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#1 (permalink) |
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Newbie
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Does anyone rate this game? I think it looks good. Cheap version of WoW but what the hell. I think it looks good. Lots of PvP, theres suppost to be lots of big wars between players. Hopefully i can buy it and play it 'till might Mortal Online comes out!
Anyone else getting it? Last edited by Tomas : 6th September 2008 at 21:28. |
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#3 (permalink) |
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Senior Member
Join Date: Jul 2008
Location: SC, United States Guild: Aegis Imperium Playstyle: PK/PvP
Age: 22
Posts: 2,273
Rep Power: 6
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if anyone is in the beta, i'd like to hear their comments on it. i don't intend on playing it, due to the nature of the game, but i'm still curious to hear how it turned out.
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/thread I'm putting every one of you that thinks I'm a girl on my KoS list come release... ________________________________________________ Killer 100.00%, Achiever 46.67%, Explorer 46.67%, Socializer 6.67% |
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#4 (permalink) |
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Newbie
Join Date: Sep 2008
Location: Spain
Posts: 35
Rep Power: 1
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Really? i think WoW is the cheap version of Warhammer.
On the past, blizzard wanted to create a warhammer computer game, but GW said "no!". Thats why there are many similarities beetwen then ![]()
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#5 (permalink) |
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Junior Member
Join Date: Sep 2008
Location: Lorn V
Posts: 138
Rep Power: 1
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Before I start let it be known I am a huge Warhammer/40k fan. I have been since I was in elementary school and I am currently 25. So I got into Warhammer in the 80's. That being said I follow all Warhammer products closely as I am in love with the lore. I also love MMORPGs so my hopes for this game were high. Even when it was announced Mythic snabbed this game, I tried keeping my hopes up (as I don't like Mythic's dev team), but alas ... WAR is simply not a very deep or involving game. It isn't even fun.
I've gone on long rants in multiple forums, including major Warhammer Online ones, on why this game is flawed from a developers stand point. I won't elaborate here cause I'm tired of typing about it... But from my experience, WAR is an extremely shallow game. It's focused on zerg vs. zerg PvP. Animations, UI, response time, and the entire feel of the game are sluggish. Sometimes you will cast something and not be sure if the spell or ability even triggered. The developers are aware of this and have not been able to fix it in multiple patches; the reason being is because the game engine is flawed and the design is poorly implemented. Look. WAR plays similar to DAoC. It's not a WoW clone although it uses questing elements similar to WoW (but FAR far worse/repeitive/more boring). DAoC was enjoyed by some but for the most part it was not a great game. WAR is basically a tweaked version of it and still suffers the same design flaws that DAoC did because the same developers made the game. Bottom line is that the dev team for Mythic are not that great. They recycled DAoC, slapped some new features and graphics on WAR, and are pushing a shallow, button spamming, PvP based game with little else to offer to the new mass-media gaming market. Will people play it? Yes. Will they like it? Yes. But those people will most likely be newer game players who have not experienced this type of crap in the past nor the gamers who are tired of the bullshit money-hog games these developers have been throwing at us the past few years. If you are a veteran MMORPG fan, I doubt you will find WAR enjoyable past 2 weeks. It is too easy. Too shallow. Too broken. You can have a dream machine and still not run the game well because it's not personal specs that ruin it, but the game design itself. It simply isn't well made from the ground up so its not something patches will ever fix. Besides. The guys patching the game can't fix the problems that exist because they don't know how. They didn't know how on DAoC, they have now expressed what many players of WAR are complaining about (sluggish UI, animations, abilities, overal combat mechanics) and they can't get it right. When your game is entirely based on PvP, which WAR is (don't think it's a PvE game - it is not) and your combat mechanics are broken, spammable, and unresponsive ... how do you hope to have a good game? I believe WAR will have a strong start and falter in subscription numbers quickly. By the 2-3rd month I bet the population is cut in half and it will never surpass it's original launch because the game isn't deep enough and it's far too easy and repetitive. This is not a WoW clone. It isn't anything like WoW other than they share classes/levels (which WoW did a much better job on). They play completely different and WoW is much more of a game all around. I could go on about similarity of classes, the nearly identical zones from race to race, and the overpowering healers/range, but I will refrain. Take my post how you will. Give it a try. They are in open beta now and the game comes out Sept 18th. I actually canceled my game order; something I have never done before - but I simply find no enjoyment or point in WAR's overall game design. It just isn't fun. |
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#6 (permalink) |
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Newbie
Join Date: Sep 2008
Posts: 10
Rep Power: 1
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When i got in to the beta weekend i was ready, to finally get in to a new MMO that i was going to play for a long time, and then on the 3rd day. I was done. Warhammer Online is a joke, plain and simple; it took me about 3 days to get sick of this game. I LOVE Warhammer and I think that is the main reason i lasted that long.
