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#41 (permalink) | ||
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#42 (permalink) |
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I think any name we attach to it will make shit sense to anyone; unless we update our map and slap the name on there; however consider getting there a test of nubness. If you manage to arrive there in one piece then you might make for a good recruit.
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#44 (permalink) | ||
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Anyways Bevo, if you want you can get a spot for writing for NaveNewsNetwork. As we are looking for writers.
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So please respect that
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#45 (permalink) |
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Hello,
My name is Occidio representing 13. As for our diplomatic stance on this server we are open to diplomatic ties to those that fit along with our core values. Diplomacy is always an option though, the general consensus is war first, ask questions later. As such, we were contacted by both our current allies and decided to try them out in this beta. As for Netharian Legion, they don't have the attitude nor determination it takes to declare themselves our allies. I wish them to be stricken from the record as a 13 Ally. They have failed their test. The most recent hostile activities have been against Prophecy and Myrm. As for 13's stance we are hostile with these factions until further diplomacy or war changes their status. As for future political updates, further inquiries into the diplomatic relations and hostile declarations of 13, you can always reach me at this forum account, in-game on Occidio or Excruciate, and on IRC OccidioVH. Thanks for your time, Occidio |
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#57 (permalink) | |
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If it is a common thing where you all show up for that stuff I will put you up there, as at that point any Ally/NAP will just be common knowledge. But if you want to maintain there isn't one and you just got together to kill 13 (who had it coming so I understand that), I'll leave you off.
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#60 (permalink) |
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CIR update,
our allies are Overlords and Frostreaver Clan. We had an agreement with Myrmidon to keep Kranesh as a neutral zone. Myrmidon kept attacking people there however so at the moment that agreement is void. CIR maintains friendly terms with several guilds out there. We are at war with none though on occasion we do fight other guilds, we consider these fights merely practise. RUS, Legion, Mahti, Variance and Myrmidon are people we regulary fight or fought. Due to their distinct fighting styles these battles are good practise for our fighters as each of these guilds fights differently. AI is a friendly guild with whom we have organised a practise fight and hope to organise more. CIR general outlook towards other guilds is neutral. Our diplomats will contact guilds which we run into or that we know are active in game. For opening diplomatic relations please send me a private message, a CIR diplomat will contact you shortly. for clarification, Friendly: a guild we consider to be friendly we might help if asked for aid. So far we have always done so but we are under no obligation to do so. Allied: an allied guild that calls for help with always recieve it, as fast as we can and as hard as we can. This is a lesson we took along from Warhammer. |
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#64 (permalink) | |
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You're behind on the times. Prophecy and AI are not allied. Myrm and CIR are not allied. |
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#65 (permalink) | |
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Otherwise.... not quite.
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For the Imperium The Imperium Survives, The Imperium Endures. |
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#66 (permalink) | ||
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#69 (permalink) | |
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Prophecy, AI, and AR work very closely together. Lets not call it an alliance, since we are in beta. Plus lots of us come from DF, were this was the same type of political scene. Who them? No we dont know them, its coincidence they are with us for the 40th time helping us. |
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#70 (permalink) | |
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Hyperion was an alliance ("empire" in their words) in Darkfall of pretentious roleplaying/LARPing douchebags, who spoke in Olde English and based their policies and conduct on some archaic medieval Italian/British feudal/church system, led by a ridiculously arrogant and egotistical king who swallowed up all the clans, people, cities, and land he could and taxed them heavily.
AI's rhetoric is very, very similar except with a different flavor.
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#72 (permalink) | |
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AI strikes me as slightly more competent, though only slightly. I predict their official presence as a clan won't last more than maybe 4 months after release, assuming this game ever actually releases and is worth playing, which is a stretch itself.
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#73 (permalink) | |
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AI is not an RP, we want to build an empire that does not mean take over the world. So how is that different than goons? So you are against empire building, but you build empires to counter building empires? Oh yes this makes perfect sense, you're so counter cultural! Regardless of why Goons built up a giant army in DF, they did making them *gasp* an empire. Same thing in EvE. Goons don't actually ruin games, (contrary to what they seem to think of themselves) they just, in my opinion, make the forums unreadable.
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#74 (permalink) | ||
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#75 (permalink) | |
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If we fail, well then it's no reason to sulk around QQing, that is for the weak. As for an actual contingency plan should a failure cascade start to occur within AI, well I don't think anything you can do about that once the card house starts falling; just look at the goons lolploding; dress it up however you want, they fucked up (Certainly entertaining). If we succeed, well then, who knows, we will see how things turn out then. Right now it's easy to point a finger and make a sweeping generalization, maybe you are right; maybe you are wrong, one thing is for certain, we aren't going away any time soon.
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#76 (permalink) | |
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I don't believe we should be hanging our hat on our accomplishments because all of it is meaningless at launch. I would say that's a pretty consistent sentiment in AI. Do you actually know any of us?, have you dealt with us in beta to make a judgement about the quality of our players (which is the only thing that will carry over) or our political or diplomatic abilities? If so I'm not aware of it.
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#77 (permalink) | |
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I do not know any of you, but I've certainly heard plenty of things about you. Though I suppose I'd have to actually play the beta to get a true impression. I launched the client once and exited about a minute later after sluggishly running up to a deer, pressing the attack buton, waiting forever for it to actually hit it, and then see it not hit its hitbox. So, I doubt I'll have a good reason to try again any time soon.
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#78 (permalink) | |
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#79 (permalink) |
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I dont even know who AR members are, most people in the guild dont even know what the heck is AR.
Zarithas was conspiracy master in goons in DF. He is just doing the thing he does best which is trying to get every other guild in game to rally up on stronger guilds with his conspiracy. Using Roleplaying was an excuse to ally up half the server to kill an alliance. Darkfall community killed roleplay community entirely because of goons. Most RP guilds were hunted down and forced to quit or kept themselves hidden. The only major RP guild that survived the server wars was Yew Militia because they were in Death alliance and Goon was too afraid to touch them. Goon tactic was just to recycle conspiracy and create common enemy for the server to rally up against. Dont fall for it again, MO doesnt need the unhealthy alliance wars.
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