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Old 11th April 2008, 18:24   #1 (permalink)
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Default Character Titles

So, what about it, should the players be allowed to gain certain titles through certain system for completing series of tasks(well not tasks, but from experiences/deeds.) Or perhaps we can just give ourselves titles within certain rules.
And yeah, this doesn't add anything to your character (Or wait, should this be in order to gain some skills as rewards for vet players? Or open the new classes as there is mention) But myself, I'd like to see nothing else than just a decoration and e-peen strecher.
Examples:
The Traveller (visit six locations in all around the playable worldmap)
The Undefeated (Has played long enough / killed enough players without dying once, this title is removed once you are defeated)
The Orcslayer (I've killed hundreds of orcs, next?)
The Masterthief (GM pickpocketing, and I just don't get caught / stolen items worth x value)
Dreadlord (Uber amount of evil deeds)
Sir (For all our little knights wearing rubberboots)
The hawkeye (You've fired bow x times, and have over y% hit ratio)

Choices are endless!
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Old 11th April 2008, 18:29   #2 (permalink)
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Titles are lame. I like the WAR idea of getting more crap added visually to your character better. Like 1 skull added to your armor for every carebear you kill. That's nice.
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Old 11th April 2008, 18:41   #3 (permalink)
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both

Titles in Wurm were kinda neat, until everyone started getting em.
A Master Blacksmith was well respected, since most people knew he had to have spent many months worth of playtime on nothing else to achieve that skill level.
Trollslayer would have been impressive if it didn't count putting the coup de gras on a near-dead troll (which could one-shot a newbie).

I'd like to see unique titles, as well as titles to show player skill or PvP prowess.
I especially like the idea of the undefeated title, showing off until someone finally jumps you with a crew behind him and you lose the title.

If the game tracks enough stats on a player, we could even have custom titles that are linked to a set of stats.



Gaining scars and visual decorations could be cool too. Dunno about skulls, as that's not really my thing, but being able to equip various trinkets would work. A leather strip with a collection of enemy ears you could carry around in your left hand, that's be sweet.
The features on the main site mentioned earning scars at once point.. I wondered then if they meant it.
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Old 11th April 2008, 18:45   #4 (permalink)
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It would be kinda cool to not only base titles by types and amounts of mobs killed, but base titles in the crafting profession by sales transactions
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Old 11th April 2008, 20:29   #5 (permalink)
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I agree with crafting titles - it's basically like an advertisement saying that they can make that +10 Knife against Orges that you've always dreamed of!

As far as adventuring titles - IDK...it seems kind of lame, and un-neccessary. Who the hell cares that you've spent 30+ hours farming one mab <slow clap>
Maybe if you slew a Dragon or something truly amazing like that...

I also like the idea of getting scars - visually shows that you're a hardened warrior who's been in the shit!
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Old 11th April 2008, 21:07   #6 (permalink)
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LOTRO has a system like this
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Old 11th April 2008, 21:15   #7 (permalink)
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yes, i'm not interested in x number of kills. just something like Dragonslayer or somesuch for the real badass mobs.
that and skill-related titles.
i liked the idea of a Marksman title for high accuracy.
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Old 11th April 2008, 21:58   #8 (permalink)
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Veteran classes might come with something like this.
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Old 11th April 2008, 22:01   #9 (permalink)
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I liked the badge system that COV had. You could pick one badge to wear.

I was:

no-one (man in black)
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Old 13th April 2008, 04:08   #10 (permalink)
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I hate Roleplayers and Carebears, does this make me a bad person??
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Old 13th April 2008, 04:12   #11 (permalink)
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No just narrow minded.
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Old 13th April 2008, 09:58   #12 (permalink)
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Quote:
Originally Posted by Metal Wolf View Post
Veteran classes might come with something like this.
Exactly, killing thousand orcs, without telling such reward exists, of course, so no one will go after it by grinding, but will surely notice after years when reward: The Orcslayer text is slammed to your screen, granting your warrior Orchewer, some special ability. (*Note, of course, there should be no information can certain classes, or even characters trigger this)

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yes, i'm not interested in x number of kills. just something like Dragonslayer or somesuch for the real badass mobs.
that and skill-related titles.
i liked the idea of a Marksman title for high accuracy.
^What I said upwards about the orcs, I'm not interested in them either, but would be a positive surprise for someguy, really.
And yeah, I love that accuracy too.
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Old 13th April 2008, 11:29   #13 (permalink)
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Titles would be cool, because then everyone would know how good patience you had grinding off orcs to acquire "Orcslayer" title.

Uhh, so if MO too involves grinding, I guess you guys will have fun without me, then.
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Old 13th April 2008, 13:36   #14 (permalink)
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As long as titles are unique.
I'd love the "Annoying asshole" title.

A title for hit ratio can be easily gotten by just bringing a friend along and shooting him pointblank until you get the title.
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Old 13th April 2008, 13:54   #15 (permalink)
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Titles are nice
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Old 14th April 2008, 18:04   #16 (permalink)
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Quote:
Originally Posted by rKos View Post
As long as titles are unique.
I'd love the "Annoying asshole" title.