I’m only going to list a few things that are wrong with this game, cause I really don’t want to spend that much time talking about this joke MMO. One of the problems with this game is that it is way too easy. You get a quest, it’s pinpointed on the map for you, and you just go to the location and do what you got to do. The other main thing is that it’s a mess, like say in WoW you know what the person is casting, or using. Well in this game spells half the time dint even show any animation, no sparks, no sounds, nothing, they just sort of happen, and cause you really don’t know if you did the spell or not, you tend to button mash, over and over. Now the other reason you are button mashing is cause in reality there are only about 3 skills you are using over and over again. So the system tends to be like this, [attack skill, healing skill(if you have one), and then a dot(or just another attack skill)], now you just do this over and over, the same skills nothing more, till you die, and you will die, ALLOT even if you are a healer that is wearing heavy armor. So in the end the game fells like crap, plays like crap, looks like crap. Definitely not the answer I’m looking for when I seek good MMOs. |
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#8 (permalink) | |
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Junior Member
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People continue to say at this point, it's in beta SHUT UP. I won't. It's open beta and beta ends SUNDAY! There are so many bugs in the beginner areas, it really makes you wonder what bugs there are in later levels. I will play retail since I pre-ordered and will really try to get in the game. It's pretty fun at times but I think overall, I'll get bored with it and quit. Too many bugs to be honest and the graphics are sort of choppy. Graphics are just mediocre. What's funny is, they are saying that Mythic is holding off on releasing the good graphics until Retail launches. WHY? THAT'S THE DUMBEST THING I'VE HEARD. They said it's because they wanted to make beta go as smooth as possible. This is multiple rumors I've heard from numerous amounts of people. If warhammer at the moment is medium graphics and when it releases, the graphics go to being alot better, I think I'll enjoy it more. Appealing games that my computer can handle really give me a little more fire to play them. If the graphics are horrible, I pretty much won't play. Sure it's about gameplay. However, I've been playing Lineage 2 off and on for the past 3 years. I trully think Lineage 2's graphics are some of the next step in technology graphics. Call me biased towards games. Whatever, lol. I do like shiny graphics, clear graphics, and graphics that look up to date. When I play a game on the 360 or ps3, I expect it to have good graphics. The way the world is going, that should be what these newer mmorpg games are focusing on. There are alot of gamers who can handle these type of games. If we had a game out there with settings for HD Quality Graphics or Low Texture graphics that makes the game do 180's, then it could be playable for all people. Also, it would make those players wanting the new HD Crystal Clear graphics that can handle them, really enjoy the game more. When a game comes out with these kind of graphics, I'll be very happy. Waiting on Mortal Online, Darkfall, And Aion at the moment. Still looking for that eye appealing game that has good graphics. Wow was fun for a time. |
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#9 (permalink) | |
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Junior Member
Join Date: Apr 2008
Location: CT, USA
Posts: 229
Rep Power: 1
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Quote:
It's a fun game, and you can PvP the minute you get in game by queuing for a scenario. There's plenty of action in the RvR areas in the world. It's great being able to level up by PvPing, usually in games(and I'm sure I'm not the only one) I feel guilty for PvPing before max level because it doesn't help me level which isn't the case in WAR. |
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#10 (permalink) |
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Junior Member
Join Date: Sep 2008
Location: Lorn V
Posts: 138
Rep Power: 1
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@Frozenxsouls;
I know exactly what you mean. Guess us NC USA guys think a like, huh? Anyway, even with better graphics at retail it doesn't erase the fact that WAR is simply a shallow game. It offers nothing outside its RvR combat - and that gets rather boring and zergish very quickly. I just don't see what will keep gamers into WAR for longer than a couple weeks at max. I think the game's main problem is that it isn't really an MMORPG world. When you think MMORPG you think of a large virtual world in which your character participates in. WAR does not have that feel. The game is very linear - you move from Tier 1 -> Tier 2 -> Tier 3 -> Tier 4. You have NO reason to ever go back to previous tiers. None at all. So what this does is eliminate most of the world once you obtain rank 40. The other problem is that every tier from race to race is basically a near mirror of the other. If you take some time to study the map once you get in game you will understand how each tier is divided. Using