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Old 25th April 2008, 20:03   #18 (permalink)
admiralnlson
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Quote:
Originally Posted by Drabant View Post
Let's say someone is hiding in the bushes. Server-side mechanics decide that he has successfully hidden, and will thus not send the data that he is there to other clients. In the same way you can hide in shadows, or whatnot. This way it won't be dependent on graphics, which really only is ok in single player games.
That requires the server to actually have to determine whether or not you hid succesfully, based on your position, the environment, occlusion, the field of view of every other NPC and PC character in the vicinity.

Maybe it wouldn't stress the servers that much, but I'm pretty sure it would.
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