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Old 24th July 2008, 13:40   #1 (permalink)
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Default raising skills

I am sure this being a MAJOR part of this game, they have this concept pretty polished.

It would be nice to have a "small" icon representing the skills appear when you do something that is raising a skill. Not leveling it, just raising it. This way if we are doing something that impacts it, we know. It could be color coded to show to what degree it is raising it as well. (Small impact or large impact)

Maybe it is obvious most of the time but there may be things that are helping you get your next point that you never realize. It would be nice to know just so we can ensure we do more of whatever the action is.
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Old 25th July 2008, 17:15   #2 (permalink)
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Quote:
Originally Posted by 1reaver1 View Post
I am sure this being a MAJOR part of this game, they have this concept pretty polished.

It would be nice to have a "small" icon representing the skills appear when you do something that is raising a skill. Not leveling it, just raising it. This way if we are doing something that impacts it, we know. It could be color coded to show to what degree it is raising it as well. (Small impact or large impact)

Maybe it is obvious most of the time but there may be things that are helping you get your next point that you never realize. It would be nice to know just so we can ensure we do more of whatever the action is.

Only if it's toggleable. I hope they have the minimum interface approach.
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Old 25th July 2008, 17:53   #3 (permalink)
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I think what Asheron's call did was perfect. When using the skill, it will appear in your chat box as:

"Shurt has raised his sword skill to 126"
"Shurt has raised his sword skill to 127"

and so on.

The higher level you are, the longer it will take to raise.
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