Empire/Chaos as example; the first tier you are in is pretty much divided like this. 70% of the map is for Empire questing levels 1-7. You then move into the Chaos starting tier 1 where 30% of the map is for levels 7-10 - then you move into Tier 2. Chaos is the same way. 70% of their starting tier is for Chaos 1-7 then they move into Empires tier 1 for the remaining 3 levels before moving into tier 2. The devs divided the sections up so neatly and orderly that you will never encounter a player from the opposing realm if you don't walk a good deal out of your way. Then, the rest of the races and tiers are divided up the exact same way. And worst of all, each of them feel nearly identical in terms of design. If you play a High Elf you will do some quests and run through Tier 1. Go play a Dark Elf and basically you do the exact same quests and navigate through a stangely familiar Tier 1 ... familar to the HE. Then it gets worse. The HE/DE Zone resemble the Chaos/Empire which resemble the Orcs/Dwarves. No. Visually they don't look the same from pairing to pairing, but the overall design and feel is exactly the same. Add to the fact that classes basically play rather similar, you just have a game that feels nearly identical once you've played it from a couple racial perspectives. And as for RvR, that's all you have. I mean ... if you have nothing else worth doing such as PvEing or PvPing in non RvR areas (which are rare in this game because of how the world is made up) castle sieges and crap will get old very fast. Especially considering how lame the actual game functions from a player stand point. It's also very easy. Gear is handed to you with the best gear being aquired by Renown. So all you do is sit in PvP and you get leveled up - which in turns allow you to buy gear far superiror to any you will aquire via quests, PQs (a joke), or PvE drops. Lastly, the worst part, is because of the design the game just feels ultra-small. It has no real world feel to it. At all. You play it you will understand what im talking about after a while. If you havn't, don't worry about it. Blah. The game sucks. I can ramble for hours about it ... and each time I post I start too. Can't help it. There is just that much crap to talk about when it comes to WAR. |
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#11 (permalink) | |
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Junior Member
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Quote:
You feel like you're actually WITH OTHER PLAYERS in wow. I'm not even a fan of wow anymore and I'm saying this. I don't play it anymore because everything is based on Gear. Gear makes you good, skill doesn't really do much. I just feel like Warhammer is a dead community already. No communicating. Feels like a game that is mmorpg but yet it's single player as well. Which is weird to say because it's a pvp game that revolves around the community. I'm just sickened at the chat system alone and that's one o the little things I'm frustrated at when it comes to warhammer. I just think it was over hyped and I think now that people are trying it, they'll see. There's already been quite a few cancellations in the pre-orders. You can say it's open beta but I doubt much will change with retail. I think since this game was so hyped that if it does wash out, it won't be fast to do so. I think if it washes out it will be in the next 3 years. Unless of course there's alot of change done which I'm sure some change will take place. But it's been in closed beta for a year now which means they where ready for players when they went into closed beta.....a year and yet the beginner zones are so bugged you think YOU'RE in closed beta that just started. Granted, I hear there is more after level 11 but I just think it will kind of be the same ol same ol in the game and it will add little by little as I level up. People sit there and call you a wow fanboy or tell you that no game will please you because you hate Warhammer. Well, Lineage 2 has somewhat pleased me for 3 years now, I play a private server on wow all the time (blizzard sucks I refuse to play retail anymore, lol.). Games can be appealing and fun but they must have an actual world. I agree with what you said. If you only move tier to tier and when you turn 40, you're only involved in 1/10th of the whole world and that's it and that's all you pretty much can do, that is kind of disappointing. I feel we've been spoiled by games such as world of warcraft and now when we got on warhammer it was just...so so... I'll play retail but I have a feeling I'll get bored of the repetitive gameplay pretty soon. Will I be playing after the free month I got with my pre-order? We'll see. No other game has my attention right now and I'm willing to give warhammer a try since I pre-ordered it. I just hope they make some nice changes in the 1st month, otherwise I'll continue my search for a good mmorpg. Whether people want to believe it or not, because Wow is for the casual gamer, it will stay in the top for now. |
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#12 (permalink) |
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Junior Member
Join Date: Sep 2008
Location: Lorn V
Posts: 138
Rep Power: 1
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Agreed, Frozen. Agreed. Agreed!
