jun 2009
Rep Power: 3
|
Quote:
Feel free to PM me. |
|
|
|
|
|
|
#26 (permalink) | |||
|
Member
Join Date: Jun 2009
Rep Power: 3
|
It will take many, many hours to do it, but we're gonna do it; people want it, I know I'm gonna do it, Branwulf will do it and many others will too. Don't look at it then, it's not like we're forcing it in your facet, we're basically running around to EVERY nook and cranny of the world to map it out because we love exploration and that's a legitimate part of the game. We will probably take hundreds of screenshots, create panoramic shots of environments, locate npcs and hidden areas. I mean at least show some gratitude <snip>.
__________________
Quote:
Quote:
Quote:
Last edited by Lithius V. : 18th October 2009 at 00:39. Reason: offensive language |
|||
|
|
|
|
|
#27 (permalink) | |
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
Quote:
The idea isn't to "ruin the game" by telling everyone where stuff is, it's an outside tool you can use if you want, it'll happen regardless of navemap, but isn't it better that at least we're trying to organize something?
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here |
|
|
|
|
|
|
#28 (permalink) | |
|
Senior Member
|
Just a bit biased, don't you think? If you pull it off, then sure, fucking amazing. It's still not going to change my mind about not wanting it. If you can create a map of the whole fucking game, then of course I'm going to admire it, every nook and cranny and I'll fucking kiss your feet and clean your shoes. My opinion of the topic doesn't reflect my opinion on the input, just look at boxing, I'm in no way a boxing fan, but I admire the boxers, obviously. You should probably calm the fuck down.
Quote:
I know you don't want to ruin the game, but I really think it would be alot better if people were to make their own maps based on their cartography skill. With Navemap, what's the point of the cartography, or making a map at all?
__________________
Last edited by Lithius V. : 18th October 2009 at 00:40. Reason: removed offensive reference |
|
|
|
|
|
|
#29 (permalink) |
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
That's something we won't know until the game is released, chances are it'd be best to navigate with a map and compass in game then putting yourself at risk to check this map, we don't know how it works yet.
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here |
|
|
|
|
|
#30 (permalink) |
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
As someone aptly pointed out, Cartography was spelt wrong in all the logos
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here |
|
|
|
|
|
#31 (permalink) | |
|
Member
Join Date: Feb 2009
Location: Italy
Rep Power: 5
|
Quote:
So what you did was analyze the problem, decide you don't care at all and piss on the cartography ingame mechanic. Hopefully ingame cartography will be more than that, but you are ruining part of it. If I were the developers I'd even add a forum rule against links pointing to websites with such a content. Of course that wouldn't eliminate the problem, but somehow limit it. |
|
|
|
|
|
|
#32 (permalink) | |
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
Quote:
The entire idea is dependant on the in game mechanic aswell, without maps drawn in map, how will we piece together an accurate one of the world? Your biasd perspective is shadowing you from the purpose of this community project.
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here |
|
|
|
|
|
|
#33 (permalink) |
|
Member
Join Date: Jun 2009
Rep Power: 1
|
To the naysayers, remember that responsibility for using it lies directly with you. I personally won't use it until I've uncovered all the hidden areas in the game on my own. After that, I figure it'll be nice as a general reference.
Good luck guys. Chances are I won't see it myself for a loooong time to come. |
|
|
|
|
|
#34 (permalink) |
|
Member
Join Date: Jun 2009
Rep Power: 1
|
HOWEVER... to the guys making the map, I can totally see your point about the changing political boundaries. Ever considered limiting it to a political map, with just rudimentary indications of the geography, like mountain ranges, coastlines, etc.? It'd definitely serve the use of keeping track of who controls what area, while still retaining the value of in-game maps. I think what people are worried about is making the in-game marketability of the cartography skill null.
|
|
|
|
|
|
#35 (permalink) |
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
That is exactly what my goal is, thank you for understanding.
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here |
|
|
|
|
|
#36 (permalink) | |
|
Member
Join Date: Feb 2009
Location: Italy
Rep Power: 5
|
Quote:
I can pretend navemaps.com doesn't exist, but if I want to be a cartograper in game, I'll be forced to live in a world were 90% of characters has a smartphone with googlenavemaps on it and doesn't care at all of my cartography skills. That's not that if I don't use it, it stops to have its effects on the world my character lives in. @Branwulf Your purpose if very clear and my view is far from shallow, I perfectly understand what you're trying to do and I perfectly understand that you don't care if you greatly contribute to the uselessness of the ingame cartography skill. You still have an option to create a cartography guild without having to publish maps on a website. Give them in game, that's what the whole cartography skill concept is for! Ask a price or do it for free, I don't care how you give them, but keep it an ingame experience. Doing it with a website is totally against the spirit of this game, IMHO. Otherwise we'd have global chats, minimaps, autoidentifying items, and so on... Also, I don't think you maps will be so much based on cartography skill efforts. There is a way to obtain ingame coords in beta and it's not so difficult to exploit it to draw a detailed map, you need no cartography skill to do that. You aren't against internet maps, but if you really cared about the ingame cartography mechanics, then you should be against internet maps. And what exactly makes my perspective biased? Any perspective is biased, yours included. Don't state the obvious to sound different, there's nothing which make your point of view more objective than mine. Last edited by Lagoon : 6th August 2009 at 15:29. |
|
|
|
|
|
|
#37 (permalink) |
|
Senior Member
Join Date: Mar 2009
Location: My Imagination
Rep Power: 19
|
Just think while people are trying to loook at these 3rd party maps, oportunists like myself can sneak up on them and put a hatchet in their arse. That being said I think this si a good idea and as long as clans have intentions of keeping secrets I am sure that in-game maps and clan only-maps will still be valuable. No one is going to put "most awesome harvesting spot" on the public map unless its a trap.
__________________
|
|
|
|
|
|
#38 (permalink) | |||
|
Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 15
|
Quote:
Quote:
Quote:
I don't want to argue about it really, but I will defend myself.
__________________
Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here Last edited by Branwulf : 6th August 2009 at 19:36. |
|||
|
|
|
![]() |
| Thread Tools | |
|
|