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#1 (permalink) |
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Junior Member
Join Date: Jul 2008
Posts: 36
Rep Power: 1
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I got an idea for Trophy that you get when you kill someone in pvp battles. Something like his head,Toothes,Hands. They can be useable in crafting to attach them to weapons and armor and that will approve them to be born killers
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#2 (permalink) |
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Junior Member
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Let use chopped fingers like magic rods , and eat liver of fallen enemy to increase your amount of Hp =). Too evil =).
The best trophy in UO was foe's head on a picket. And you knew who's it was =). I think it will be enough to make a lot of holy wars =). |
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#3 (permalink) |
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Member
Join Date: May 2008
Location: <-- That way -->
Age: 33
Posts: 426
Rep Power: 1
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Personally, I'm against Trophy Hunting... Beyond that, I don't really have any feedback on this.
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[Mats Persson], 'Things might sound cool and/or realistic on paper, but it's a completely different thing how they play out in the game.' |
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#6 (permalink) |
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Member
Join Date: May 2008
Location: <-- That way -->
Age: 33
Posts: 426
Rep Power: 1
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Defending your City/Resources/Clanmates = purpose.
Earlobe Necklace = pointless
__________________
[Mats Persson], 'Things might sound cool and/or realistic on paper, but it's a completely different thing how they play out in the game.' |
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#7 (permalink) |
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Newbie
Join Date: Apr 2008
Posts: 46
Rep Power: 1
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well in MO there is going to be laws in the game world about PvP (murderers, ect). with a trophy system for PvP would just provoke random PKing. "ooohhh i don't have that players head, let me run over there and kill that guy minding his own buissness and get his head". a lot of people would be doing this simply because people like to collect things in mmos just for the sake of collecting them. if the trophies can be used for something other then display then everyone would be randomly killing players because they have to for this quest or to craft this item or just to sell them.
i'm not aginst such actions and it could be fun to be a headhunter but in a world with laws about PvP i don't see how it would fit. and this type of system would influance players to break the laws of the game world at random with no honor involved. |
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#8 (permalink) |
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Junior Member
Join Date: Apr 2008
Location: Reno, Nevada
Age: 25
Posts: 214
Rep Power: 1
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I like the idea of having some sort of trophy system in place, as long as there is also a "somewhat" harsh law/penalty system.
In my eyes, if someone wants to be a murderer and live with the consequences, let them try to collect all the heads/ears/fingers/nipples they want. Not only will there be some sort of NPC punishment, but after awhile I'm sure that the players will perform their own sort of punishment on those types of players as well. To me it just adds another layer of gameplay.
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#9 (permalink) |
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Newbie
Join Date: Apr 2008
Posts: 46
Rep Power: 1
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well i believe that if you Pk a "murderer" you are not pened in anyway. a bounty system would be very nice. i know the game will already be keeping track of who kills who and so farth why not add to that system a tracker to track locations also. so in towns there would be a bulletin board naming the murders that happened in the last week in the area and a price on the top 10 or so murderers.
this could also be a use for the trophy idea some have been talking about. |
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#10 (permalink) |
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Junior Member
Join Date: Jul 2008
Posts: 36
Rep Power: 1
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Yeah like a bounty system in towns would be realy cool then you could have like Bounty Hunter For proffesion. And you could team up with others to Hunt peaple down. And make traps and stuff. That would be realy cool
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#11 (permalink) |
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Senior Member
Join Date: Apr 2008
Posts: 2,449
Rep Power: 6
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yes, no not because it looks cool, but because it allows an emergent system of assassinations and mercenaries without anything else coded - as they can "prove" their kill. i generally prefer the emergent solution, and i'd rather have this then a hardcoded "bounty system".
but... all you really need for that is a head with a recognizable face. you don't need to go all Hannibal's jewelry box... |
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#14 (permalink) |
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Newbie
Join Date: Jul 2008
Location: Germany
Posts: 13
Rep Power: 1
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Yea, I think being able to collect the head or some other trophy of some wanted murderer is cool, being able to stick his head infront of the city once you got him... but not from random people, that would result in too much ganking
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#15 (permalink) | |
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Newbie
Join Date: Apr 2008
Posts: 46
Rep Power: 1
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Quote:
what is there to code? a sign post in towns stating who are the murderers that have been in the area the last few days? a pricing system for turning in the murderers heads. thats about it. we know there is a system already being coded to keep track of PKs and murderers. we know there is a system in the works that allows players to kill said Pkers with out consiquince once they are labled murderers. what so hard about coding a bounty system? each murder made by the Pkers would raise the bounty on their head by so much. hell even the murderers could compete for most wanted much like outlaws did back in the day. |
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#16 (permalink) | |
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Senior Member
Join Date: Apr 2008
Posts: 2,449
Rep Power: 6
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Quote:
you don't need to raise the bounty or have any bounty system at all. this would happen naturally as the player is "more wanted", other players and local guilds will put more money for his head. no, not because it's hard to code a bounty system - you could do that with an excel sheet - but because it's more fun giving us the tools to make an emergent bounty system (a facially recognizable dismembered head). |
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#17 (permalink) | |
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Newbie
Join Date: Jul 2008
Location: Berlin
Age: 32
Posts: 2
Rep Power: 0
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Quote:
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#19 (permalink) |
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Member
Join Date: Jun 2008
Location: Finland
Posts: 481
Rep Power: 1
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Severing someone's head/limbs should be considered extra-brutal and as thus add a more severe murderer reputation, compared to just killing someone (and taking his stuff). This way, the murderers who want to prove to everyone that they're murderers and show off with that, to collect their victims' body parts and make them into a nice (disgusting) necklace.
