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Old 4th September 2008, 21:13   #1 (permalink)
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Default Hardware requirements?

If the game is in alpha stages and is going to be nearing beta in the winter, maybe the developers have some idea of what the hardware requirements are going to be for the game.

This will help us better prepare for beta and for the release itself
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Old 4th September 2008, 21:22   #2 (permalink)
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Yeah, even if the Devs cant tell us what it'll be for the mini reqs, can you guys tell us what some of the specs your running it on so we may have a little comparison?
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Old 5th September 2008, 00:55   #3 (permalink)
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For starters the min reqs for Multiplayer games are higher then singleplayer games. Right now the alpha is singleplayer only. So the min reqs they have right now are going to be different from the min reqs for the beta. Which is usually (But not all the time) higher then the final product min reqs.
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Old 5th September 2008, 00:59   #4 (permalink)
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In my experience of testing alphas and betas, the reqs are usualy lower for the released game, they start testing it on high end computers, then bring it down so more people can play it. But it being on the Unreal 3 engine I'm expecting any dual core, 2gig of ram, pc should be able to run it fine
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Old 5th September 2008, 09:08   #5 (permalink)
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Luckily decent hardware is rather cheap these days. I suspect that it's gonna run rather smoothly on a E8500/Q6600, 8800GTS/HD4850 and 2-4 GB of RAM. Top of the line processors are quite cheap, slap on a good mid range GPU, which are also not very costly, and you're set.
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Old 5th September 2008, 14:04   #6 (permalink)
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Quote:
Originally Posted by Landor View Post
Right now the alpha is singleplayer only.
lol good one

>.>


As for requirements:
GeForce 8800 GTX if you are OK with low video settings, otherwise GeForce 9 Series.
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Old 5th September 2008, 16:40   #7 (permalink)
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Maybe cheap for you, not for everyone, deff not for me
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Old 5th September 2008, 19:15   #8 (permalink)
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Quote:
Originally Posted by admiralnlson View Post
As for requirements:
GeForce 8800 GTX if you are OK with low video settings, otherwise GeForce 9 Series.
Quite an extravagant claim, do you have the figures to back it up? My 512mb 8800GTS runs UT3 on maximum like a dream, I doubt it will have trouble coping with MO on at least medium.
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Old 5th September 2008, 19:39   #9 (permalink)
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wth guys, this is one way AoC died cause they were stupid and required a high end computer just to run the graphics decently. Should atleast be able to run the game well on a Geforce 7 series
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Old 5th September 2008, 20:00   #10 (permalink)
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Quote:
Originally Posted by Kalafax View Post
wth guys, this is one way AoC died cause they were stupid and required a high end computer just to run the graphics decently. Should atleast be able to run the game well on a Geforce 7 series
Sorry to say, but the Unreal Engine 3 has been chosen, and it's quite taxing on system resources. Combined with the nature of MMO landscapes (large, sprawling areas) I would imagine the system requirements will be pretty hefty.
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Old 5th September 2008, 20:48   #11 (permalink)
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I don't know, I've got an average system and it plays UT3 really well. Ok, it's not average but it's not bleeding edge either. Granted the maps in UT3 are small and MO looks to have some huge environments. I suspect my system will be fine:
Intel Q9550, 2X8800GTX SLi and 8GB RAM w/Vista Ultimate 64.
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Old 5th September 2008, 21:38   #12 (permalink)
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I doubt it's going to be that high. I agree with Kalafax's first post. It won't take a huge amount to play this game -because- of the Unreal 3 Engine. You guys should really read about the engine before you go off saying it will take huge amounts of resources.
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Old 5th September 2008, 23:14   #13 (permalink)
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Quote:
Originally Posted by Zigkirby View Post
I doubt it's going to be that high. I agree with Kalafax's first post. It won't take a huge amount to play this game -because- of the Unreal 3 Engine. You guys should really read about the engine before you go off saying it will take huge amounts of resources.
What information is out there about using this engine and resources?

Providing a link would help greatly
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Old 5th September 2008, 23:46   #14 (permalink)
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Quote:
Originally Posted by zekemorgan View Post
What information is out there about using this engine and resources?

Providing a link would help greatly
www.google.com
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Old 5th September 2008, 23:54   #15 (permalink)
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Quote:
Originally Posted by Stump View Post
I was looking for a more practical answer than that. I've already been to unrealtechnology.com and don't see much regarding hardware requirements for the system, and the links following it don't seem to provide that information either.

Of course I'm human and I make mistakes, so if I've missed something just point it out to me. No need to insinuate I haven't tried searching for the information.
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Old 5th September 2008, 23:56   #16 (permalink)
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Quote:
Originally Posted by zekemorgan View Post
I was looking for a more practical answer than that. I've already been to unrealtechnology.com and don't see much regarding hardware requirements for the system, and the links following it don't seem to provide that information either.

Of course I'm human and I make mistakes, so if I've missed something just point it out to me. No need to insinuate I haven't tried searching for the information.
Actualy, I have no idea, but google always helped me out
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Old 6th September 2008, 05:01   #17 (permalink)
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Regardless of what it's system reqs are...they're probly beyond my poor 5 year old system here. So, from now, 'till near this games release I'll be saving for a nice high end rig so I can play this game in its full glory at 80fps in crowded towns!(My own unrealistic dream)
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Old 6th September 2008, 08:49   #18 (permalink)
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Quote:
Originally Posted by Zigkirby View Post
I doubt it's going to be that high. I agree with Kalafax's first post. It won't take a huge amount to play this game -because- of the Unreal 3 Engine. You guys should really read about the engine before you go off saying it will take huge amounts of resources.
I doubt Star Vault would have picked UE3 if they hadn't intended to use all the bells and whistles. And considering that even MMOs with dated graphics like WoW can be a severe system hit at times (Shattrath, anyone?), I don't think we're being pessimistic when we say MO could be a bit of system hogger. Look at the teaser - dynamic light sources, full shadows, etc?

But this is, of course, all speculation. It would be nice if we could find out what specs the machines that recorded the teaser were running.
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Old 6th September 2008, 13:01   #19 (permalink)
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Quote:
Originally Posted by zekemorgan View Post
I was looking for a more practical answer than that. I've already been to unrealtechnology.com and don't see much regarding hardware requirements for the system, and the links following it don't seem to provide that information either.

Of course I'm human and I make mistakes, so if I've missed something just point it out to me. No need to insinuate I haven't tried searching for the information.
You want to youtube Unreal 3 engine test

Quote:
I doubt Star Vault would have picked UE3 if they hadn't intended to use all the bells and whistles. And considering that even MMOs with dated graphics like WoW can be a severe system hit at times (Shattrath, anyone?), I don't think we're being pessimistic when we say MO could be a bit of system hogger. Look at the teaser - dynamic light sources, full shadows, etc?

But this is, of course, all speculation. It would be nice if we could find out what specs the machines that recorded the teaser were running.
Of course, it will take a lot of resources to run on high/best, but one of Unreal 3's biggest features is the ability to keep things looking nice with a drastically reduced polygon count. I doubt that SV wouldn't take advantage of this benefit, OR, it could be on of the very reasons they chose to use the U3 engine.

Last edited by Zigkirby : 6th September 2008 at 13:04.
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Old 6th September 2008, 23:20   #20 (permalink)
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Just guessing, but if you can play Bioshock well on your computer( which uses the Unreal 3 engine, to great effect ), you should be fine.
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