Quote:
Originally Posted by Mats Persson
At the moment we have a problem with arrows, in that they "come with the bow". Meaning a specific short bow has it's specific arrows, shape-wise.
You can change the material of the arrow-head (and the material affects a lot), but we have to solve the visual (shape) representation of different arrow types.
There will be different types of arrows, focusing on different types of damage (or even making noise). But again, right now they unfortunately all look the same, except for the material 
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Noise arrows? For distraction purposes?