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#1 (permalink) |
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Junior Member
Join Date: Aug 2008
Posts: 216
Rep Power: 1
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Do the developers currently plan to implement an "age" slider during character creation?
When a large creature walks/falls, will there be any additional effects? (IE: players falling, screen shaking, etc.) Currently, approx. how long should a fight last between two high-level combatants? I apologize if I asked anything that was answered already. Thanks. |
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#2 (permalink) |
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Member
Join Date: Apr 2008
Posts: 611
Rep Power: 2
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Right now the devs have said anything about the questions that you have asked so we are going on what we think.
I don't believe there is a age slider during character creation. It would be cool if there is as it would add more customization for players. No one knows this one. But I hope it does have something like screen shaking. This is the only one that we know the answer to. And that would be as long as they can keep going at it. Because combat is said to be based on player skill, not skill levels as much. The match could go on as long as a second to like a day ( or till they tire of the fight). Anyways welcome to the forums.
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#3 (permalink) |
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Junior Member
Join Date: Aug 2008
Posts: 216
Rep Power: 1
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Thanks for the welcome. I appreciate the speculation on the 3rd answer, but in a game that sounds so fast paced, it doesn't seem logical that a fight could go on indefinitely. I assume that one player would run out of resources or stamina. I'm all for a 4-hour fight between two highly skilled rivals, it doesnt seem likely. Either way, let's hope for a Dev response.
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