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Old 22nd August 2008, 20:34   #1 (permalink)
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This would be too much effort for launch but as a future feature from an expansion I think it would be cool to be able to start up and own a business.

Basically I propose setting up "business" guilds which you can start and join as many as you want while staying in your guild. Ths business would have shares to be distributed among founders/employees and a system of splitting profits among the stock holders be implimented through the mail system.

The business system would allow players who are highly skilled crafters to team up with scavangers and operate as a unit outwith the guild.

Great crafters could offer shares in a venture to craft elite armor (in order to get coin for resources) and a wealthy knight would be able to invest and reap the profits. The best crafters in the world could also go into business together and monopolise pots or armor or what not.

I think this would be amazing at extending the basic economies of mmorpg's and introduce a new system for economic dominance.
Having people teaming up to create the same item, retail the item, and split the profits could help reduce the amount of players undercutting each other and avoid deflation.
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Old 22nd August 2008, 21:18   #2 (permalink)
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don't forget about advertising.

i think this is a pretty cool idea. i spent a lot of time in WoW just at the AH just playing the market. the only problem is, it seems maybe a little more like a wall street simulator.. i'm not sure it would fit very well into a medieval fantasy style setting.

but, i wouldn't care if it seems a little out of place, i like the idea. i'd be all for it.
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Old 22nd August 2008, 21:43   #3 (permalink)
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Quote:
Originally Posted by Lachrymose View Post
don't forget about advertising.
i would start the buiseness who build the panel and get paid to puts some ads on it :P

eheh, j/k

seriously, it would be a good thing to have buisenesses... though I wonder how it would be to run a buiseness in a full pvp environment ...

"its my market... surrender ur fresh breads to me or I'll crush you"

then again this competition could bring very funny situations, mheheh >=D
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Old 23rd August 2008, 01:46   #4 (permalink)
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it seems maybe a little more like a wall street simulator.. i'm not sure it would fit very well into a medieval fantasy style setting.
I can't argue that it isn't a wallstreet sim, because it pretty much is.

As for wallstreet in a fantasy sim. There were futures being traded in ancient venice. Fair enough that isn't as far back as the fantasy setting MO is aiming at but I feel it could work as long as shares were traded as items rather than a "stock market" with the focus on business models rather than trading in shares and what not.

Strange idea for a fantasy mmo but it could be amazing.
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Old 23rd August 2008, 03:57   #5 (permalink)
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I can't argue that it isn't a wallstreet sim, because it pretty much is.

As for wallstreet in a fantasy sim. There were futures being traded in ancient venice. Fair enough that isn't as far back as the fantasy setting MO is aiming at but I feel it could work as long as shares were traded as items rather than a "stock market" with the focus on business models rather than trading in shares and what not.

Strange idea for a fantasy mmo but it could be amazing.
yea, i could see it working if you were actually in possession of the item, but as i mentioned in another thread, what exactly are you going to do with all those items? i guess you could store them all in your bank or a house, but it would probably be a pain.

i think businesses would be great though, and again stocks/commodities would be fun too, although i wouldn't bee too disappointed (or surprised) if i didn't see them in the game.
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Old 17th September 2008, 22:05   #6 (permalink)
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I think the last thing this game needs is a way for players to set up a monopoly on one particular item.

Why would you limit investing in a business to just the rich people. Everyone should be able to buy shares of a business and profit from it. I like the idea of just having player run shops and not full fledged businesses. It will just end up undercutting the casual gamers who will make up a significant part of the population.
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Old 17th September 2008, 22:26   #7 (permalink)
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I think the last thing this game needs is a way for players to set up a monopoly on one particular item.

Why would you limit investing in a business to just the rich people. Everyone should be able to buy shares of a business and profit from it. I like the idea of just having player run shops and not full fledged businesses. It will just end up undercutting the casual gamers who will make up a significant part of the population.
no one ever said investing would be limited to the rich. why wouldn't everyone be able to invest?

also, you wouldn't have to worry about monopolies on items. since there is no diversity among items (people don't actually create things, they simply recreate what the devs allow them to), there would be little reason to choose one person's product over another's. not to mention that local economies would allow sellers to pack up and move to another city if the competition in one city is too fierce.

casual gamers wouldn't be "undercut"... if anything, it could be pretty beneficial for them.. you can invest in a business, and be making money while you aren't even playing. since casual gamers may not have as much time to play, they could be making just as much money through investing as someone else is while through playing.
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Old 18th September 2008, 00:12   #8 (permalink)
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This idea could be very cool. Because sometimes in past games some of my problems were just getting the product out. Yes i had my one little shop, but With this tier system you came up with a person could just harvest, or create something then go to a public place to try and find someone that could sell for him. The only thing i wounder is that the creator would get paid even less. Maybe there could be a way to create small contracts of some sort.

Also if you did find someone to sell for you automatically got free advertising. Correct me if I'm wrong but I think your name gets put on anything you make in this game. Therefore, they could send you in game mail to make personal orders if they felt like it.
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Old 22nd September 2008, 04:09   #9 (permalink)
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How about unofficial businesses? I don't want advertisement signs everywhere saying EAT AT JOE'S WE GOT LOTS O FISH!! It will ruin the cities so much.
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Old 22nd September 2008, 19:49   #10 (permalink)
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i think this is a brilliant idea
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