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Old 3rd September 2008, 03:08   #1 (permalink)
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Default Will glow sticks be apart of the MO world

I hope magical swords will be apart of MO. If you kill a worthy mob i.e. dragon as an example the possibly of pulling a glow stick or flame stick s/b there. Players should be able to enchant weapons after taking long arduoss lesson/tutalage or finding scrolls/ruins buried deep underground.

I really hope this will not be an Age of Conan game where magic swords do not exist. I also do not think magic swords should be ultra rare but they should be hard to come by.

I have a request. If magic swords will be in game some of them should have sound effects such as hum when a certain mob nears to warn you.

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Old 3rd September 2008, 03:16   #2 (permalink)
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when you suggest "glow sticks" and humming sound effects, i really hope you don't have lightsabers in mind...
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Old 3rd September 2008, 03:20   #3 (permalink)
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Well a....dragons arnt gonna be dropping swords...its a dragon...and b...sure I like magic swords, but I dont want them glowing, or humming, all that does is paint a huge target on you telling bandits " Hey come kill me, I have a good weapon you can steal from me ".
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Old 3rd September 2008, 03:25   #4 (permalink)
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Well a....dragons arnt gonna be dropping swords...its a dragon...and b...sure I like magic swords, but I dont want them glowing, or humming, all that does is paint a huge target on you telling bandits " Hey come kill me, I have a good weapon you can steal from me ".
A dragon can have and should have a treasure store. ..meaning gold, weapons and armor of previous vanquished foes.
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Old 3rd September 2008, 03:26   #5 (permalink)
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Originally Posted by Lachrymose View Post
when you suggest "glow sticks" and humming sound effects, i really hope you don't have lightsabers in mind...
Why what else would I have in mind..kidding

Humming sounds should be for some glow sticks not all.
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Old 3rd September 2008, 03:31   #6 (permalink)
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Yeah a dragon has a treasure pile, somewhere in their lair or something, not on them lol, that one thing I hate about games with dragons, wth are the lairs and piles of treasure.
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Old 3rd September 2008, 03:50   #7 (permalink)
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A dragon can have and should have a treasure store. ..meaning gold, weapons and armor of previous vanquished foes.
no, devs said creatures won't have unrealistic weapons, here's the quote:

Quote:
If some of the best items are made by crafters, needing ingredients from "bosses" (I would say powerful creatures), you would actually need both. There will be rare items to find in the world. A bear will never drop gold though, and the dragon won't give you any sword.
dragons would drop something like dragon scales that would then be used to create a powerful dragon scale armor. or it would drop a dragon tooth that might be used to make a weapon. these are just examples, but the idea is, a creature would never drop something that it wouldn't realistically have.

also, i don't think i know what you mean by "glow sticks." the only thing i can think of are the things you would bring to a rave. could you by any chance provide a picture?
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Old 3rd September 2008, 04:11   #8 (permalink)
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You never know a dragon could have learned how to use a sword...

Or it could have a sword stuck on the side of it.
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Old 3rd September 2008, 04:11   #9 (permalink)
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Lachrymose, I believe he was implying the behavior of a dragon to hoard treasure in stockpiles in its lair, not on him, kind of like Smog in The Hobbit.

That would be believable.

On the "glow stick" feature for weapons, I don't like it at all, weapons should never glow unless they have the "glow" ability on them (like a flashlight of sorts) and only for a certain amount of time, the thought of weapons glowing blue if they have an ice property or red for a fire property never clicked with me, to me, subtle changes are more in my favor, like maybe a jewel has a SLIGHT glow on the pommel of a sword, or there are runes on the blade of the sword with different colors, but a glow just takes away from the whole weapon.

My 2 cents.
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Old 3rd September 2008, 04:56   #10 (permalink)
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what exactly is the idea? to help balance out high-end weapons by making them into "aim here" target markers?
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Old 3rd September 2008, 05:41   #11 (permalink)
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i think it might be a good idea, sort of like infusing magic into your weapon beforehand. i dislike the whole weapon glowing. id prefer what sanctus said, glowing runes, gems and such.
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Old 3rd September 2008, 12:52   #12 (permalink)
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I really hope they wont have it. Personally I like that AoC have realistic weapons/armors (even tho the item diversity pretty much suck atm) and I hate the glowing toy sabers everyone's using in WoW and oversized ufo shoulderpads.

Also I REALLY hope this game will have scabbards! Please don't let the weapons be glued to our backs like all the other mmos..
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Old 3rd September 2008, 13:11   #13 (permalink)
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I say yes to cool magical items and weapons, I say no to glows like WoW or EQ's!!!!
They are cheap, unimaginative additions that just look silly!

If it is a fire sword make it firey while in combat. So, a sword may go aflame (with cool fire effect too, rather than just red or orange glow!) and start burning the opponents as it hits. But may look just normal in other times. I would rather like to see details, swirls, embroidery etc on items than some cheap glowstick....this is not StarWars nor are we here to rave!
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Old 3rd September 2008, 13:44   #14 (permalink)
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Quote:
Originally Posted by Lachrymose View Post
i really hope you don't have lightsabers in mind...
What? Is he stalking me?

Seriously tho, I'm not a fan of glowing weapons. Similar to what Sanctus suggested, at most there could be a jewel on the handle of the sword that would reflect light. Or maybe a phosphate rock that would glow slightly in the dark. More realistic weapons get my vote.

