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#1 (permalink) |
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Newbie
Join Date: Jul 2008
Location: Oklahoma City
Age: 28
Posts: 48
Rep Power: 1
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They wouldn't be on a real battlefield, but thats beside the point.
If they are, fine. If not, better. I kind of like it when people don’t know everything there is to know about me just by taking a single glimpse. No more should there be, “Oh, he’s ten levels lower, I’m gonna waste him.” Or “Oh he’s wearing the robes of the purple falcon. He’s a wizard, mid 20’s in level, probably specializes in evocations.” I mean c’mon! Or when strangers call out your name: ”Hey Gorge ol’ buddy, wanna help us fight this beasty?” Its like, ‘do I know you?’
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Is yours an honest lament?...Most are not, you know. Most self-imposed burdens are founded on misperceptions. We - at least we of sincere character - always judge ourselves by stricter standards than we expect others to abide by. It is a curse, I suppose, or a blessing, depending on how one views it...Take it as a blessing, my friend, an inner calling that forces you to strive to unattainable heights. |
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#4 (permalink) |
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Member
Join Date: Apr 2008
Location: Omnipresent
Posts: 1,506
Rep Power: 4
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Good job on that one rick...I would hate if there were floating names I don't think that showing classes would be a good idea either because it is kind of pointless to do so just watch them fight or inspect what weapons/armor they have and u could probably tell.
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#9 (permalink) |
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Member
Join Date: Apr 2008
Location: Olivehurst, California
Age: 20
Posts: 345
Rep Power: 1
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about your class being displayed:
"There will be a number of achievments in the game that will determine your official (or inofficial, if you choose to hide it) status." so i guess you'll have the option to allow others to see your class if you have one. edit: and more thing i forgot to add in my post earlier. the devs said that you can set your gui to display the names of people who have attacked you and to display the names of the members in your group. Last edited by rick : 23rd July 2008 at 08:00. |
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#10 (permalink) |
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Junior Member
Join Date: Jul 2008
Posts: 63
Rep Power: 1
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Well, the thing about classes, if they are wearing plate metal, you can tell they probably aren't going to be tossing out fire balls. There will doubtlessly be clues, and a well educated player may be able to devine more than that by recognizing specific things they are wearing to tell what they are probably focused torwards. That's all part of player skill coming to the aid of the characters Skills.
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#11 (permalink) |
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Member
Join Date: Jul 2008
Location: ATX
Age: 28
Posts: 409
Rep Power: 1
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Actually Kaoy, any kind of skill you can imagine is available to anyone regardless of equipment restrictions touted in other games in terms of access to the skill.
I'm not sure of how effective the skills will be relative to their equipment choices though. |
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#12 (permalink) | |
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Member
Join Date: Jun 2008
Location: Finland
Posts: 646
Rep Power: 2
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Quote:
__________________
Judgement and Perserverance "There's more to the picture, than meets the eye" ESAK: Achiever 33.33%, Explorer 86.67%, Killer 26.67%, Socializer 60.00% Questions about MO? Try this info summary! Follower of the Great Cat God Felissos |
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#13 (permalink) | |
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Member
Join Date: Jul 2008
Location: ATX
Age: 28
Posts: 409
Rep Power: 1
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Quote:
No doubt a plate user can't cast as well as a cloth wearer, but in certain "paths" I would like to see everyone have the option to make "weird" builds that open a few eyes based on tinkering and ideas. |
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#14 (permalink) | |
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Member
Join Date: Jun 2008
Location: Finland
Posts: 646
Rep Power: 2
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Quote:
__________________
Judgement and Perserverance "There's more to the picture, than meets the eye" ESAK: Achiever 33.33%, Explorer 86.67%, Killer 26.67%, Socializer 60.00% Questions about MO? Try this info summary! Follower of the Great Cat God Felissos |
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#17 (permalink) |
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Junior Member
Join Date: May 2008
Location: Austria
Age: 29
Posts: 124
Rep Power: 1
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Players should be able to configure if they want to see playernames, titles, etc. or not.
In some situations it might be very helpful to see names over the characters i.e. when you are searching for a person in a crowd. |
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#18 (permalink) |
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Junior Member
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Although there is some utility to having floating names - I think having mouse-over names is getting closer to "realistic", and also a more interesting way to structure things.
