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| Mortal Online Discussions Discussions about Mortal Online. Official web site: MortalOnline.com |
| View Poll Results: What's your take on naming policies (no l33t names)? | |||
| Yes, for naming policy and forced last names. |
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11 | 19.64% |
| Yes, for naming policy, no forced last names. |
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31 | 55.36% |
| No, for naming policy, yes for forced last names. |
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1 | 1.79% |
| No, No, No. Let me name my character whatever I want! |
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13 | 23.21% |
| Voters: 56. You may not vote on this poll | |||
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#1 (permalink) |
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Junior Member
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Edit: When I made this thread I was pretty much thinking that last name will be at least an opinion in any case. Forced last name just means that you have to have a last name, and I don't support that.
MO is a game which I'm expecting to have sort of realistic feeling. A game where I'd almost feel like I was the person in the game, and not a guy moving a character trough the screen, if you know what I mean. I hope that the game will be something that'll cause feelings, and make me feel like it was almost like another life, where I'd for example, really be afraid if I'd be close to death... Where the blacksmith called Ip0wn3d urm0m makes the best weapons and his apperntice myk0ksgr8 is the best swordsman on the land... What's your take on naming, do you think there should be a naming policy? In my opinion, the ridiculous names of the players, who you are supposed to deal with, simply mar the feeling of the game. In my opinion, the feeling stays much more authentic if I go to see blacksmith Ivor, instead of blacksmit L33th4x0r. Also, what is your take on "forced last names" I myself don't like that, because I approve of use of aliases. Someone might want to be kown as Dragonheart or something (cliché, I know), instead of "revealing their true name" ... Or just using a simple firstname, without last names. So my take on it would be the option 2 So... Post away. (If someone says that "let them have their stupid names, that shows they are jerks" I'm going to strangle someone. It still mars the authenticy of the game for me!)
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Meddle not with the affairs of the dragon; for you are crunchy and taste good with ketchup. If you can't take the heat, don't ticke me. Last edited by StingFeelsOnlyOnce : 4th September 2008 at 16:57. |
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#2 (permalink) | |
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Join Date: May 2008
Location: Cape Town
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Quote:
Anyone that says they will not play a game because the naming policy is too strict is an idiot and a liar. If you are such a whiner that that would put you off then fine, piss off. Then you obviously didn't want to play the game anyway. EDIT: Last names can be optional.
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"Man will never be free until the last king is strangled with the entrails of the last priest." Denis Diderot - French philosopher and editor of L'Encyclopédie |
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#3 (permalink) |
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Senior Member
Join Date: Jul 2008
Location: SC, United States Guild: Aegis Imperium Playstyle: PK/PvP
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i agree that i don't want to see retarded names like the ones you mentioned.. the problem is, depending on how large the server is, having numbers may be necessary, otherwise there just eventually won't be any names left to choose from, or at least it will be difficult to find a good name that isn't taken.
before you say "but WoW didn't use numbers in names and it has 8+ million players." keep in mind, WoW has several hundred servers, each of which probably has on average maybe 15k total characters (the largest servers have about 30k). MO will be much larger than WoW, although i'm not sure how much larger. however, let's say that each server intends on having 10k players online at any given time (i just use 10k b/c this is the number darkfall aims for, and both games intend on large sieges and huge worlds). in order to maintain about 10k players, there needs to be maybe 50-60k total players assigned to that server. in fact, it could be more, since most players will probably have an alt, which could potentially double this number.. so MO could have 2-3x as many players per server as WoW (perhaps even more), and i definitely remember having to go through at least 5 names or so when creating an alt on WoW before i found a name that wasn't taken. having numbers may be necessary, although i certainly wouldn't prefer it.
