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#1 (permalink) |
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Member
Join Date: Apr 2008
Location: Sweden
Posts: 490
Rep Power: 1
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Im not talking about what happend when you die but a world down below the surface.
It would be realy cool to actual adventure in a big world underground world pretty much like the underdark in Forgotten Realms. In most MMo i have played there is only some caves and a slighlty larger caves but nothing more, what i would realy have as i sead is a huge underworld that would take months if not years to explore every tiny bit of it. Down below there is natrual cave dwellers who either migrated down there or like goblins who like dark and damp places. You can do alot down there like quests,exploring shortcuts to an island ect. What do you guys think, its a bad idea? |
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#3 (permalink) |
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Junior Member
Join Date: Jul 2008
Posts: 212
Rep Power: 1
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Underground dungeons and cities are a big part of most fantasy MMOs. They're generally not all connected though, so I guess it's not the kind of "Underdark" you're looking for.
It would be nice to see regions of wilderness underground, not just instanced dungeons. It would also be awesome if we could dig our own tunnels and have player-built mines and underground cities. But it's a feature I could live without. The surface tends to have better scenery anyway. |
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#5 (permalink) |
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Senior Member
Join Date: Jul 2008
Location: SC, United States Guild: Aegis Imperium Playstyle: PK/PvP
Age: 22
Posts: 2,261
Rep Power: 6
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good work with all those +1's. you know, even on the DF forums, i don't believe i've ever seen you post more than 2 lines of text.
__________________
/thread I'm putting every one of you that thinks I'm a girl on my KoS list come release... ________________________________________________ Killer 100.00%, Achiever 46.67%, Explorer 46.67%, Socializer 6.67% |
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#7 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 1,001
Rep Power: 4
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I don't see something like that being focused on until some sort of an expansion pack. For now the developers focus is topside, I am pretty sure; later come all of the dungeons and creepy crawlies
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#8 (permalink) |
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Member
Join Date: Apr 2008
Location: Spokane, Washington, USA
Posts: 353
Rep Power: 1
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If it was about the same size as the Arx Fatalis world, then it would be swell, any bigger and it'd turn out as an oblivion-like tunnel with some stupid crap mixed in to make it feel less empty.
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#10 (permalink) | |
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Member
Join Date: Jul 2008
Age: 38
Posts: 116
Rep Power: 0
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Quote:
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#11 (permalink) |
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Junior Member
Join Date: Jul 2008
Posts: 34
Rep Power: 0
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I was posting something about this idea some time ago, but seeing where this forum is going i've deleted that post and stopped posting. As i see more wow fans coming inhere placing their arguments i am scared for this game outcome.
__________________
Feeling this good is usually associated with illegal activities. |
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#12 (permalink) |
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Junior Member
Join Date: Aug 2008
Location: Germany
Posts: 226
Rep Power: 1
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The developer already said it probably will be a hardcore game, so let's hope for the best.
That undworld could be one part you have to find on your own. Like you find a small hole in the stone and you have to creep into it and then you have to follow the path for 30 mins, climibing rocks and go throguh passages that small that you almost can't find them till you reach a secret underground city or something like that.
__________________
<@Necromantic> since fat delivers the fat Wherever you go, go. |
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#13 (permalink) | |
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Member
Join Date: Jul 2008
Age: 38
Posts: 116
Rep Power: 0
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Quote:
How so? Could you elaborate? I only played the opening 100 yards for the free trial in WOW before deciding the game sucked and deleted it. (Guess i am a little EQ2 spoiled.) What is it about WOW that reminds you of the forums. Personally WOW is the las thing i want to see this place become. |
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