Also the only sound effects I wanna hear is the swords clashing against each other and armors or slashing someones skin.
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Old 3rd September 2008, 14:01   #15 (permalink)
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give meh tEh lightsaber.
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Old 3rd September 2008, 14:33   #16 (permalink)
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Quote:
Originally Posted by Kalafax View Post
Well a....dragons arnt gonna be dropping swords...its a dragon...and b...sure I like magic swords, but I dont want them glowing, or humming, all that does is paint a huge target on you telling bandits " Hey come kill me, I have a good weapon you can steal from me ".
No the dragon itself will not drop any weapons but all other advanturers items who fell victim to the dragon will hopefully be around like a good ol dragon hord
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Old 3rd September 2008, 15:19   #17 (permalink)
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I wouldn't care less if there are special effects on swords or any other weapons but like Ravenwoods said if they decide to implent such things don't make some random "fantasy" colours instead like he said fiery glows, icy glows and such should be made IF glows would be implented in the first place.
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Old 3rd September 2008, 15:32   #18 (permalink)
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I really hope they wont have it. Personally I like that AoC have realistic weapons/armors (even tho the item diversity pretty much suck atm) and I hate the glowing toy sabers everyone's using in WoW and oversized ufo shoulderpads.

Also I REALLY hope this game will have scabbards! Please don't let the weapons be glued to our backs like all the other mmos..
And that is exactly one reason why I dont play AOC as much: Low Fantasy world setting=no magic weapons. If MO is supposed to be fantasy/ hi fantasy..dragons.., elfs etc..magic swords should be apart of the equation just like the game Vanguard.
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Old 3rd September 2008, 15:41   #19 (permalink)
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And that is exactly one reason why I dont play AOC as much: Low Fantasy world setting=no magic weapons. If MO is supposed to be fantasy/ hi fantasy..dragons.., elfs etc..magic swords should be apart of the equation just like the game Vanguard.
But who defines how a magic sword should look or act? So, having magic swords is not necessarily equal to shiney glows!
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Old 3rd September 2008, 16:15   #20 (permalink)
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And that is exactly one reason why I dont play AOC as much: Low Fantasy world setting=no magic weapons. If MO is supposed to be fantasy/ hi fantasy..dragons.., elfs etc..magic swords should be apart of the equation just like the game Vanguard.
Age of Conan is based from Robert E howards work of Conan which is the father to all fantasy (inspiration to lord of the rings and all such) and it reflects our world 10 thousand years ago. A dark, brutal and realistic fantasy world. Even tho it's somewhat realistic there are magical creatures such as monsters and dragon and whatnot.
Personally I really hope MO won't be another kindergarden childish mmo like WoW with any dwarfs,gnomes and shit (tho with half-orc being a race I can't hope for too much).
Magic swords are fine in my book but it shouldn't be overboard like a glowing stick and cartoonish look. Make it spark when struck in combat or something and leave at that. No cyper toys, if you wan't that theres plenty of that in WoW.
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Old 3rd September 2008, 16:29   #21 (permalink)
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You guys cant compare MO to WoW, or Vanguard or any of those, they are theme park MMOs, this is a sandbox, if you never played UO or PreNGE SWG then you dont really have a comparison.
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Old 3rd September 2008, 16:48   #22 (permalink)
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You guys cant compare MO to WoW, or Vanguard or any of those, they are theme park MMOs, this is a sandbox, if you never played UO or PreNGE SWG then you dont really have a comparison.
We are not comparing the games, we are comparing itemization
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Old 3rd September 2008, 16:54   #23 (permalink)
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Quote:
Originally Posted by Kryten View Post
I hope magical swords will be apart of MO. If you kill a worthy mob i.e. dragon as an example the possibly of pulling a glow stick or flame stick s/b there. Players should be able to enchant weapons after taking long arduoss lesson/tutalage or finding scrolls/ruins buried deep underground
This screams itemisation, and so I scream back "Please god, no!"



Glowing swords, flaming swords, humming swords, it's like the worst parts of WoW and Star Wars mashed into some grotesque vision of fantasy.
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Old 3rd September 2008, 16:57   #24 (permalink)
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Well as I said before, go ahead and let him have his glowing weapon, just makes him a target
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Old 3rd September 2008, 18:04   #25 (permalink)
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Well as I said before, go ahead and let him have his glowing weapon, just makes him a target

NO it does not have to be itemization if skill is still a big factor. Magical swords rather found in a chest or enchanted should not be easy to acquire. Developers can make it a challenge. I hope to see magical swords in because this game appears to be a hi-fantasy setting I hope....

Magical swords flaming or glowing in a world of dragons sounds like a fit. Not all the swords have to glow and/or hum either.
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Old 3rd September 2008, 18:07   #26 (permalink)
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I really dont want glowing vibrators to make an appearance in the game.
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Old 3rd September 2008, 18:11   #27 (permalink)
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Magical swords flaming or glowing in a world of dragons sounds like a fit. Not all the swords have to glow and/or hum either.
No it does not sound like a fit at all.
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Old 3rd September 2008, 18:12   #28 (permalink)
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I have no problem with magic weapons and items that are difficult to get, but seriously, why would you want it to stand out? thats not a good thing in a FFA PvP world
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