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Old 20th August 2008, 16:01   #1 (permalink)
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Default Monsters Getting Extinct?

Will There be a feauture where if the entire world focused on monster to kill and eventually it would be extinct? It Would Really Add to the Feel of the Game and Maybe if a race was declared extinct but wasnt. Maybe some remnenats that survived could evolve and restart the race again


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Old 20th August 2008, 16:23   #2 (permalink)
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meh, i offhandedly suggested something like this. although, in my mind it would be a consequence to deter over-farming/grinding, not a goal. if it was a goal, this would just be a grindfest quest.

example

npc: there's 10,000 boars, and it's your job to kill them all! oh, and while you're at it, be sure to collect their tusks (although for some reason, only some of them have tusks)... go!

sound familiar?

later...
npc: good work. but wait! two of them survived and managed to repopulate themselves! do it again and you'll get an xp bonus!

so no. i wouldn't expect to see a feature like this in MO.
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Old 20th August 2008, 21:48   #3 (permalink)
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The way monsters respawn really take's some fun out of the game i mean they just pop up.

So i had an idea for this to make it more fun:

1-Each and every monster will have it's spawn point in a lair after spawning it will come out to the world through the lair.

2-If there are too many monsters (let's say wolves) players will have to enter the wolves den which is like a mini dungeon and fight there way through to the spawn point.

3-The spawn point is actually the boss and since this is a wolves den the boss will be Alpha male and alpha female wolves.

4-After taking them out there will be no more wolves spawning out of that point until next server maintenance(around 7 days?) which will restore them.

Special quest:

1-Special one time quests that after being finished by any player can no longer be taken period .

2-These quests would leave an effect on the would EXAMPLE:

A-After venturing into the world you find an old house inhabited by monsters in it you find a ring.

B-You take take the ring to the merchant in town to sell.

C-It turns out that the ring belonged to his mother and that house was his.

D-Seeing that you were able to survive he asks you to rid the house of monsters.

E-You head to the house and clear out the spawning point boss (in this case it's a one time spawn boss).

F-You tell the merchant who thanks you and gives you a reward and tells you to head to the house after a week.

G-After 7 days the old house is now a PERMANENT trade post that helps the players by selling pot's and stuff, also gives the quest finisher a discount.(this out post would be VERY helpful if carrying capacity is realistic ingame as in you need a mule/mount to carry stuff).

Well what do you guy's think?
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Old 20th August 2008, 22:39   #4 (permalink)
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I think that game will have more than one type of monsters.

-The normals m : those who do respawn in each small area, each short time.

-The notarius m : those who do respawn around a big zone , and it takes a lot of time to respawn.

-By Quests : that only appear to people who are doing a quest or a mision.

-Epics : those who give some clues, asking NPCs if they lately have seen something strange (for example), or find one by accident . May kill anyone and always is visible, but the encounter will be more difficult and you need help, a lot of help, once death this doesn't reappear and the name of you're group will be known throughout the world. But this doesn't mean that there is only one epic monster in the world, moreover, will change the look, name, shape, color, form, etc., in each maintenance or monthly bring a new one ... who knows.
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Old 21st August 2008, 08:20   #5 (permalink)
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I got a simple idea for mobs not geting extinct, mob babies! ;>
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Old 21st August 2008, 09:37   #6 (permalink)
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Quote:
Originally Posted by Saviour View Post
I got a simple idea for mobs not geting extinct, mob babies! ;>
But... I like to eat babies.
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Old 21st August 2008, 15:32   #7 (permalink)
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We had a discussion about a similar point of the game in this topic:

http://www.mortalonline.com/forums/2...nt-system.html

I don't know if that interests you
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