Thread: Killing gods
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Old 24th May 2008, 02:37   #27 (permalink)
KroqGar
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Quote:
Originally Posted by The Last Spartan View Post
Actually, this game is both PvE and PvP, otherwise they wouldn't bother having Epic Encounters, and Mobs not respawning/returning to a certain place after a certain amount of deaths.
I never said it wasn't PvE. I said it was PvP focused. The ideas here are more focusing on PvE than they are on PvP. Epic encounters, aka boss fights, will be in the game, almost undoubtedly, but there's a far cry between fighting a dragon and fighting a God. But this isn't the argument here. What I'm trying to say is that in a PvP focused game, where PvE shouldn't be as high a priority, fighting a God would only take away from the PvP aspect because people would be vying to be the ones who killed the God, instead of fighting eachother. It basically turns the game from a revolutionary PvP game into one of the already existing PvE games, such as WoW.
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