I like that being able to choose whether you hide or display your official status is great, too |
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#19 (permalink) |
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Member
Join Date: May 2008
Location: <-- That way -->
Age: 33
Posts: 432
Rep Power: 1
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No floating names, at all, anywhere.
Mouse-over, delayed, tool-tip pop-up is fine. So, you mouse over someone, 5 seconds later, you get a pop-up on a corner of your screen telling you their name... just their name.
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#20 (permalink) | |
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Junior Member
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Quote:
.. except for the "5 seconds later" part - I think it should be closer to instant :P |
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#22 (permalink) |
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Senior Member
Join Date: Apr 2008
Posts: 2,891
Rep Power: 8
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i think a very simple solution would be to attach name tags not to the avatar's head, but to the 'voice'. meaning you'll see their name when they speak.. if you know their name. if not then ask & tag.
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stop looking at my post count!it's not a habit, it's cool, i feel alive.... welcome to the TBC!
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#23 (permalink) | ||||
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Member
Join Date: Jun 2008
Location: Finland
Posts: 646
Rep Power: 2
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Quote:
So, if a stranger would speak out loud, you'd see a bubble: Quote:
Quote:
Also, the player could allow others to see their full names including titles they wish to show them, by enabling it, and it would look something like... Quote:
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Judgement and Perserverance "There's more to the picture, than meets the eye" ESAK: Achiever 33.33%, Explorer 86.67%, Killer 26.67%, Socializer 60.00% Questions about MO? Try this info summary! Follower of the Great Cat God Felissos Last edited by catmorbid : 24th July 2008 at 14:07. |
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#24 (permalink) |
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Newbie
Join Date: May 2008
Posts: 9
Rep Power: 0
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I would like to see character's names toogable.
Of course that would work only with high customization level of the character implemented in the game. If you happen to meet someone with his name hidden you should have other possibilities to recognize him (or not). It would cost devs plenty of work but think about possibilities that anymousness give. |
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#25 (permalink) |
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Newbie
Join Date: Apr 2008
Posts: 46
Rep Power: 1
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well i also hope that no info at all can be had except the name of the PC. if we could personally customize the look of all gear crafted and looted items be randomly generated in appearence like i suggested a while back, would greatly add to the mystic of not knowing your enemy. crafting a bad ass full plate with magical properties look plane or making a normal leather armor with spikes, the other players would have a hard time knowing what they are facing. also alowing cloaks to hide atleast some of the armor and weapons insted of just being on the PCs back would help also. someone else suggested allowing players to choose where the weapons are stored would be nice. swords on the PCs back under a cloak, daggers hidden on the small of the back or inside the cloak, crossbow on the thigh, dagger in the boots, ect. you might not even know if your fighting a mage, sword, bow, axe or what ever would be cool also. players could fool other player this way. example: a mage could have a bow (ranks in bow are 1 just so he can carry it) on his back and his wand under his cloak, so a noob melee tries to pk him. the mage pulls his wand out of his cloak and blasts him with a fireball killing him on the spot.
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#27 (permalink) |
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Newbie
Join Date: Apr 2008
Location: In the meadows
Posts: 23
Rep Power: 1
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Having floating nametags would really ruin this game. They would ruin the stealth aspect and let you know where all of your enemies are. You might as well input a radar for crying out loud.
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#28 (permalink) |
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Junior Member
Join Date: May 2008
Location: OHIO
Posts: 30
Rep Power: 1
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Plain and Simple, you shouldn't see anything over their head, on them, when u click them, run your cursor over them, you shouldn't know nothing!
I admit didn't read but a little bit of this thread and there is nothing that can change my mind or the fact that nothing should be displayed. You should have to ask them, or if they are on your friends list (which is pre-approved friends, meaning you'll be on his also) then the name show up, but besides that, NOTHING should show. I know they said they are planning on showing a name, but the flaw I see in that is their is no way to hide if someone is looking for you, just simply put your cursor over them and there they are, simple as that. I know my roomate can sit for at least an hour doing nothing but inspecting people and looking at them on lotro, so i can imagin people standing next to the blacksmith or healer of a town and just running cursors over anything in sight for a possible bounty.
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Kurrency : Current LOTRO player, Mortal is going to be a wonderful game and I am going to own ALL OF YOU. |
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