A title for hit ratio can be easily gotten by just bringing a friend along and shooting him pointblank until you get the title.
Unique titles would be the best, i agree. Anything else is not nearly as prestigious (is that a word?).

As for shooting friends, you are probably right, it'd be tough to prevent that. But I would imagine a person would get tired of doing that every time his hit ratio dropped below the required point. So after the novelty of it wore off, anyone who didn't really earn it would eventually lose it again and not bother getting it back.
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Old 15th April 2008, 17:49   #17 (permalink)
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Not much for titles...but...i dont thin anyone would waltz about with the masterthief title...since they'd be stabbed to death by everyone nearby
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Old 15th April 2008, 18:28   #18 (permalink)
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I really liked the title system utilized by ultima online. Such as, lord, baron, grandmaster, etc depending on your skill.
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Old 15th April 2008, 18:33   #19 (permalink)
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How about a title system that only available for player if they join a certain faction?
Say what if the player join the Army Corp. (provided that the game has a military corporation), then he/she will be known as Private X, over time, they can earn their rank and become Colonel or Major, etc.
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Old 16th April 2008, 03:57   #20 (permalink)
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I probably woudln't turn down a title.
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Old 16th April 2008, 05:27   #21 (permalink)
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Would the titles give a certain buff to the character that chooses to display it? Like Orcslayer gives you +5 damage to orcs, etc.
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Old 16th April 2008, 05:30   #22 (permalink)
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Unique titles gained for doing something in particular are great, but I'd like to see some every day ones that people would respect for seeing.

Using myself as an example:

Lord Furai
Blademaster Furai
Furai the Ruthless
etc etc etc

I would love it, though I doubt I would find many of the titles interesting (i'm one of those thieving, cutthroat, asshole types that's going to stab you in the back o_O)
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Old 17th April 2008, 01:09   #23 (permalink)
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I think they could do a mix where titles exist but you could get trophies from things as well, like skulls. Woot predator! Maybe even titles for your profession and stuff.
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Old 19th April 2008, 03:19   #24 (permalink)
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I think a title bestowed upon as a result of a quest would work.

Now before you say "But I don't do quests", allow me to explain. In the Matrix Online, there were missions you had to do, 'Standard Missions', but in the weekly update there were 'Critical Missions' that furthered the storyline. Perhaps once 'Veteran Status' has been achieved, a new branch of quests would be open to you that ultimately (at the end of the arc, or mission, depending on how frequently the quests are put in) give you a new title, such as Panderai the Heretic Slayer? Perhaps I've gotten a Religous Quest/s, and I have completed it/them and they involved the assassination/extermination of non believers.
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Old 21st April 2008, 16:00   #25 (permalink)
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I actually like the idea, maybe title can be unlockable features like those achievements on Video Games. Of course we should have some normal title like The Trader, The Watchman, ... which you can acquire buy doing some sort of everyday job. But also we should have a range of title that you can be given by a higher authority (your guild leader maybe). Finally, a list of title for those who (are game-crazed and have enough time) distinguish themselves throughout the course of the evolving world.

A honor/ notoriety - rewarding system should be implemented to go handy with corresponding title.
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Old 26th April 2008, 03:20   #26 (permalink)
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Quote:
Originally Posted by The Last Spartan View Post
I think a title bestowed upon as a result of a quest would work.

Now before you say "But I don't do quests", allow me to explain. In the Matrix Online, there were missions you had to do, 'Standard Missions', but in the weekly update there were 'Critical Missions' that furthered the storyline. Perhaps once 'Veteran Status' has been achieved, a new branch of quests would be open to you that ultimately (at the end of the arc, or mission, depending on how frequently the quests are put in) give you a new title, such as Panderai the Heretic Slayer? Perhaps I've gotten a Religous Quest/s, and I have completed it/them and they involved the assassination/extermination of non believers.
They did this in Lotro, or atleast a form of it, I ended up with 40 different titles

I don't like titles

Either you allow everyone to create there own, or you make them a reward, what is the point if someone has the same title as you and everyone is The Archer or Knight Name if you allow people to create them thereselves..

Id prefer no titles, just a First name and last name, have your title be given to you by your guild as a rank or just call yourself something..

Just my opinion though, in 10 different mmo's, i never used the titles, it was just fluff to me. It does not hurt my gaming expereince to see other people have titles, so just make sure you allow people to not have a title Being Knight Shawk and having 4,000 other people with that title, ruines it for me
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Old 26th April 2008, 16:33   #27 (permalink)
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I liked the title system in UO, was fairly simplistic.

You never really saw their title unless you opened their paperdoll, and you'd basically be able to view their fame/karma levels, any major champions spawns they killed. (Though I hated champs, and played UO mostly pre-trammel, it was still alright)

LOTRO's title system was annoying, damn near everyone ran around with the same title. I usually stuck with my heritage title. <name> of Bree, <name> of Lorien, stuff like that.
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Old 29th April 2008, 11:46   #28 (permalink)
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Agree. UO title systems was great.
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Old 29th April 2008, 19:52   #29 (permalink)