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Old 27th January 2010, 22:32   #81 (permalink)
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I hope they design it as a PvP-focused game, or at the very least, with one or more hardcore PvP servers.
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Old 27th January 2010, 22:43   #82 (permalink)
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I hope they design it as a PvP-focused game, or at the very least, with one or more hardcore PvP servers.
TES universe is perfect for 2 sided RvR (Tamriel vs Daedras) as well as for open pvp with daedras as non-playable oposing faction. Tbh second approach could be nice if done properly (like for example guilds able to fight with each other or unite in order to fight some daedras)
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Old 27th January 2010, 23:49   #83 (permalink)
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TES universe is perfect for 2 sided RvR (Tamriel vs Daedras) as well as for open pvp with daedras as non-playable oposing faction. Tbh second approach could be nice if done properly (like for example guilds able to fight with each other or unite in order to fight some daedras)
Daedras went poof with the permanent closure of the Oblivion Gates due to the Dragonfires being relit.
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Old 28th January 2010, 07:27   #84 (permalink)
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I hope they delay implementation of PvP to get all teh other shit balanced and right. And then they can fit it in somehow.

All ambitious games fail because they underestimate the pains of implementing FFA PvP and balancing it right. Here's to hoping Bethesda is not reckless with this feature.
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Old 28th January 2010, 07:41   #85 (permalink)
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I hope they focus more on PvE elements. PvP is boring since you don't get impossible giant cave trolls.
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Old 28th January 2010, 09:54   #86 (permalink)
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Daedras went poof with the permanent closure of the Oblivion Gates due to the Dragonfires being relit.
Yes and with events in Arena too so what's the problem? And if there is no connection at all with Oblivion then how do you explain Shivering Isles?
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Old 28th January 2010, 10:39   #87 (permalink)
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I want Dwemer back.
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Old 28th January 2010, 10:46   #88 (permalink)
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I am more scared of a TES MMORPG than I would like it. Don't get me wrong, I would really want a good TES MMORPG, but I find it hard not to ruin the game by making it a MMORPG. But if it goes bad, I'll just crawl back to Morrowind and play that instead

I think it would be funnier with a Co-op type of RPG for the next TES rather than a MMORPG.
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Old 28th January 2010, 14:48   #89 (permalink)
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Of course I think trying to grab WoW players is what killed WAR. . . blech. I am hoping I am right at least. But don't get too upset yet.
In my opinion it was EA that killed WAR (and Mythic), not WoW players. WAR early in the development was heading in one direction, and after EA took over, shut down the first beta and had the game reworked for second beta and release, it was a different (and messed up at the core) game. I blame what happened to WAR 100% on EA.
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Old 28th January 2010, 15:06   #90 (permalink)
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TES universe is perfect for 2 sided RvR (Tamriel vs Daedras) as well as for open pvp with daedras as non-playable oposing faction. Tbh second approach could be nice if done properly (like for example guilds able to fight with each other or unite in order to fight some daedras)
I feel the whole Daedra aspect of TES games is underdeveloped in general, with Oblivion being a perfect example of why.

In Oblivion, you had the Mage guild, but no Necromancer guild. You had no option to join Necromancers and wipe out the Mage guild. Similarly, you had no option to join the Daedra and see how the other side lives. And in an MMO, this is a recipe for disaster. Case in point, Richard Garriott's Tabula Rasa. That MMO had "us vs them", us being players and them being AI, and it SUUUUUUUUUCKED. The game would have been far, far better if humans and the aliens were both player-controlled. There'd still be NPCs under AI control on both sides, but it would have given the game a dichotomy it needs to work.

So making a TES MMO where playable races are the "normies" and the "demons", when previous games did a really poor job of showing off the demons, it just won't work for either the old fans or the new people. I mean, in Oblivion, what did you really see of Daedra? Five little zones repeated ad nauseum? A couple of special events, and that's it.

WARNING: I'm going to say a three-letter word now, that starts and ends with "w". If you are allergic, cover your ears.

The reason WoW did so well as an MMO is because since 1994 and Warcraft: Orcs and Humans, Blizzard has been pushing and reinforcing the factions. That game had two campaigns: human campaign and ork campaign. The next game added more races, but still under Horde and Alliance banners. And Warcraft 3 had all the races WoW would have playable. So, prior to 2004, Blizzard spent TEN YEARS building up the lore and getting gamers used to the concept. And Bethesda hasn't. Daedra in TES games are just something to kill, they do not form or control half the game world. And most importantly, players that have been playing TES series since Arena really haven't played AS Daedra, start to finish.

So I really feel that if Bethesda goes with Daedra as playable race, or Daedra as AI controlled race, the game will fail, miserably. It just won't work. I can give you tons of examples of games that took this approach, and all of them, without exception, failed miserably.

