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| Trading, Crafting and Economy Discussions about Trading, crafting and Economy |
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#1 (permalink) |
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Newbie
Join Date: Apr 2008
Posts: 11
Rep Power: 1
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If a guild or group of people could take say a village or cities. why not add a crafting profession that can build say houses, add giant weaponry to smiths and having the ability to craft furnitures. lumbering as well,
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#2 (permalink) |
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Member
Join Date: Apr 2008
Location: Toronto, Ontario
Age: 19
Posts: 939
Rep Power: 3
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I highly suggest you use the search function; there have been multiple topics discussing this fact, with the "Destructible Housing" thread over in general talk being one of the more monolithic ones...
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