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/thread I'm putting every one of you that thinks I'm a girl on my KoS list come release... ________________________________________________ Killer 100.00%, Achiever 46.67%, Explorer 46.67%, Socializer 6.67% Last edited by Lachrymose : 4th September 2008 at 13:40. |
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#4 (permalink) |
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Junior Member
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I'd like to note that you can arrange 6 letters in 300 000 000 ways using a 26 letter alphabet. Even if lot of them are something as clever as hhewqu there are plenty of ways to make a good name, after all, there are 17 000 ways to arrange 3 letters, 450 000 for 4, 11 000 000 for 5, and so forth... Ways to arrange a name of 8 letters or less there are like two hundred billion or more.
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Meddle not with the affairs of the dragon; for you are crunchy and taste good with ketchup. If you can't take the heat, don't ticke me. |
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#5 (permalink) | |
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Member
Join Date: May 2008
Location: Cape Town
Age: 28
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Quote:
__________________
"Man will never be free until the last king is strangled with the entrails of the last priest." Denis Diderot - French philosopher and editor of L'Encyclopédie |
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#7 (permalink) |
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Junior Member
Join Date: May 2008
Location: Sofia
Age: 28
Posts: 114
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Last name is 101% needed as option, but forced, hardly.
And naming policy wont stop usage of idiotic names in various languages, and tbh i prefer to see someone named Ip0wn3d urm0m rather than Eba4aNaMaiki. Cos in the second case this guy wont be just regular moron, but moron from my own country..
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If God wanted you to live, he would not have created me! |
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#8 (permalink) |
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Join Date: Apr 2008
Location: central europe
Age: 26
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I'd like to see no numbers inside names, as well as no xXipwnUXx or other le3t ][,/\ etc signs in front, and at the end of name.
I'd like sometimes to talk to a player, but seeing his abracadabra nick successfully keeps me off from doing this. Umm... shouldn't be the guild name forced automatically as a 2nd part of player's nick ?
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...won't be just an agreement or collection of promises. Silence the weak. No mercy for dying! No tears for the slain! "I roleplayed a total noob for a few years", until joined mofo. |
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#9 (permalink) | |
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Member
Join Date: May 2008
Location: Cape Town
Age: 28
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Quote:
I have no idea what that means, but I am sure you will see people try to make idiotic names like that whether you allow numbers or not. I also say that all names should be screened after character creation for acceptability. If you see a name like that that is offensive in another language, which was not identified, then report it. And definitely not forced last names. However, if your favourite name is already taken then you can just add a last name and be able to use it.
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"Man will never be free until the last king is strangled with the entrails of the last priest." Denis Diderot - French philosopher and editor of L'Encyclopédie |
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#10 (permalink) |
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Junior Member
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Yes, last names should certainly be an option in my opinion as well.
if they aren't, well, I could resort to using Firstname_Lastname.
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Meddle not with the affairs of the dragon; for you are crunchy and taste good with ketchup. If you can't take the heat, don't ticke me. |
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#11 (permalink) |
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Junior Member
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I'd like for last names to be forced or optional dont care either way, but I'd like to have an option so that you can choose to not show your last name if you dont wish to. And as for running out of names, yea, that is pretty much never going to happen if you have accual names, not like Thereaper and crap like that, but accual names.
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The customer's always right, except when he's not or when his credit's no good or when he's trying to get the better of you. If it ain't broke, don't fix it. If it's broke, sell it for half price. Keep your friends close and your enemies out of business. Undercut them. Outmaneuver them. Shoot them. Whatever works. |
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#13 (permalink) |
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I would like a system where you have to click an introduce command to "know" some other character's name. This has been mentioned several times on other threads I think.
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"Man will never be free until the last king is strangled with the entrails of the last priest." Denis Diderot - French philosopher and editor of L'Encyclopédie Last edited by Rhygar : 4th September 2008 at 22:54. |
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#15 (permalink) |
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Join Date: Jul 2008
Location: Kansas
Age: 24
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I'd say give us a decent size of name box and allow spaces and ` characters. That would help, but a report feature, as handy as it would be, I haven't notice work too well in past games.
