Here is something I found that you might find interesting.
Quote:
Originally Posted by Mats Persson
We're working very hard on implementing trajectories atm. It's not in, and it's far from a promise, but it does look promising.
If we make it, it means the bow shots will be much more realistic. It also means we'll move the "max distance" far away from the usual puny 20-30 meters in MMO's to a lot more. However, shooting at a moving target at a distance, having to take gravity and the velocity of the target into account makes it very difficult to hit a far away target. Just so you know. In this case, archery at long range will really take practice (player skill) to master.
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