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#1 (permalink) |
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Senior Member
Join Date: Apr 2008
Posts: 2,925
Rep Power: 8
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given that classes are technically NPC factions centering around one activity or another, should they have political or antagonistic relationships? the guard going after thieves, thieves going after royalty and royalty bribing the guard? witch hunters association and witch caverns? channelers reviving people out of good will (and coin) and necromancers exploiting corpses?
if so, how should these political relationships manifest? should a witch be automatically "red" for a witch hunter? (edit: as advised by necromancer) should it require him witnessing her using witchcraft?
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Last edited by Traceur : 27th August 2008 at 00:55. |
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#2 (permalink) |
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Member
Join Date: Jun 2008
Location: In a basement near you (at least in germany)
Posts: 425
Rep Power: 2
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How the hell should a witchhunter always know it is a witch? So no reason to flag someone red by such matters.
Seeing a criminal or a war enemy is another thing, those people are publicly known and therefore should be flagged as criminals or your war enemies, but why should one be publicly known as a witch just because she joins the witch faction which could be a secret order. They are not running around screaming: "I'm a witch, go get me!" [edit]Don't change your post after I answer to it! Whatever system there will be, it should not be automatically or at least not in every case.[/edit]
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Assume the end is always the goal. The path to this goal is the way you go. Now think about it, life is the way you go and death is were it ends. So what's wrong with this little devotion to the dead, when it's all humans goal to reach? Aegis Imperium - For I stay to my principles (Explorer 100, Killer 100, Achiever 100, Socializer 100) Last edited by Necromantic : 27th August 2008 at 00:53. |
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#3 (permalink) |
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Member
Join Date: Jul 2008
Posts: 210
Rep Power: 1
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Perhaps a list of known witches could be displayed in the witch hunters guild hall. That way if you discover a new witch you could throw their name up on the wall, then if you read that list any of those names would then be flagged red for you and if the list updated you would have to go visit it again in order to receive the updates.
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#4 (permalink) |
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Member
Join Date: Jun 2008
Location: In a basement near you (at least in germany)
Posts: 425
Rep Power: 2
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So killing someone because he is on a list makes it a less criminal act? And if there is a name on a list what if you don't know that person, why should she be flagged for you the first time you meet her and don't even know her name. :P
A "personal grudge" of a faction should not automatically show someone as a "redie", maybe this should go more in the direction of private faction kos lists. I'd love to have a skill like "anatomy" that only with a high skillnumber will tell you which faction someone belongs to and then maybe if that faction is an enemy of your faction flag them for you.
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Assume the end is always the goal. The path to this goal is the way you go. Now think about it, life is the way you go and death is were it ends. So what's wrong with this little devotion to the dead, when it's all humans goal to reach? Aegis Imperium - For I stay to my principles (Explorer 100, Killer 100, Achiever 100, Socializer 100) |
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#5 (permalink) | ||
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Member
Join Date: Jul 2008
Posts: 210
Rep Power: 1
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#6 (permalink) | |
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Senior Member
Join Date: Jul 2008
Location: SC, United States Guild: Aegis Imperium Playstyle: PK/PvP
Age: 22
Posts: 2,275
Rep Power: 6
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either way, a witch hunter shouldn't really rely on a witch's being red to kill her. if he does kill her, he may recieve an alignment penalty, but such is the life of a vigilante. if the witch has proven herself to be a threat to society and is deserving of death, then she will most likely be red and the witch hunter can kill her freely.
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/thread I'm putting every one of you that thinks I'm a girl on my KoS list come release... ________________________________________________ Killer 100.00%, Achiever 46.67%, Explorer 46.67%, Socializer 6.67% |
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#7 (permalink) |
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Junior Member
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I could see some situations were some people could get permanent "flag" for some people.
Lets say u are a criminal, and when they cautch u, they somehow "mark" u on a noticeble place. (tatoo, burn or scar) But theres always makeup :P I think "political or antagonistic relationships" between NPCs is good. It is adding to the immersion and also gives u opportunity to interact with the npc's in good or bad ways :P Like u could help someone getting robed or help a thief fleeing a guard, who knows... I dont think that automatic "flaging" on some ppl would be good. Though... a witch hunter... should be able to detect more easily a witch I think... I mean, its his life to hunt witches, I guess he has some tricks to detect them ! Also that they turn flaggued if u witnesses them... it is not needed if u can have urself a "kos" list or something in-game. That way, if u hate witches and witnesses them doing something, u can just add them to ur list ... but then again its a bit hard to have KOS lists working with names... as in realistic situations people dont walk around with their name floating over their heads... so maybe if they dress up different or changed their hair, u wouldnt recognize them the second time u cross paths |
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#8 (permalink) |
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Member
Join Date: Apr 2008
Location: Phoenix, AZ
Age: 21
Posts: 424
Rep Power: 1
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I don't like it, but it does seem logical that the witch would be flagged or "red" to the witch hunter. We have been told that Classes, or the guilds that provide them, are a good thing to join because they give you bonuses; we don't know if those are skills, material items, or what. Wouldn't it be logical, then, that by becoming a witch hunter, you have a heightened sense of witches around you? And maybe the higher you go up in the guild rank, the more noticeable their presence is.
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Achiever 33.33%, Explorer 73.33%, Killer 26.67%, Socializer 66.67% |
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#9 (permalink) | |
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#10 (permalink) | |
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Member
Join Date: Jul 2008
Posts: 210
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#11 (permalink) | |
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Member
Join Date: Jun 2008
Location: Finland
Posts: 647
Rep Power: 2
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Judgement and Perserverance "There's more to the picture, than meets the eye" ESAK: Achiever 33.33%, Explorer 86.67%, Killer 26.67%, Socializer 60.00% Questions about MO? Try this info summary! Follower of the Great Cat God Felissos |
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