Garriott's Tabula Rasa I mentioned. The "Daedra" of that game were the Thrax, and the players were meant to unite against them. Fail. Big, colossal fail. Servers shut down permanently 13 months after launch.

More recently, September 2009, Aion came out. The "Daedra" in that one were the Balaur, and both the Elyos (pretty humans, Alliance) and the Asmodians (demonic humans, Horde) were meant to unite against that common AI controlled threat while fighting each other. Fail, though I hear it's still kicking in Asia, but here in NA nobody I know of still plays that game.

So I really don't see Daedra working in this capacity in TES MMO. They could be one of staple enemies in the game, like the demons in WoW, but not on the same scale as Horde vs Alliance conflict.
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Old 28th January 2010, 16:44   #91 (permalink)
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No it's not the matter of TES but Oblivion and Morrowind in particular. Daggerfall didn't have such problem and it was closer to some kind of singleplayer sandbox than anything else
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More recently, September 2009, Aion came out. The "Daedra" in that one were the Balaur, and both the Elyos (pretty humans, Alliance) and the Asmodians (demonic humans, Horde) were meant to unite against that common AI controlled threat while fighting each other. Fail, though I hear it's still kicking in Asia, but here in NA nobody I know of still plays that game.
Not exactly true. Aion is supposed to be 3 realm mmo with one non-playable realm. And Aion fails not because of Balaur but because in general it offers km2 of boredom

EDIT: Also I forgot to add. Read something more about daedric lords and you will see that there was no unity among them so making 3 sided (in DAoC style) RvR wouldn't be a problem. And even TES universe without daedras gives plenty of opportunities to make PvP based MMO in either way. Real question is still if devs will use it or we will see the same thing that happened when new generation od developers took over series and created Morrowind.

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Old 28th January 2010, 21:38   #92 (permalink)
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I hope it's like 3x the size of Oblivion, with lots of Morrowind like lore, and no obnoxious fast travel.
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Old 28th January 2010, 22:40   #93 (permalink)
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In my opinion it was EA that killed WAR (and Mythic), not WoW players. WAR early in the development was heading in one direction, and after EA took over, shut down the first beta and had the game reworked for second beta and release, it was a different (and messed up at the core) game. I blame what happened to WAR 100% on EA.
Ah I was unaware of that. Thanks for the info. . EA screwed up UO as well.
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Old 30th January 2010, 02:12   #94 (permalink)
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If Daedra was a playable race/faction, I can't see why anyone would choose any of the other races. Then again, I've always been a massive fan of the Daedra mods ;p
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Old 30th January 2010, 02:27   #95 (permalink)
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If Daedra was a playable race/faction, I can't see why anyone would choose any of the other races. Then again, I've always been a massive fan of the Daedra mods ;p
Breton <3
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Old 31st January 2010, 19:23   #96 (permalink)
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Was a Breton in morrowind, but a Khajiit in oblivion. Its awesome. I think the races in elder scrolls are amazing!
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Old 1st February 2010, 09:02   #97 (permalink)
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While the publisher has previously denied the existence of an in-house online RPG, papers filed in the court case between Interplay and Bethesda have put an apparently secret “World of Warcraft type MMO” on the record.
What does this mean? I guess my english is too bad.
While they were fighting against Interplay (for the Fallout-Online rights)there were some points about an "WoW type MMO"?

Could be Fallout-Online, too. If they take "WoW type MMO" as statement for a high-quality-MMO and not for Fantasy-MMO!

As Interplay has no real Fallout-Online until yet, Bethesda surely got the Fallout-Online rights. Or has someone an link, whats the state of this lawsuite, only one I found is that Bethesda wants the rights now from March2009.
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Old 1st February 2010, 12:04   #98 (permalink)
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I will laugh my ass out if they decide to abandon the sandbox-influences, manual attack style and a possibility for decent 1st person combat of the earlier games and go for a WoW-clone instead.
I'd personally shed a tear.
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Old 1st February 2010, 12:15   #99 (permalink)
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I will laugh my ass out if they decide to abandon the sandbox-influences, manual attack style and a possibility for decent 1st person combat of the earlier games and go for a WoW-clone instead.
Actually it's sandbox mmos that are influenced by TES (Daggerfall) and they already did abandon that in Morrowind so don't expect much
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Old 1st February 2010, 12:17   #100 (permalink)
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I'd personally shed a tear.
Same here... after that I'd abandon what little hope I have in humanity and go live in a cave.
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Old 2nd February 2010, 02:11   #101 (permalink)
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Was a Breton in morrowind, but a Khajiit in oblivion. Its awesome. I think the races in elder scrolls are amazing!
<--Nord.

