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#121 (permalink) | |
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Member
Join Date: Mar 2009
Rep Power: 7
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Quote:
If you are a student of history, look at UO. Within 2 years of release of original UO, things that were added was Trammel, where PvP was consensual, and thus full loot was disabled. Why is that? Because people loved FFA PvP and full loot so much? Or because the game was failing? Mortal has FFA PvP, it has full loot, hence it cannot possibly have WoW's numbers. Even WoW's numbers now, which are probably in 3 million range. |
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#123 (permalink) |
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Member
Join Date: Apr 2009
Location: Germany
Age: 29
Rep Power: 0
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but not active.
they don't delete that fast. I stoped playing after 6months (from release) but my account still exist and i could reactivate it. No company did that. Only blizzard can do that, they have the money. to the op.. A good sanbox would kill wow. The Elders SCroll a single player sandbox.. Morrowind: game of the year oblivion: game of the year So a sandbox is what the most people would enjoy. What drives them away is full loot and open pvp. But in a fine way, i'm sure if they can have pvp that is fine for both sides: the non pvp guys and the player killer, then they could make a major success. They would need more Roleplay elemets into it:Guards (anywhere, everywhere for anything (caravan, bodyguards, campguards and and and)) can be hired (npc and player). More community tools with politics made by players. and and With those features and many more, this game could kill WoW. But for now, it wouldn't kill DFO. DFO would kill MO at this stage.
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Last edited by Immernacht : 9th February 2010 at 15:48. |
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#124 (permalink) |
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Junior Member
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Wow will be around a looong time to come most likely. Only thing that can kill it is the developers when they pull the plug... or wow2.
Though chances are wow will continue because people have so much time "invested" in it. Part of why people don't stop is because they don't want to give up all the time spent in it. It's a great game, especially for young ones and people new to the mmo market. I started with it. I probably only left because it's too simple for my liking. Probably also because it's been so many years and they just don't have enough new things to interest me. The only players that MO will take are those, like some of my friends, who are playing it while they wait for something new. Cause honestly, the mmo market has been pretty poor for years... |
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#125 (permalink) |
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Newbie
Join Date: Jul 2009
Rep Power: 0
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No it will not be a WoW Killer nor will it be nearly so commercial successfully.
Why? Because WoW can be played and could be played years before with 25€ Graphic Cards and 1,5k Mhz Processor. To play Mortal Online you need a high end gamer PC... well, i do not have one nor does 75% of WoW Players have one... I own Mortal Online but cannot play it. My Free Month will blow away with the wind not used. Why i bought MO? I like the idea... i hoped maybe i have the spare money to buy a new PC... i dont. |
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#128 (permalink) | |
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Newbie
Join Date: Feb 2010
Rep Power: 1
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Quote:
Simply because of the vastly and exponentially increasing human population along with exponentially increasing computer owners due to hardware becoming cheaper, an FFA PvP MMO could very well achieve greater than WoW subscriptions. FFA PvP is only the aspect that would probably turn people away AFTER they have already subscribed and thought to themselves "I'm actually just an average stupid person, and I have no twitch skills whatsoever, and I'm not intelligent so I can't pvp for shit, so I will stop playing this shitty game" |
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#129 (permalink) |
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Newbie
Join Date: Jul 2009
Rep Power: 1
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As many others have said... don't compare apples and oranges. Wow is more main stream, user friendly, story lined, and provides instant gratitude. I love WoW for all of those reasons.
MO is for a more geeky audience and the geek in me very interested in MO. It is more of a "role playing game" in that you control your destiny in the game rather than a some quest line controlling you. |
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#130 (permalink) | |
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Member
Join Date: Jul 2009
Rep Power: 1
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Quote:
Even with more features this game isn't going to kill WoW...Most people who play WoW play it for the reasons why we dislike it. They would dislike MO for the reasons we like it. |
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#131 (permalink) | |
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Junior Member
Join Date: Mar 2009
Rep Power: 0
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Quote:
And, like most PvP kiddies, you had to end with wanking your e-peen. |
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#132 (permalink) |
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Member
Join Date: Jan 2009
Rep Power: 6
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MO won't kill wow. they'll give people that don't like themepark mmo's something to play.
to kill WoW you need a WoW clone that's better than WoW
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#133 (permalink) |
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Member
Join Date: Feb 2010
Location: Gravesend, Kent, UK
Rep Power: 1
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I dont thnk any one game will sqaush WoW, it wil just be a build up of lots of new, next gen, quality mmos and eventually WoW will lose its player base, as its doing atm
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#134 (permalink) | |
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Newbie
Join Date: Jun 2009
Rep Power: 1
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Quote:
Woot, finnally someone who actually understands what their saying and willing to say it. I stoped even logging into MO forums bc of how pointless its become, but this made my day. And i agree 100% with what you said. Several times i was going to write something similar to this after seeing "wow kiddies", but i just figured the entire MO community would go crazy. (BTW i i've put in a lot of hours into Mo and hope the best for it, but my enjoyment wasn't effected by wow or the players from it.) +1 rep
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A famous linguist once said that of all the phrases in the English language, of all the endless combinations of words in all of history, that 'cellar door' is the most beautiful. -Donnie Darko |
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#135 (permalink) |
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Newbie
Join Date: Feb 2010
Rep Power: 0
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I think That the FFA PvP isnt that big of a problem as long as your arms, and armor could be replaced rather easliy and Inexpensively.
EvE has made a HUGE come back and in alot of parts of the universe there is FFA PvP. 0.0 As a matter of fact covers 2/3rds of the map and its a bit of a risky buisness but it rewards well. Oh and EvE has bounced back to Alot more players then ever thought possible by CCP. ;P |
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#139 (permalink) | |
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Junior Member
Join Date: Apr 2008
Rep Power: 2
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Quote:
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#140 (permalink) |
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Newbie
Join Date: Feb 2010
Rep Power: 0
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How can you compare WoW to Mortal? are you kidding?
2 absolute different games (MMO game \\ MMORPGFPS full loot sandbox game) 2 absolute different target age (more for kids \\ more for adults) 2 absolute different kind of play (more casual \\ more hardcore) Now i'm wandering why i answered. Am i wasting my time on your post or are you wasting your time on MO? Finally,That's the only question that matters. |
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#141 (permalink) |
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Member
Join Date: Mar 2009
Rep Power: 3
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Judging by some of the new forum members whove turned up since OB defending the game I'd suggest otherwise.
EDIT: Besides redundant thread, nothing will ever reach the heights WoW reached cause the MMO market and whole genre scene has changed so much since it was released. Its like no Band will ever be as big as the Beatles, not cause they aren't as good just cause the conditions which produced their popularity have long since died. |
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#142 (permalink) |
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Newbie
Join Date: Apr 2009
Rep Power: 0
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I love the ideas behind Mortal Online, but after spending time searching in forums and asking in game I've given up on this game. This is one of the few games I picked up and nothing about it was intuitive. No tutorial will hurt this game more than anyone seems to realize. I don't care if I'm called a noob or impatient but spending as much time in game trying to do simple things and still unable to figure it out is far to frustrating and unnecessary.
I just hope and pray they realize how much of a mistake that is before it's to late. Please release a tutorial or an in depth guide on how to get started that's actually useful before you actually release the game. You can't rely on the player base to pick up your slack all the time. |
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#143 (permalink) | |
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Junior Member
Join Date: Apr 2008
Location: The Baltics
Rep Power: 0
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Quote:
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Nothing to see hear, move along!
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