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Old 4th July 2008, 08:24   #41 (permalink)
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Lose the 1337 part, and I'd dig it.

"Siegfried Sturmreiter, master of that place, right over there. Y'know, with the shrubberies, one higher than the other two give a multi-level effect? Yeah, the one with a little path running down the middle, the illustrious."
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Old 4th July 2008, 10:29   #42 (permalink)
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I'd probably end up giving myself the title 'the Taker of Action'. Because it's so damn decisive.
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Old 5th July 2008, 06:03   #43 (permalink)
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i like the title thing but i think they should be reserved for special places in clans or like tournement winners lik knight sire hercules heroine reaper slayer moneybags so on so forth like treasurer u get the general idea
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Old 5th July 2008, 12:58   #44 (permalink)
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Quote:
Originally Posted by Siegfried View Post
I liked the title system in UO, was fairly simplistic.

You never really saw their title unless you opened their paperdoll, and you'd basically be able to view their fame/karma levels, any major champions spawns they killed. (Though I hated champs, and played UO mostly pre-trammel, it was still alright)

LOTRO's title system was annoying, damn near everyone ran around with the same title. I usually stuck with my heritage title. <name> of Bree, <name> of Lorien, stuff like that.
LoTRO also gave title's WAY too easy. By level 15 I had more titles than I could shake a stick at. I would like titles to mean something. If I see "Champion CHARNAME, Savior of CITYNAME" it should mean this mo-fo is badass and has fought and won some epic battles that will never happen again.
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Old 5th July 2008, 12:59   #45 (permalink)
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Quote:
Originally Posted by Siegfried View Post
Lose the 1337 part, and I'd dig it.

"Siegfried Sturmreiter, master of that place, right over there. Y'know, with the shrubberies, one higher than the other two give a multi-level effect? Yeah, the one with a little path running down the middle, the illustrious."
You know, I think a self title system in Mortal might work. That title there, that's a big "GANK ME" sign...
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Old 12th July 2008, 07:47   #46 (permalink)
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Titles I'd like if they worked one of two ways.
Either some minor stat bonus possibly to diplomacy or intimidation
or
NPC's addressed you by your title.

Either way I'd want them incredibly rare and to actually mean something
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Old 12th July 2008, 21:14   #47 (permalink)
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Lol good ol' Chicken Chaser from Fable is what I would do until I could think of something cool.
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Old 15th August 2008, 19:58   #48 (permalink)
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I want the title "Whisperknife" for killing thousands without being heard, seen or caught. Kind of like a title for those who love the silent death.

Or, "Archivist" meaning you spent a hefty amount of time researching and recording lore.
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Old 15th August 2008, 19:59   #49 (permalink)
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Quote:
Originally Posted by Heliopios View Post
I'd probably end up giving myself the title 'the Taker of Action'. Because it's so damn decisive.
Man I laughed so hard when I read this. My professor at school made me turn off my computer.
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Is yours an honest lament?...Most are not, you know. Most self-imposed burdens are founded on misperceptions. We - at least we of sincere character - always judge ourselves by stricter standards than we expect others to abide by. It is a curse, I suppose, or a blessing, depending on how one views it...Take it as a blessing, my friend, an inner calling that forces you to strive to unattainable heights.
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Old 18th August 2008, 04:56   #50 (permalink)
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I wouldn't mind titles. I would prefer them based off of skills for the most part. For example, in Entropia Universe each level of skill has a title that you can display for yourself. Even if it is something like "Apprentice Swordsmith" people know. You can then pick and choose from the acquired titles to display whichever you were most proud of.

I also wouldn't mind seeing a few rare titles that actually mean something for the character and/or npc relations. They would of course be hard to obtain or only a limited amount of people could obtain them.

Having titles for kills and general combat is a nice idea, and as long as they don't give you bonuses, I don't see a problem with them. If someone wants to grind all day long for a title, or piece of visual flair, so be it. It's not like it would be giving them an advantage for 'abusing the system'.
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Old 19th August 2008, 12:41   #51 (permalink)
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I would love something along the line of "Sage" for those players that strive to explore the magical aspect of the world and generally explore and learn about the Mortal Online world.
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