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Old 30th August 2008, 22:52   #41 (permalink)
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Battles look like zerg central. Does anyone even try to block?

Stationary ships going blam blam blam at each other, biggest ship with most guns wins.

Snore.
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Old 30th August 2008, 23:42   #42 (permalink)
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looks terribad
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Old 31st August 2008, 03:07   #43 (permalink)
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I dont understand all the negative comments about DF. Its not the best looking game, but damn its not that bad.

Some people are like, " I WOULD RATHER GET CANCER THEN PLAY THIS PIECE OF SHIT!!!11!! OMG ITS TEH SUXOR!1!"
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Old 31st August 2008, 03:37   #44 (permalink)
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Thats what you get from a trailers showcasing little of what DF is soon to be known for ( crafting, and clan cities ) and all of what DF won't be known for, graphics. Most people are saying that gameplay is more important than graphics which I agree with but most of the trailer was the same crap and none of what gets us truely excited when we hear the name Darkfall. They could have at least gave us some developer commentary. Then again they did give us something and for that I am grateful. Hopefully they will see the community response and shape up some things.
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Old 31st August 2008, 03:50   #45 (permalink)
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This gameplay video was great ! DF look to be a very nice pvp game !
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Old 31st August 2008, 07:06   #46 (permalink)
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Quote:
Originally Posted by Lonesin View Post
I think it's funny that people say UO was so great and they just want another game like that. Darkfall is more or less trying to do that through game mechanics and the way things work and people are complaining about these animitions? Would you rather have UO's animations and graphics or Darkfall's?
UO, for it is much more polished than what Darkfall seems to be.

When you are at 3-D realm you expect things to be different. You can't get away without having some industry standards applied to your product.
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Old 31st August 2008, 07:07   #47 (permalink)
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Quote:
Originally Posted by Itza View Post
I like to remember that DF is an indie game, and as such cannot compete with the graphics of the big boys, but can deliver mechanics the big boys are are afraid to try.

Look at Sins of a Solar Empire for example. Indie game, graphics are years behind the current big names, but the game is very fun. It has also sold very well, despite the graphics, or maybe even because it can run on lower spec machines so everyone can play it.

Or Mount & Blade. The graphics in M&B are horrible compared to todays standards. Yet, I have logged countless of hours of playing time on the M&B beta versions. It's just fun. I'd play M&B multiplayer or MMO in a heartbeat.

And if I can play Mount & Blade without the graphics hindering my gameplay enjoyment too much, I sure can play Darkfall with the graphics seen in the video.

Of course, if the graphics and animations we see in the Mortal Online trailer are real ingame animations and graphics, MO is going to have one big selling point over DF there.
They are indie and they are fo free...is DF free? I don't think so!
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Old 31st August 2008, 08:35   #48 (permalink)
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Quote:
Originally Posted by Ravenwoods View Post
UO, for it is much more polished than what Darkfall seems to be.

When you are at 3-D realm you expect things to be different. You can't get away without having some industry standards applied to your product.
... and what industry standards are these that aren't applied in the case of Darkfall? Try to answer without bias.
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Old 31st August 2008, 09:53   #49 (permalink)
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Quote:
Originally Posted by Lonesin View Post
I think it's funny that people say UO was so great and they just want another game like that. Darkfall is more or less trying to do that through game mechanics and the way things work and people are complaining about these animitions? Would you rather have UO's animations and graphics or Darkfall's?
You're comparing 2d to 3d, complete difference.

UO in a 3d world would be the best MMORPG ever created, Darkfall is surpassing UO's ideas.

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They are indie and they are fo free...is DF free? I don't think so!
Indie does not mean free bro.

Seriously though, alot of you have no god damn clue what you are talking about when you are making little comments about darkfall.. unlike many mmorpgs you cant run through characters, when the armies were running at eachother they SMASHED into eachother, it was all face to face combat from there, and if you look closely, it was not a quake fest there was individual strategy going on in that instance.

Truely understand a game before making stupid remarks about it, earn yourself alittle bit more respect.