I think hype is always a driving factor in preventing gamers from acknowledging a let down. That and their vested interest in the game being good so they aren't disappointed. I felt NO communication in WAR. My buddy and I talked about it often. It is almost as if you are not playing with other people. I mean even PvP just seems like a random mess of zerging and button spamming. I played various classes past 10 and had a WP at 20/RR16. Man. The game played the same there as it did at 10. I don't see it changing at 40, which was only a few more hours of playing. Lame. And the people who claim its beta need to wake up. That is how the game will be at release. AND ... AND! DAoC never changed. It suffers the same issues WAR does. If the developers, who are one and the same, could never fix DAoC ... why would WAR be any different? The guys simply are not great game builders and designers. That's my basic point. When your dev team sucks your game will suck. When they know problems address, admit it via forums, and still can't fix them with patches how is your game ever going to be decent? There's a reason DAoC never reached great subscription numbers. It had every chance EQ and WoW did. It even featured a unique RvR system. And I felt WoW offered the same as you did. It was a very engaging and large world. I did PvP, so the zones were all created well in that Alliance and Horde both interacted in the same areas for quests. WAR doesn't feature that. It restricts Order to level here/Destruction here. Unless you walk way out of your way to find a target, you won't eve see the other side except in RvR areas. I do think that WoW took skill - but you could only be so good at your class because the optimal way to fight other classes with yours would be shared by all good gamers. So while I can always own lesser skilled players, I think there are no elite best because once you learn your class to it's max, everyone is on that same level. My main issue with WoW was after the BC expansion and the constant instancing of PvP. If WoW had more world PvP in Azeroth, it would be a much more fun game. I guess that's why I await an old game like UO. To give me a great world feeling full of outstanding player community, communication, and PvP across the board - from outside of town, to dungeons, to mining camp. Hopefully Mortal Online and Darkfall can create an even better experience. |
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#13 (permalink) |
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Junior Member
Join Date: Jun 2008
Posts: 76
Rep Power: 0
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Hi, I got to play preview weekend, and the +2 one, and also have Open Beta access.
What do I think of WAR? Meh, so-so... overall there are many similarities to WoW and some differences. If you liked WoW, you may like WAR... But consider this. PVP: In this game, classes are definitely not balanced for 1v1. It is not like WoW, which has fairly balanced 1V1. As a marauder vs. an ironbreaker, I will lose. The scenarios are battlegrounds. Period. Slight twist on CTF games, and some play like guild wars. Not really a surprise... And the RVR battles are just altrac valley with surges and retreats of both sides flow of battle. Killing other players and participating in the PVP content grant Renown points, which are used to level your PVP rank and buy new higher gear. Questing: Is made stupidly easy by the quest tracker and map locator. You enter a town, run a circle to all the quest givers, and then run out to the spot indicated on the map and kill the mob required. You really do not read any of the flavor text or anything... Pretty much a brainless task. You can read the text, but most people lose interest and are more concerned with leveling quickly. A sad fact or modern MMOs Combat: The abilites you use are similar to WoWs. You have like 3 or 4 ones you use almost 100% in combat. My view on this is it probably is like WoW's, at level 15 how many unique abilities did you have? Not many... so i will wait till 40 and see how many more i get to pass judgement on whether this game is brainless "1-2-3" keystrokes or not. Additionaly, there is a cooldown of 1.5 secs on all your abilities meaning you can mash, but its more efficent to wait a sec betweek keystrokes. If the server is lagging, you might have to hit the button 5-10 times before the abilities goes through, which is incredibly annoying when you are stacking dots. Communication: Yea, hardly anyone talks in the channels... Granted maybe people are focused on leveling or.... there isn't much confusion about questing? Probably both. Overall: I would say this game is a 6.5/10 atm. It was a highly anticipated game for me, but its fallen down a few notches from my "Main game" to a "placeholder" until Darkfall and Mortal can come out. I would say try it for the month, but go in expecting more familiar stuff then anything truely innovative. This is more of a rehash of WoW with a few new bells and whistles and unfortunately it is as well polished as WoW is since they have had so long to shine it up. |
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#14 (permalink) |
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Junior Member
Join Date: May 2008
Location: Austria
Age: 29
Posts: 129
Rep Power: 1
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I´ve decided to play the free month to see if I like the game.