I'm actually making a "Cause We're Nords" YouTube video, showcasing the Nords in various games. The opening scene is of Bruma, with one of the Bruma guards rambling about "Nords", and then going to that pissy little Dark Elf in the prison that makes fun of you.

The next clip starts off with King Ragnar from MNB being awesome and then to Rolf of the great and glorious House of Rolf.

I agree. Elder Scrolls seems to put together the most cliche races and make them so awesome, I love them. I would play again, but I've modded the hell out of that game. All the women walk around naked, I'm wearing Arthas' the Lich King's gear and riding a fucking pegasus that can't beat his wings or move his legs.
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Old 2nd February 2010, 03:17   #102 (permalink)
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I want Dwemer back.
I'd be so angry if they give the answer to the disappearance of the dwarfs.
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Old 2nd February 2010, 17:03   #103 (permalink)
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I have no doubt in my mind that whatever ZeniMax Online Studio's churns out, it will do the Elder Scrolls universe justice. I don't really think the game will have a major focus on something like Side vs Side pvp.. probably something like UO/Mortal Online and kinda have it FFA.. though I'm not sure if it'd have full loot.

I'm crossing my fingers for a sandbox.
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Old 2nd February 2010, 19:28   #104 (permalink)
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I think lots of quests, lots of PvE. And only guild vs guild PvP would be a good idea. Last thing you want in the world of elder scrolls is to be enjoying the lovely scenary just outside a village and then get bowed down by 20 Fighter's Guild members that give you no explanation to why you just got killed other than "I'm a boffin yo!"

not just that but I always feel like PvE never gets enough attention to detail!
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Old 3rd February 2010, 17:31   #105 (permalink)
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I'm so tired of target based MMO games, If this is not in first person I wont even touch it.

Cant understand why they want to make it WoWish, Just stay true to the ES with an Open world...
And just bigger/greater in every aspect of the game.

Don't ruin the ES... Oh well I have MO to look forward to as well The Secret World
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Old 3rd February 2010, 20:56   #106 (permalink)
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I do not want to see an Elder Scrolls MMO till I get an Elder Scrolls game that is coop-able. Friends and I would LOVE to be able to run around in Oblivion together.

Now, I know there is an addon that will do that... a fan-made mod... but I want Bethesda to build it into a game.

Not just 2 person coop... 4-16 people... 32 even. Questing, fighting, changing the world... etc.
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Old 4th February 2010, 01:12   #107 (permalink)
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Todd Howard or w/e his name is, who is the lead dev on Bethesdas games personally said in an interview that they do not make MMO's at all. That is all ZeniMax. So they do have plans for an ESV, just not yet.
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Old 4th February 2010, 01:39   #108 (permalink)
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Yeah on the other hand they have created Zenimax Online Studio dedicated to mmo games. So I guess they are now doing what, playing Mortal?
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Old 4th February 2010, 06:02   #109 (permalink)
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Maybe it will be an elder scrolls inspired game that isnt set in the Elder scrolls universe. If thats the case then I guess it may have potential but could just as well be another MMO out on the market.
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Old 4th February 2010, 18:55   #110 (permalink)
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Why do I fear this is going to ruin TES?

Anyway, as long as I get spears, crossbows and medium armour again Im happy
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Old 6th February 2010, 04:59   #111 (permalink)
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Omg, I can't wait for this.

Watch out for paranoid axe-wielding elves!!
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Old 6th February 2010, 11:24   #112 (permalink)
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I can't wait to try out or even read some news about TES online, hope it is true they making it, and it is going to be as good as Mortal Online, if anyone hears something write it into the forum, I'm more excited than ever in my life lol
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Old 6th February 2010, 15:53   #113 (permalink)
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Why do I fear this is going to ruin TES?

Anyway, as long as I get spears, crossbows and medium armour again Im happy
And Left Pauldron/glove , Right Pauldron/glove.
---
And create spells
---
Less instanced doors...Cities for example
---

I get the feeling that they might not do The elder scrolls as an MMO but possibly something similar thats not set in the same realm...or something. That way, If it sucks it won't ruin elder scrolls!
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Old 6th February 2010, 16:08   #114 (permalink)
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I think they have the money to make what DF and MO are trying to create... i hate wOw.. it shouldnt even be in the mmoRPG catagory.. should have its own sub-catagory... like IDUWPPTmmoRPG..(i dont understand why people play this) but it sounds like this is the anti-PvP crowd.. but guys come on let us hardcore players get one game.. pleaseeee jus one game.. one good game that can suck all of us HCPvPers out of your lives.. and you cas-bots can frolic around in your skilless safe world..
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Old 12th February 2010, 10:01   #115 (permalink)
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I really loved the Elder scrolls series (a.o. great voice acting!), I wonder how they are going to convert the single player elements into mmo. Especially the balancing of the classses for pvp seems a major chore what that's concerned!
But the look and feel .. I'm all for it!

