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#1 (permalink) |
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Administrator
Join Date: Apr 2008
Rep Power: 12
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The last months have been a real rollercoaster ride here at Star Vault, albeit a very positive one. Most of the core features planned for release have been introduced and tested in a controlled manner, and we've been extremely eager to see the reception each time. We are now at a point where we feel that although there is still a lot of work to do, it's time to increase our efforts of marketing the game, and part of this process is the lifting of the NDA.
Mortal Online isn't easy to market in a very straightforward way. The rules surrounding the game and its design are complex in their nature and sometimes very hard to explain to players with no or little previous experience of concepts such as "full-PvP", "full-loot", "sandbox" etc. Therefore we need the help of you, our faithful player-base, to help spread the word and reach places we can't due to lack of resources and time. The NDA is now lifted so that you can start sharing videos, screenshots, go public with your personal sites full of information (we know they exist We have aimed for Q4 and the last features we promised for launch will be there before the end of the year. Mortal Online is a niche game and we feel certain that these features will make for a great start while we continue the development. However, we would be lying if we didn't admit we want more before official release. More polish, more tweaking, and of course, be able to walk those couple of extra miles that do make a huge difference, especially in an open-ended game where every new option is multiplied and multiplied again. With this in mind we are approaching release, but the release date is not written in stone. Cynically speaking, the more people interested in and buying the game, the more time we will be able to invest in tweaking, polishing and even add more features before launching it. In turn, each day working on the game before release will mean more players stay thereafter. This will make the launch more stable, and a good economy base would enable us to progress the game even faster. We hope you have enjoyed the Beta so far, thank you for your support and dedication. Now go out there and spread the word! Regards, /the MO Dev Team
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CEO, Founder & Game designer Last edited by Maerlyn : 23rd November 2009 at 23:24. Reason: fixed Layout |
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#6 (permalink) |
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Member
Join Date: Oct 2008
Location: Sacramento, Ca
Rep Power: 5
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Great News Henrik!
Now that the NDA is lifted lets see some of those great fan sites like Henrik said... I imagine some guilds will have some interesting stuff to show also... Last edited by Balkin : 23rd November 2009 at 23:00. |
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#8 (permalink) |
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Member
Join Date: Feb 2009
Location: United Kingdom
Age: 19
Rep Power: 13
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woot
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Pathfinders (EU-English ARAC) Recruitment is Open Pathfinders Promotional Video Interested in mapping the world of Mortal Online? Click Here |
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#9 (permalink) |
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Member
Join Date: Apr 2009
Location: Somewhere in Nave.
Rep Power: 1
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Yes!!!!
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-------------------------------------------------- Comunidad Espa隳la de Mortal Online. www.mo-esp.org || www.mo-esp.com |
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#10 (permalink) |
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Junior Member
Join Date: Jun 2008
Location: Valencia, Spain
Age: 22
Rep Power: 3
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Godspeed Starvault.
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Spanish community of Mortal Online |
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#11 (permalink) | |
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Member
Join Date: Aug 2008
Location: Germany
Rep Power: 4
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: 7
Gl. Let's hope it won't be a feast for the crows.
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#19 (permalink) |
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Junior Member
Join Date: May 2009
Location: UK
Rep Power: 1
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Love to you guys, thanks for making such a brilliant game.
The promise of an open BETA makes me so happy, its unreal. Gives a proper chance to stress test, a chance to market it to other people, shows you're not afraid - which is a HELL of alot more than other companies can say. Well done and thank you. Maybe after its released you can have a break
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Pathfinders (English speaking - ARAC EU) are recruiting! "Using the twin guns of grace and tact, I have blasted our worthless enemies with a fair compromise" - Zap Brannigan. |
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#23 (permalink) |
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Member
Join Date: Aug 2008
Rep Power: 11
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This will make the Tuesday Nights Talkshow on MO-Radio.com so much sweeter when the Star Vault Devs can speak openly about their work and what they do, and the game and... so much things
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#24 (permalink) |
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Animator/Technical Artist
Join Date: Apr 2008
Age: 22
Rep Power: 19
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Scream112 >> This only involves the beta testing NDA, our development NDA is still in effect. It essentially means you shouldn't harass us any more than usual.
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Don't PM me with technical problems - I'm not a support manager I hate couch developers.... *Francis imitation* |
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#28 (permalink) | |
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Member
Join Date: Jul 2009
Rep Power: 1
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Quote:
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#37 (permalink) |
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Lictor
Join Date: Mar 2009
Location: London, UK
Rep Power: 13
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Nice
I hope this means we won't see a launch before Christmas. I can't think of anything worse than the game launching and then having to go and be festive with the family. Should definitely be the other way round so I can enjoy both.
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