What I´ve seen in open beta so far was ok in my opinion. Didn´t ran into technical problems and it runs smooth on my old PC too (P4 3,2GHz, 2GB RAM, 7600GT) |
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#15 (permalink) |
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Junior Member
Join Date: Apr 2008
Location: Wherever they put me. ;p
Posts: 66
Rep Power: 1
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I think war can keep someone occupied for awhile. Class tactics are different enough to get you into playing more than 1 character and the RVR is pretty fun. The only thing though is that there is absolutely NOTHING to keep you playing the game long-term.
Its pretty much all the same from start to finish, and even though it can be fun for awhile, you will get burnt out pretty quickly. Hope it can stay interesting long enough for darkfall or something to come out (assuming it ever does).
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Break the pickle... tickle tickle |
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#16 (permalink) | |
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Junior Member
Join Date: Jul 2008
Posts: 44
Rep Power: 1
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Quote:
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#18 (permalink) |
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Junior Member
Join Date: Jul 2008
Posts: 44
Rep Power: 1
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Well looks like you don't know the difference between moneysinks and expensive stuff, so here's the deal:
moneysink = you have to spend money e.g. repair your gear epic stuff = you CAN spend money e.g. on a faster, better looking mount stuff like that |
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#19 (permalink) | |
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Junior Member
Join Date: Apr 2008
Location: CT, USA
Posts: 229
Rep Power: 1
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Quote:
Adding a mount in the game just so people grind out money to buy it is a money sink, that isn't epic. There's nothing epic about kille 750 mobs for money to buy a mount that is 10% faster. |
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#20 (permalink) |
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Member
Join Date: Apr 2008
Location: Downunder
Posts: 645
Rep Power: 2
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The reason I am posting in this thread is a bit weird but last night in my dream a high elf, a dark elf and a dwarf from th game, in the game did some cool tricks and stuff to convince me to buy the game lol...at the end they were like: what do you think? and I say: it was really cool. Then they go: oh you are buying the game then. I go: no wai!
Well, I won't be buying it and doesn't tickle me fancy. It is a re-dressed version of DAoC. In theor that needs to be good but they strip away some of the features of DAoC. So, I don't think it is good and combat is frankly sluggish and boring!
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http://www.youtube.com/watch?v=_bCEUmYHBrw Last edited by Ravenwoods : 14th September 2008 at 02:04. |
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#21 (permalink) |
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Junior Member
Join Date: Sep 2008
Location: Lorn V
Posts: 138
Rep Power: 1
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The mistake these guys made was marketing WAR as an MMORPG when in fact, it really isn't.
The game has no real long term staying power. Mythic is going to start losing subscription numbers fast and as we all know, keeping subscription numbers for a long period of time is the overall goal of an MMORPG. I just don't see how WAR is going to do it as the game really offers nothing past a quick fix. It's almost amazing how small of a product they put out considering the following of WAR, the promotion it's received, and the fan base the game has garnered. I always felt that over the entire course of WAR's progression, info was released very very slowly. I realized after being in beta the reason why; there simply wasn't much info to release. I just hate how these poor MMO's like WAR are the ones shaping the structure of the MMORPG genre. Extremely casual. No real content. More like a FPS 360 game than a PC MMORPG. But that's what most of these recent mass media gamers are - console players - and those jokers are the easy ones to scam a quick buck off of. Sad. |
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#22 (permalink) | |
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Junior Member
Join Date: Apr 2008
Location: CT, USA
Posts: 229
Rep Power: 1
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Quote:
PvP > PvE |
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