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I hope they focus more on PvE elements. PvP is boring since you don't get impossible giant cave trolls.
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I hope they design it as a PvP-focused game, or at the very least, with one or more hardcore PvP servers.
Well I haven't heard of any succesful PvP only mmorpg games yet, I think the PvE part of a game must be substantial in order for it to be succesful. Of course the history and origin of mmorpg (tabletop D&D) was purely PvE focussed.
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Old 12th February 2010, 17:29   #116 (permalink)
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So Bethesda and Bioware, 2 of the biggest and best at single player RPGs are now going after the MMORPG market. The market is getting crowded, not that it's a bad thing, some quality competition could make things interesting. Lets just hope that there is enough room left for MO.

If they actually make this game there probably won't be an MO or a darkfall, if they make it a sandbox that is, not a wow clone. I will not play it if it's a wow-clone, I love this series.

I actually had a long discussion with some friends about his same topic not long ago, about how great their single player is, and just jumpinng into the MMO industry could actually spoil their good name if they fuck it up. Let's hope they know what they are doing.
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Old 12th February 2010, 17:56   #117 (permalink)
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I think they have the money to make what DF and MO are trying to create... i hate wOw.. it shouldnt even be in the mmoRPG catagory.. should have its own sub-catagory... like IDUWPPTmmoRPG..(i dont understand why people play this) but it sounds like this is the anti-PvP crowd.. but guys come on let us hardcore players get one game.. pleaseeee jus one game.. one good game that can suck all of us HCPvPers out of your lives.. and you cas-bots can frolic around in your skilless safe world..

Because there are so very few hardcore to casual players this is about making money and your genre isn't in the money making one without a good base of casual players to keep it going. I don't think these companies make these games to see if they could do it, or it would be cool, it's to make money period. And if the numbers come back to betheseda or zenith or whoever the one in charge is, and they see what kind of number the higher end subscribers are in what direction do you think they will go. NOT the UO path. The hardest part about making a game like MO is geting enough casual ppl to play yet keeping the hardcore players happy. And both bitch back and forth about the others playstyle's and who wins in the end, the higher subscription base (casual) so they change it to fit their needs then the hardcore group gets pissed.

I mean hell look what they did to wow right before I stopped playing they made all the end game raiding stuff super easy, so any body with a heartbeat could play it. Keeping ppl interested, keeping the money flowing, the ppl who lost out on that deal were the hardcore raider's, which were probably about 3%(less than) of wow's player base if you looked at the numbers. And MO will have to do the same to keep the game going, they will have to make comprimises that the hardcore ppl with not like.
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Old 13th February 2010, 01:24   #118 (permalink)
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Breton <3
Imperial! I like to play a well spoken, backstabbing, house breaking, welkyn stone stealing thief type character (who oddly just became the Grand Crusader or whatever it is of the Knights of the Nine). Love my current character I'm playing on Oblivion, mostly because he wears the Thiefs Toolbelt, which looks awesome

Anyway:
I agree whole heartedly that if they do do ESOnline that they should stick to what has made the ES games unique - open world, first person, interesting lore & attention to detail/sort of realism.
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Old 13th February 2010, 04:36   #119 (permalink)
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Lets talk about Quests. Should they be done in Elder Scrolls Online? If so, how should they be implemented?

I think Quests would be fine, however I dont like rewards like "big shiny sword of awesomeness". The thing I hate about quests is that they get extremely redundant and having to do some quest I dont care about just so I can get a big shiny sword to compete with everyone else sucks.
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Old 13th February 2010, 11:30   #120 (permalink)
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Lets talk about Quests. Should they be done in Elder Scrolls Online? If so, how should they be implemented?

I think Quests would be fine, however I dont like rewards like "big shiny sword of awesomeness". The thing I hate about quests is that they get extremely redundant and having to do some quest I dont care about just so I can get a big shiny sword to compete with everyone else sucks.
Definitely quest should be in, but its going to be mainstream game so theres going to be some linear quest too for newbies, so they dont start to whine "What to do now, wtf, what now!?" but I just hope it's short and most quest are somewhere to find yourself spreaded everywhere. Thats if its sandboxish MMO. Thats what I'm hoping.

EDIT: Definitely I really dislike if you need to be stronger for most quest. Most quest should be able to do soon after you've started to play, so you can basically head everywhere you want.

Its going to be some shitty wow clone. Take my word.

Last edited by Tikari : 13th February 2010 at 11:47.
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