It would also allow those who loathe such behaviour to take their severed heads and collect nice bounties from the people whom have fallen to the murderer's victim earlier - or from the local sheriff or something. So yes, I'm all for collecting severed limbs of all kinds. At least the head should be in. Having consequences to kill someone would pretty much remove the collector aspect, because so many people would suddenly be unwelcome in so many places.
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Judgement and Perserverance "There's more to the picture, than meets the eye" ESAK: Achiever 33.33%, Explorer 86.67%, Killer 26.67%, Socializer 60.00% Follower of the Great Cat God Felissos |
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#20 (permalink) |
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Member
Join Date: Apr 2008
Location: Omnipresent
Posts: 1,504
Rep Power: 4
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I just don't like the fact of having someone's head and then you see them again and they have their head again. It just sounds dumb. Now trophies from epic mobs that only occur once and then are gone, I could definatly see trophies from that and would be slightly disappointed if that isn't in MO.
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#21 (permalink) |
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Member
Join Date: Apr 2008
Location: Norway
Age: 20
Posts: 346
Rep Power: 1
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I don't like trophy hunting in general, but I think this should be incorporated for bounty hunters. Player A wants Player B to be killed and sets up a bounty of 1,000 coins for Player C to cash in when he brings the head of Player B.
However, this reflects back on the value of death. It has been discussed whether or not there should be permanent death (which seems unlikely to get implemented), and whether or not there should be penalties for killing or dying (which is more likely to be seen). If death has no value, then trophies are pretty much useless in my opinion.
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"The pictures are always so blurry..."
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#22 (permalink) |
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Junior Member
Join Date: Jul 2008
Posts: 36
Rep Power: 1
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Well head trophys wouldnt work but something like Scalping or like som other indians do they boil the heads intill they shrink, Take theyr skulls,Hands and so on...
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Go tell the spartans passerby... |
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#24 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 882
Rep Power: 3
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The whole point of assasination is rather mute without perminant death. As the player will just ressurect. Unless they have really rare equipment, in which case the hired blade will be charged in bringing back the said equipment and not a smelly head.
One inderct way of doing this; is give players to post messages on a information board of sorts; or an announcement board for city owners. Thats it... |
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#25 (permalink) | |
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Junior Member
Join Date: Jul 2008
Posts: 92
Rep Power: 1
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Quote:
adding trophys on armour like fingers or stuff, to give the enemy a cold chill up his spine when he sees you |
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#26 (permalink) |
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Member
Join Date: May 2008
Posts: 161
Rep Power: 1
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I want the ability to BURN/Destroy other players trophies if I kill them.
That way, I can kill someone who's collected a massive amount of trophies and destroy them to piss them off. That way they will come back to me for some more action (maybe a gank fest). Wars could start this way, because of little kids with large epeens and want trophies. However if I raid another guilds town, I want to stick all their heads on a picket and place it all around the front of the town. Then place traps all around them, so if the player tries to redeem his own head, they will fall into a trap :P. Way to destroy the morale of the enemy players Also, criminals (players with large amount of trophies), can feel the burn on their own achievements for trying to oppose a nation. ----- PVP guilds can gather a load of trophies (well... waste of space but whatever) and decorate their guild castle to look truly menacing. Something like a fortress of evil, that people will know right off the bat that something bad will happen if they hang around. (Unless they want to join the guild that is). Last edited by Vanndal : 2nd August 2008 at 00:17. |
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#27 (permalink) |
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Junior Member
Join Date: Jul 2008
Posts: 36
Rep Power: 1
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Yeah Like a realy evil thing. Players have collected trophys and when you kill them you can burn his trophys and like realy make him mad!:P I like the idea of that
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Go tell the spartans passerby... |
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