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Old 13th September 2008, 00:31   #41 (permalink)
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It never fails but at every MMORPG forum there is always a question about "Will my character die by aging?"

The answer is and always will be; "No!" At least for quite some time.
Honestly, even in the MMO with the fastest ingame time:real time ratio, it will take more time for your character to die from old age than the lifespan of the game itself. Even in dog years.
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Old 13th September 2008, 01:15   #42 (permalink)
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I know this things, honey, but well, Tracy didn't thought first before the whole "hero" story..
But yeah, i'm sorry now that i let the pro-PD's bring me down to their level. Wont happen again
no, obviously you didn't know, otherwise you wouldn't have written up a post trying to insult rhygar by making it look like he wrote something that didn't make sense, when in reality it's just that it didn't make sense to you, thus making you look like the idiot. and if it looks like an idiot, smells like an idiot, and talks like an idiot... well you know.

although, i suppose even idiots are entitled to their opinions.... (people just don't take them very seriously)
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Old 13th September 2008, 05:14   #43 (permalink)
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Honestly, even in the MMO with the fastest ingame time:real time ratio, it will take more time for your character to die from old age than the lifespan of the game itself. Even in dog years.
Okay. Say that is true. Then what would be the point of having a death by age system? If your character never would reach his/her death via age then why even worry about implementing a system that takes it into account?
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Old 13th September 2008, 05:45   #44 (permalink)
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Okay. Say that is true. Then what would be the point of having a death by age system? If your character never would reach his/her death via age then why even worry about implementing a system that takes it into account?
exactly. he's arguing against having an aging system. i thought this same thing too, and the response was that you would age faster in game than in normal life.

if days go on a 6:1 game-day to irl-day ratio, then every year, your character would have aged 6 years. assuming you start out as 18 years old (which is still somewhat old) and die at 40, it would take almost 4 years before your character dies. they could speed it up and have you age 10x faster or something...

if PD was implemented, i suppose it could be an interesting feature, but i still wouldn't really care if it was in or not. on a non-PD server, i wouldn't see much point at all.
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Old 13th September 2008, 13:49   #45 (permalink)
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Pro stands for? Professional Permadeather? You got paid for promoting the PD/aging or something, have sponsors, do it for a living?
This response is a good example about your lack of understanding of the topic. Pro-gamer? Wtf are you on about? "Pro-PD" means I'm in support of it. My word.

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And i'm hostile towards Traceur simply because i don't like his style, i know a couple of guys in RL and over the internet with similar manner of expression and way of thinking, and i don't like any of them either
You are very dismissive of others opinion. Traceur discusses the opposing opinions. He doesn't dismiss them. From your other posts you have displayed a very arrogant (you've stated various times how great your experience is and how everyone that disagrees with you obviously has none) and aggressive style. Which I don't like.
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On the subject: Ageing alone is kinda pointless and purely cosmetic feature for this genre, with more drawbacks than positives applied in MMO.
As for aging+PD, we have another thread when we already discussed those more then enough.
Like I said above you find it acceptable to just dismiss all the dozens of great ideas and suggestions made in this and other threads with no reason why other than "it won't work like that".

I think your opinion deserves very little respect.

Bah... go to another thread if you don't like the discussion because you are definitely not adding any value here.
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Old 13th September 2008, 16:21   #46 (permalink)
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It never fails but at every MMORPG forum there is always a question about "Will my character die by aging?"
actually that is because aging is a common thing in MUDs and their was already a game meant to be built around a bloodline system - i didn't like it since it was PD+aging+heredity and I'm not a fan of heredity - but the systems where there, and was canceled due to bad business, bad investments, bad leadership, etc', but not bad game design.
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Old 13th September 2008, 16:32   #47 (permalink)
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....
1) thanks

2) back to the topic of "character life" system design, i get PD alone & i get PD+aging & PD+aging+heredilty, as i have being looking at it from the point of view of a PD-proponent, but i am still not entirely sure i understand aging by it's own without PD: how would that influence player behavior? interaction? experience? the gaming world? i'm not sure i'm clear on what the aging vision is.
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Old 13th September 2008, 22:22   #48 (permalink)
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Pro stands for? Professional Permadeather? You got paid for promoting the PD/aging or something, have sponsors, do it for a living?

Pro(professional) in gaming stands for the same as in any sport, means that you do it as your profession, like the professional boxers, footballer, poker players etc. I never liked when ppl used the term pro-looters either.

And i'm hostile towards Traceur simply because i don't like his style, i know a couple of guys in RL and over the internet with similar manner of expression and way of thinking, and i don't like any of them either

On the subject: Ageing alone is kinda pointless and purely cosmetic feature for this genre, with more drawbacks than positives applied in MMO.
As for aging+PD, we have another thread when we already discussed those more then enough.
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