Quote:
Originally Posted by FoxReid
I don't know if this has been covered but is there anyway of hitting between armor pieces? like at the neck or shoulder? I know there are the basic hit boxes for each armor piece but I figure a large part of medieval archery had to do with finding weak or exposed points.
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I think this could be simulated by creating arrow types that are better against certain types of armor. For instance an arrow that does blunt damage doing more damage to Plate Mail Armor.... (just an example)