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#16 (permalink) | |
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Senior Member
Join Date: Jul 2008
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/thread I'm putting every one of you that thinks I'm a girl on my KoS list come release... ________________________________________________ Killer 100.00%, Achiever 46.67%, Explorer 46.67%, Socializer 6.67% |
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#17 (permalink) | |
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Junior Member
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Quote:
And G.I. Joe, as I said in the first post, it stil mars the game even if just slightly for lot of people, so it's not just 'their problem' Thought from your comment I would guess that means you don't care anything about anyone elses gaming experience, except your own. (On that note, in mortal online you cannot carry very heavy loads, only about twice what you can in reality, so 'looting everyone' might get tedious.) I could ask, what is there so good in names like that you would like to allow them?
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Meddle not with the affairs of the dragon; for you are crunchy and taste good with ketchup. If you can't take the heat, don't ticke me. |
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#18 (permalink) | |
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Senior Member
Join Date: Jul 2008
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what about special characters? like accented vowels, etc? how about japanese/chinese characters, or alphabets from other languages? personally, i think anything else would be fine, the only thing i don't want to see is the numbers or underscores (or ~!@#$%^&, etc), but i also think people should be able to find a good name without having to try 100 different name before they find one that isn't taken. if other alphabets and "special characters" are allowed, then that should provide plenty for people to work with.
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/thread I'm putting every one of you that thinks I'm a girl on my KoS list come release... ________________________________________________ Killer 100.00%, Achiever 46.67%, Explorer 46.67%, Socializer 6.67% |
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#19 (permalink) |
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Member
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Age: 28
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Ah I also forget about the ' character in names. I actually like then in a surname but games rarely allow them.
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"Man will never be free until the last king is strangled with the entrails of the last priest." Denis Diderot - French philosopher and editor of L'Encyclopédie |
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#20 (permalink) | |
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Member
Join Date: Apr 2008
Location: Estonia
Age: 21
Posts: 1,209
Rep Power: 4
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On the topic of naming rules - numbers and symbols are a no-no for me. I would like to see some limitations on words you can use as well, but that's gonna be rather complicated if they would include non-English words.
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Killer: 93% / Achiever: 60% / Socializer: 40% / Explorer: 7% |
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#23 (permalink) |
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Junior Member
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I don't feel it'd be necessary to watch it for other languages than english. After all, probably half of the players will be english... And then the rest will distribute along countless other languages (I would guess there will be lot of Swedish people tho')
Anyway, my point it, if at most 10% of people is talking some certain language, other than english, and 10% of them put something silly in their language as their names, it's only 0.5% of all player base. and that 10% of player base will only affect the people who speak that given language, and only those of them that care about it. I'm just saying that it's not so bad. In my case, probably 1% of player base will be finnish at most, and probablt 5% of them decide to put some silly name, so it's like 0.05 percent of all players for me, so I'd probably never even meet them. No it's not. Sting: Ok, so, what's your name, so I'll be able to contact you later, I have to finish this one task first Unknown: Oh, my name is Urmumsucksmyballs Sting: *facepalms* Go away...
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Meddle not with the affairs of the dragon; for you are crunchy and taste good with ketchup. If you can't take the heat, don't ticke me. Last edited by StingFeelsOnlyOnce : 5th September 2008 at 10:23. |
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#24 (permalink) | |
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Member
Join Date: Apr 2008
Location: Estonia
Age: 21
Posts: 1,209
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Quote:
After he says it, you chop his head off. Same as in real life.
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Killer: 93% / Achiever: 60% / Socializer: 40% / Explorer: 7% |
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#25 (permalink) | |
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Junior Member
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So, I'l probably not be mighty playerkiller in game... Well, of course if you try to attack me or my friends I slice you to pieces, but other than that, I'll just chill around having fun. Eating pretty ladies and stuff. (Disclaimer: I know I won't be dragon in game) |