If implemented, it should be somewhat realistic. By that I mean NPCs should be the main purchasers, for specific projects at certain times. Town A needs to build a larger defensive wall because of player-driven economic incentives for the population to increase. What do they do? They post 'buy' contracts for Monster slave labor that players can supply for money. When the project is completed, the buy orders are taken down.
Of course, player guilds that are working on constructing their own strongholds could also post these buy orders, although their member base is much more likely to supply the guild by default.
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