Quote:
Originally Posted by Tehghost132 View Post
I dont understand all the negative comments about DF. Its not the best looking game, but damn its not that bad.

Some people are like, " I WOULD RATHER GET CANCER THEN PLAY THIS PIECE OF SHIT!!!11!! OMG ITS TEH SUXOR!1!"
Me neither.. the game is seriously going to blow the lid off what a mmorpg can truely be if successful, everyone should be rooting for it. and to be honest, no one wants to buy a $2000.00 computer just to run a game at 30 fps, this game is made to run at 60 fps on most computers.. that is a MAIN purpose for Darkfall and that is how it should be.

Last edited by Shawk : 31st August 2008 at 10:04.
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Old 31st August 2008, 10:09   #50 (permalink)
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I dont understand all the negative comments about DF. Its not the best looking game, but damn its not that bad.
Well it just shows that Tasos is wrong, and that the game needs some PR.

Badly.

It has become all too easy to be cynical about all announcements from their part and to knock this game at every opportunity.
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Old 31st August 2008, 13:12   #51 (permalink)
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Bitches, nublets and other free kills. Clunky, bad graphics = good.
Here's some examples of the best games ever:
http://www.youtube.com/watch?v=Wzwp2Gs2SGE
http://www.youtube.com/watch?v=OxX9vxIJEK4
http://www.youtube.com/watch?v=ukoBHbEK5tY

Now, what do good games seem to have in common? Bad graphics and clunky animations. I think we've resolved it gentlemen, bad graphics is a requirement for a good game.
And DFO is vaporware, so is MO.
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Old 31st August 2008, 14:10   #52 (permalink)
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Quote:
Originally Posted by Lonesin View Post
... and what industry standards are these that aren't applied in the case of Darkfall? Try to answer without bias.
I outlined previously. Clunky animations, none sticky targeting. Absolutely no action-reaction in the combat...it looked like people are just bunny hopping abd hitting each other...it looks mindless and unpolished.
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Old 31st August 2008, 14:13   #53 (permalink)
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Quote:
Originally Posted by Shawk View Post


Indie does not mean free bro.

Seriously though, alot of you have no god damn clue what you are talking about when you are making little comments about darkfall.. unlike many mmorpgs you cant run through characters, when the armies were running at eachother they SMASHED into eachother, it was all face to face combat from there, and if you look closely, it was not a quake fest there was individual strategy going on in that instance.

Truely understand a game before making stupid remarks about it, earn yourself alittle bit more respect.

First of all, i didn't assume those games are free because they are indie. Theya re both indie games and they are free to play.

Second of all, so you claim to know DF mechanics better than us. Did you play it? Because I am surely having a hard time seeing what you described as DF's combat system. It looked complete random whoever can hit the mouse button first to me. Pretty much 3rd person Age of Chivalry...just maybe even less polished!O.o
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Old 31st August 2008, 14:32   #54 (permalink)
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Quote:
Originally Posted by Ravenwoods View Post
bunny hopping abd hitting each other
Also a requirement for good games.
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Old 31st August 2008, 14:43   #55 (permalink)
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Quote:
Originally Posted by rKos View Post
Also a requirement for good games.
Then WoW is awesome for everybody is jumping around during combat...maybe except for casters.
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Old 31st August 2008, 15:16   #56 (permalink)
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I am speechless.
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Old 31st August 2008, 17:35   #57 (permalink)
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Quote:
Originally Posted by Ravenwoods View Post
I outlined previously. Clunky animations, none sticky targeting. Absolutely no action-reaction in the combat...it looked like people are just bunny hopping abd hitting each other...it looks mindless and unpolished.
Non clunky animations is not an absolute. I don't know what you mean by sticky targeting. Action/reaction is up to the players.
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Old 31st August 2008, 18:35   #58 (permalink)
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Quote:
Originally Posted by rKos View Post
Bitches, nublets and other free kills. Clunky, bad graphics = good.
-facepalm-
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Old 31st August 2008, 19:46   #59 (permalink)
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I've never been a DF fanboy, but this video got me quite excited about it again.

True, the animations were rather unpolished, but this can be done later.

Graphically I think the game looked good enough to not be immersion breaking. Definitely looked better than WoW.

Gameplay looked fun mostly because of all the freedom. Defending your castle by shooting cannons from a warship you have in the dock... I mean come on! Gotta admit that's awesome.

Honestly, I don't get why some people are so hostile against DF. Isn't MO going to be kind of similar with DF? You're on these boards here hoping that MO turns out to be a good game yet you're so terribly negative towards DF. Both of these games are trying to achieve a very similar goal, bring us a sandbox MMO.
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Old 31st August 2008, 21:36   #60 (permalink)
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Throwing a few crates and tables into a town or tavern doesn't make the environment innovative at all. It looks like very little thought was put into the town and wilderness settings.

The animation of the guys getting knocked back or falling and being stiff as a board the entire time took away from the visual aesthetics they seemed to be trying to work toward.
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Old 31st August 2008, 21:44   #61 (permalink)
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They needed a little something to appease their fans a bit. The most of the Darkfall community seems content with the video ( and will rabidly attack anyone who criticizes it ) so one can guess it served it'd purpose. Once again their excuse, an excuse I'm not buying one bit, is that graphics need to be reduced in order to achieve large scale battles.

They also are claiming to beat the big corporate bad guys by releasing screenshots and videos that don't have the settings maxed because all the Big gaming corporations showcase their screens and vids with maxed settings and when someone gets the game they're disappointed by limited visuals. ( Something I've never encountered. )
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Old 31st August 2008, 23:22   #62 (permalink)
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It's not ready for 2008. Not with the amount of progress to produce what I just saw.

8 years for that? MMOs have benchmarks...and they have a lot of work yet to do before I would pay to play. We don't need AoC's bastard child.

It's clear they are working with a skeleton crew.
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Old 31st August 2008, 23:30   #63 (permalink)
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Quote:
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Time to quit my 2nd job, dump the girl and get a new graphics card!
A true, dedicated fan I see!
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Old 31st August 2008, 23:36   #64 (permalink)
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Quote:
Originally Posted by Ravenwoods View Post
It will be like the pointing the obvious but the game looks incomplete.
How does it look incomplete (other than from an animations stand point)? All the features they said they would include were on display in the video!

Quote:
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I think they should add some sort of soft targeting like AoC's since the combat looks silly and clunky. Animations are quite incomplete too.
I suppose you want levels and consensual PvP as well now? Targeting like AoC... my word?! It's an FPS for crying in a bucket!

Can't argue about the animations, but tough. If that's the price I have to pay for the first true full PvP sandbox then so be it.
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Old 31st August 2008, 23:39   #65 (permalink)
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Quote:
Originally Posted by LightsabeR View Post
I've never been a DF fanboy, but this video got me quite excited about it again.

True, the animations were rather unpolished, but this can be done later.

Graphically I think the game looked good enough to not be immersion breaking. Definitely looked better than WoW.

Gameplay looked fun mostly because of all the freedom. Defending your castle by shooting cannons from a warship you have in the dock... I mean come on! Gotta admit that's awesome.

Honestly, I don't get why some people are so hostile against DF. Isn't MO going to be kind of similar with DF? You're on these boards here hoping that MO turns out to be a good game yet you're so terribly negative towards DF. Both of these games are trying to achieve a very similar goal, bring us a sandbox MMO.
Someone making some sense finally.
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Old 31st August 2008, 23:40   #66 (permalink)
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Quote:
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I'm sure you'll all be playing DF very soon, sometime within the next 4 years or so which you guys should consider soon at this point.
WTF?! So you think that their publisher would sign a deal with them if they were not ready to release in the very near future? That they would hang on for 4 years? You do realise the publisher has to go do their own cash flows, profit&loss forecasts and budgeting? They would not expose themselves to the risk of a game that would only launch 4 years hence.

People think please.
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